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Viewing 20 posts - 121 through 140 (of 159 total)
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  • #183533 Report
    Sixtoe
    Participant
    @kiella

    For everyone who has the updatematerial error, you need to update your vpx 10.6 to the last beta which is here on the site;
    https://vpinball.com/VPBdownloads/vpx-installer-10-6-0/

    And make sure while you’re there to update to the latest sambuild;
    http://vpuniverse.com/forums/topic/4278-sambuild33-beta-thread/?tab=comments&#comment-45992

    Commenting out that line will make the table look not quite as awesome and stop it from dynamically altering the materials on the playfield.

    #183537 Report
    Sixtoe
    Participant
    @kiella

    Also, I wrote that before I played it in VR and *wow*, it looks absolutely sensational!
    Amazing job, really impressed :D

    #183539 Report
    STAT
    Participant
    @stefanaustria
    MemberContributor

    10.6 Beta – you meant 10.7 – and a Question, this is needed now ?

    I read About the missing directb2s Support, it is possible now ?

    Have some Stutters here, and also set all Values to lower as Always, down-resized 4K Images … :scratch:
    Ok, “solved”, i optimized my System again …

    • This reply was modified 1 month ago by STAT.
    #183540 Report
    Sixtoe
    Participant
    @kiella

    No, I mean 10.6 beta 3788 (Oct 19), that’s what I’m using and used for SST which needs that too, it’s what I’m using. Every single time I’ve got people to check, they’ve not been using that one.
    No-one should be using 10.7 apart from table devs at the moment…(IMO)
    Same with sambuild 5022, worth updating that too (because among other things it fixes the later Sega game display issues in general).

    • This reply was modified 1 month ago by Sixtoe.
    #183544 Report
    STAT
    Participant
    @stefanaustria
    MemberContributor

    Ok now i know what you mean – well, more or less all the Betas was/are ok for me … they all doing a good Work :good:

    • This reply was modified 1 month ago by STAT.
    • This reply was modified 1 month ago by STAT.
    #183563 Report
    Genesis38
    Participant
    @genesis38
    Member

    Hey guys, Not sure if anyone also has seen this, but I seem to have a form DMD that’s blacked out in behind the actual DMD. I have to alt / tab and kill the process. Doesn’t happen on any other table. Any ideas what it could be? 

    Beautiful work from the VP masters as usual :rose:   Thank you fellows :)

    #183603 Report
    Friffy1
    Participant
    @friffy1
    Member

    vpx 10.6 to the last beta

    Why not 10.6 final?  As far as I see it was released after the last beta?

    #183606 Report
    rothbauerw
    Moderator
    @rothbauerw
    ModeratorContributorMembervip

    10.6 Final should be fine.  If someone could try to locale fix suggested earlier, I’d be curious if that would fix it.

    Regarding the rolling sounds.  There is a section near line 2220 where you can adjust the sound volumes for various sound effects.  In particular you could try changing the following line:

    RollingSoundFactor = 1.1/5

    to

    RollingSoundFactor = 1.1

    Current Project: Perpetual updates of VPX physics.

    #183642 Report
    toxie
    Participant
    @toxie
    VP DEVMember

    Looks better than ever, very close to the original machine. I miss mine.  :cry:

    #183645 Report
    jogrady7
    Participant
    @jogrady7

    Thank you @sheltemke, that fixed my issue!  Appreciate it

    • This reply was modified 1 month ago by jogrady7.
    #183646 Report
    senseless
    Participant
    @senseless
    Member

    Awesome work and VR support out of the box :).

    Love it!

    #183660 Report
    Pinbolt
    Participant
    @pinbolt
    Member

    Wow, brilliant version. Thanks.

    #183662 Report
    Shannon
    Participant
    @shannon1
    Member

    Thanks for the update! Looking forward to adding this to my cabinet.

    #183665 Report
    Sliderpoint
    Participant
    @sliderpoint
    MemberContributor

    Agreed, 10.6 final is what I have and it supports the ‘updatematerial’ command.  Make sure you have overwritten old scripts and you don’t have any floating around outside your ‘scripts’ folder.

    -Mike

    #183682 Report
    Matteo
    Participant
    @matteo

    Thank’s :)

    m.

    #183688 Report
    grunger
    Participant
    @grunger

    Very nice table :)
    All working well – VPX 10.6 Final, VPM 3.3 r5022 and the new version of dw_l2 from VPU.
    I am seeing a ball stutter, but only at a very specific point – when the balls are released from the time expander they stutter as they head toward the flippers.
    No issues when the 3 balls are moving freely in play though which is strange – anything else going on at that point?

    I do have the settings pretty cranked up (Forced 4x AA included) but I’m only running 1080p and have a GTX970 which isn’t giving any issues in other tables.

    I’ve not tried disabling AO on this specific table or made any changes as yet though, just wondering if anyone else was seeing this?

    #183691 Report
    STAT
    Participant
    @stefanaustria
    MemberContributor

    I always disable “Windows Live Security” if you are on Win 10, and mostly “Playfield Reflections”, Maybe also “Ball Reflections” ( here and there resized large Images down to 1080 ) … this solved my Micro Stutters.

    #183710 Report
    freestlz
    Participant
    @freestlz

    Thank you for the update!!

    #183726 Report
    vogliadicane
    Participant
    @vogliadicane
    Member

    Top update! :good:

    #183762 Report
    Mark70
    Participant
    @mark70
    Member

    Thanks to all for this extensive update. Table looks, plays and sounds great.
    Even the gates on the time expander stay now open until all three were hit.

Viewing 20 posts - 121 through 140 (of 159 total)
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