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Thalamus.
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February 18, 2018 at 6:38 am #77220
I have installed the PinUp Player several times. I see Terry’s install videos, but I have one problem.
The DMD always open on my playfield. I tested this in Tron and Attack from Mars.
If I start the “PinUpPlayerConfigDisplays.bat” the DMD is correct at the backglass.
I installed the newest version. I have Freezy’s “DmdDevice.dll” version 1.6.1. I mark “Use external DMD”.
So I hope, someone can tell me, why the DMD isn’t open at the backglass, if I start the tables from VP.
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February 18, 2018 at 7:24 am #77226I have installed the PinUp Player several times. I see Terry’s install videos, but I have one problem. The DMD always open on my playfield. I tested this in Tron and Attack from Mars. If I start the “PinUpPlayerConfigDisplays.bat” the DMD is correct at the backglass. I installed the newest version. I have Freezy’s “DmdDevice.dll” version 1.6.1. I mark “Use external DMD”. So I hope, someone can tell me, why the DMD isn’t open at the backglass, if I start the tables from VP.
That is the virtual DMD from dmdext
You need to configure where you want it to be positioned (or disable it if you use a real dmd)…all which is configured in dmdevoce.ini
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February 18, 2018 at 8:03 am #77229Hi Joey, it is in this part of the dmddevice.ini:
The values are an example from my setup.
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February 18, 2018 at 8:33 am #77234Thanks, I read this in Mark’s thread with his problems and tested it also.
I could write, what I want. If I open the table it is always the same.
Changes are written, but ignored.
My ini-File:
[global]
; how to downscale SEGA 192×64 pixel games to smaller displays: fit, fill or stretch
resize = fit
; flips the image horizontally
fliphorizontally = false
; flips the image vertically
flipvertically = false
; enable or disable frame-by-frame colorization (inactive in VPX bundle)
colorize = true; a DMD that renders with nice dots on a computer monitor
[virtualdmd]
enabled = true
; virtual dmd stays on top of all other windows
stayontop = false
; hide the resize grip
hidegrip = false
; ignore the aspect ratio of the rendered dots when resizing
ignorear = false
; use VPM’s registry values when positioning the virtual dmd
useregistry = false
; x-axis of the window position
left = 2432
; y-axis of the window position
top = 944
; width of the dmd in monitor pixels
width = 1024
; height of the dmd in monitor pixels
height = 256
; scale the dot size (set to 0.8 for same size as pre-1.6.0)
dotsize = 0.8[pindmd1]
; if false, doesn’t bother looking for a pinDMD1
enabled = false[pindmd2]
; if false, doesn’t bother looking for a pinDMD2
enabled = false[pindmd3]
; if false, doesn’t bother looking for a pinDMD3
enabled = false
; COM port, e.g. COM3
port =[pin2dmd]
; if false, doesn’t bother looking for a PIN2DMD
enabled = false[browserstream]
; if enabled, stream to your browser in your LAN
enabled = false
port = 9090[vpdbstream]
; if enabled, stream DMD to https://test.vpdb.io/live
enabled = false
endpoint = https://api-test.vpdb.io/; if enabled, writes frames to an .avi file
enabled =true
; path to folder or .avi file. if folder, gamename.avi is used.
path =PinUPenabled=true
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February 18, 2018 at 10:45 am #77255You could try to set:
“use VPM’s registry values when positioning the virtual dmd useregistry = false” to “true” and see if that moves your dmdYou need to login in order to like this post: click here
February 19, 2018 at 9:43 am #77338You could try to set: “use VPM’s registry values when positioning the virtual dmd useregistry = false” to “true” and see if that moves your dmd
Thanks, but I try that also. No change. The DMD is always opened on the playfield at position 0,0. I give up, because I don’t know, what else I can try.
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February 19, 2018 at 9:50 am #77340Didn’t you a one time install dmdext to system folders ? You are sure that the old stuff is cleaned out properly ?
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February 19, 2018 at 11:45 am #77341I am sure you already cheked that, but could there still be a another dmddevice.ini somewhere on your system?
I mean in addition to the one that has to be in vpinmame folder.
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February 19, 2018 at 11:53 am #77345Didn’t you a one time install dmdext to system folders ? You are sure that the old stuff is cleaned out properly ?
I Think so.
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February 19, 2018 at 11:55 am #77348I am sure you already cheked that, but could there still be a another dmddevice.ini somewhere on your system? I mean in addition to the one that has to be in vpinmame folder. Don’t give up, you will get it running
I will search tomorrow, if there is another one.
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February 20, 2018 at 9:22 am #77434OK, guys, i’ve got it. It was really, that I have more .ini.
I have it in the UltraDMD- and the Unit3D-Install-Folder.
I delete it there and now the DMD is where it has to be.
Thanks for your help.
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February 20, 2018 at 4:44 pm #77443Glad you got it working.
When I say in my setup videos, that you need to make sure you don’t have any dmdext files anywhere else except for vpinmame…. this is the reason why.
This is from bad habits that fixed other problems last year easily but cause issues with other programs. Not a problem if you know what you are doing, and you can keep track of it all.
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February 20, 2018 at 5:03 pm #77444Well. Guys that follows Bambi’s FAQ surely will have
Fortunately, it is living document. But, I was amazed when I saw the recommendation to how to install eg. dmdext.
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