This topic contains 38 replies, has 18 voices, and was last updated by  STAT 1 month ago.

Viewing 19 posts - 21 through 39 (of 39 total)
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  • #90511
     BorgDog 
    Participant
    MemberContributorvip

    Beautiful pinball table, perfect in everything and the physics are the best

    I have this problem that I can not solve:

    When I load the table I see the instruction card but when I start a game it disappears. This does not happen to me in any other table. I have everything updated.

    Big Thanks !!

    Sorry about that I had a typo in one of the instruction card files (they change depending on 3 or 5 ball and extraball or replay mode).

    open the image manager and rename instcrd3ballsEB to instcard3ballsEB, I have a couple other little changes I’ve made and I’ll put up an update in a day or two.  thanks for catching that!

    1 user thanked author for this post.
    #90551
     Lighthouse 
    Participant

    I had seen the changes of Instructions card in the Script but I did not notice the typographical error, coincidentally just I had selected 3 balls with extra ball card.

    I am very grateful,

    #90553
     Blacksad 
    Participant

    Hello Guys, beautiful work (once again). B-)

    I got an High-Definition translite image (2000×2003@300dpi) but unfortunately not enough time to build the B2S so I share it, maybe it will usefull to someone.

    Cheers

    Attachments:
    3 users thanked author for this post.
    #90558
     LynnInDenver 
    Participant

    Thanks for completing the System 1 range for us. :)

    #90584
     BorgDog 
    Participant
    MemberContributorvip

    put up a minor update with the instruction card fixed and a couple other minor things.

    3 users thanked author for this post.
    #90737
     HauntFreaks 
    Moderator
    vipContributorMember

    Hello Guys, beautiful work (once again). B-)

    I got an High-Definition translite image (2000×2003@300dpi) but unfortunately not enough time to build the B2S so I share it, maybe it will usefull to someone.

    Cheers

    holy fuckin cow thats nice!!!
    thank you my friend, I hope you find time to start building again… always topnotch stuff!!!

    #95619
     BorgDog 
    Participant
    MemberContributorvip

    update to ver 0.97 with DOF fixes by Arngrim.  Thanks!

    4 users thanked author for this post.
    #95662
     Thalamus 
    Moderator
    ContributorMemberModerator

    Thank you very much for the update D & D ! :yes:

    #103548
     tnjhead 
    Participant

    cant find the rom like anywhere? PBA pulling roms now or?

    #103582
     LynnInDenver 
    Participant

    cant find the rom like anywhere? PBA pulling roms now or?

    Gottlieb sent a takedown request to VPF, and VPU apparently responded to that by taking their archive off for maintenance. Unfortunately, Gottlieb decided years ago that no one gets their copyrighted materials without paying someone somewhere money for the privilege.

    #109734
     BorgDog 
    Participant
    MemberContributorvip

    new update with new plastics images and flipper primitives both from @bord.  see changelog for details.

    5 users thanked author for this post.
    #109744
     Blacksad 
    Participant

    Great news , many thanks !
    You’re welcome to package my B2S with your table if you want to.

    I looked on the web to find a better playfield images but I was not lucky as my search of a good quality translite (found on a french auction site).

    :good:

    • This reply was modified 1 month ago by  Blacksad.
    #109747
     kds70 
    Participant
    Member

    Thank you @borgdog :rose:

    noticed your bumper part in script has changed and the bumper DOF solenoids aren´t working now.

    needs to be as this in your previous version (or did i change this in the past? don´t know):

    ‘bumpers
    Sub BumperL_Hit
    vpmTimer.PulseSw 50
    DOF 103, 2
    playsoundat SoundFX(“fx_bumper”,DOFContactors), BumperL
    End Sub

    Sub BumperR_Hit
    vpmTimer.PulseSw 50
    DOF 104, 2
    PlaySoundAt SoundFX(“fx_bumper”,DOFContactors), BumperR
    End Sub

    #109748
     BorgDog 
    Participant
    MemberContributorvip

    hmmm, good question, I’m going to blame @bord :)  I’ll do some research

    #109751
     BorgDog 
    Participant
    MemberContributorvip

    OK, none of my copies of the table have that config, but that is what matches up to the configtool, so I’ll make the change and re-upload.  thanks for catching that.

    1 user thanked author for this post.
    #109758
     Jon Osborne 
    Participant

    Niceeee. Those plastics came out nice. I’m glad I could help! Let me know if you need any other scans and I can keep an eye out. If you could credit Pinball Unknown for the plastic scans that would be much appreciated!

    1 user thanked author for this post.
    #109762
     BorgDog 
    Participant
    MemberContributorvip

    thanks Jon, added Pinball Unknown credit to the changelog.   :good:

    I’m going to go out on a limb and say any scan of any plastic or playfield (escpecially playfield) for any machine will be welcome by anyone wanting to build a table.  In my case several of the builds I did just because I ran across resources, the table wasn’t on my watch list at all.

    • This reply was modified 1 month ago by  BorgDog. Reason: brain not working
    #109765
     Jon Osborne 
    Participant

    Well I already passed out Escape From the  Lost World resources to JJP and Genie to Bord. The only other machines I have right now are High Deal, Funland, Dragon and Goldball. I’m not sure if any of those are on the priority list but let me know! The Dragon I have is basically brand new(if you look underneath the playfield every metal object is mint, as well as the coin door and the cabinet), but whoever owned this machine decided to paper mache magazine cutouts of golfers(yes that’s right) on the right side of the cabinet and utterly destroyed it outright.  :negative:

    #109819
     STAT 
    Participant
    MemberContributor

    Also fine without DOF ;-)

    IMG_20190117_085009

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