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Viewing 20 posts - 21 through 40 (of 93 total)
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  • #155524
    shaman
    Participant
    @shaman
    Member

    Wow agentEighty6, fantastic job on your first table! Thank you so much for all your hard work. I have the VP 9 version loaded, and play it quite regularly, so this is a wonderful update…….

    Which brings me to another thank you, mfuegemann for his VP 9 version. Also thank you to sheltemke. :good: :good: :good:

    1 user thanked author for this post.
    #155526
    STAT
    Participant
    @stefanaustria
    MemberContributor

    @stefanaustria, didn’t you think of making some new b2s for it? ;-)

    Hm do you think the latest directb2s isn’t fine ? I prefer this one from Wildman:
    http://vpuniverse.com/forums/files/file/2620-dungeons-and-dragons-bally-1987

    #155527
    STAT
    Participant
    @stefanaustria
    MemberContributor

    But that is crazy, 1.0 i couldn’t see all “pink” Elements, but only a few – 1.0.1, just a few are left to change, i see it …
    Ok maybe i did something in the Past with my GPU Settings, but can’t remember.
    Man, i am color blind for a half too ? VPX is worth for the Eye – Specialist ? :-)

    #155535
    Peter222
    Participant
    @swietlikowa
    Member

    Hm do you think the latest directb2s isn’t fine ? I prefer this one from Wildman:

    http://vpuniverse.com/forums/files/file/2620-dungeons-and-dragons-bally-1987

    Yeah, I’ve got it, and for now it’s enough. But there’s always something to improve… some lights, 3 screen support, hi-res? :)

    #155584
    marie
    Participant
    @marie
    Member

    Thanks, Great work of this unique table with the magic save… very frustrating

    #155622
    Tom
    Participant
    @armyaviation
    MemberContributor

    I am getting a stuck solenoid on the left side.  The kicker solenoid on my dof is firing on table startup then fires again and stays on.

     

    #155624
    agentEighty6
    Participant
    @zigbane

    Tom did you update your dof config lately?  The  solenoidswere incorrect so i requested an update to config tool website.  They were pointing to s16 and s17 but should now point to s18 and s20.  Redownload and let me know if that fixes the problem.

    #155626
    Tom
    Participant
    @armyaviation
    MemberContributor

    Yep that did it.  Thanks for the table.  A lot of similarities to hardbody . Very fun

    1 user thanked author for this post.
    #155663
    Ben Logan2
    Participant
    @benlogan2
    Member

    Looks great, DungeonMaster! Thanks!

    1 user thanked author for this post.
    #155675
    BrandonLaw
    Participant
    @brandonlaw
    Member

    Just wanted to say you are really shaping up to building a table!  This looks wonderful and can’t wait to play it!  (We have one at my local arcade and curious to see the similarities!)

    "Fuck this game. I love it."

    #156261
    roccodimarco
    Participant
    @roccodimarco
    Member

    So for the life of me I can’t get this ball to change. I have tried all the usual tricks and nothing is working. The ball is very matte? And almost see through and I believe this slight see through is making it appear to be slightly stuttering.

    Also, I recently updated vpinmame from carny and when I load this table up, I’m greeted with a giant new logo, of a pinball machine before the table starts. However; this logo doesnt appear on all tables, just some. Why is that? I don’t think it affects the table in anyway, I’m just curious as to why it starts up on this and not on Earthshaker.

    Great looking table so far! Still a few things of pink around the table I plan on getting to this week. Finally, does anyone else not using a real plunger feel it’s a tad bit too strong? I have never played the real machine, so I don’t want to adjust it if it’s close to the original.

    #156266
    vogliadicane
    Participant
    @vogliadicane
    Member

    ^^Turn ambient in lighting to true black (0,0,0) now it is on 64,64,64. This makes the ball look pale.

    Good table btw, I like it a lot!

    #156267
    agentEighty6
    Participant
    @zigbane

    Thanks for the feedback.  I’m glad everyone’s enjoying the table!  Ive been making a few tweaks here and there and was planning an update soon.  The lighting is one of the changes.  I see i didn’t have it set to black but it will be corrected in an update.  I’ll check out the plunger strength too. I noticed that on my cab most tables behave the same way so thought it was just my cab settings.

    #156297
    roccodimarco
    Participant
    @roccodimarco
    Member

    I wrapped up getting rid of all the pink.  Let me know if you want my version to save ya some time!

    sddd

     

    3 users thanked author for this post.
    #157086
    sheltemke
    Participant
    @sheltemke
    Member

    Thank you so much for the 1.02 update.  B-)

    I Don’t know what you did but this one looks MUCH better. The lights simply amazing with this update.

     

    1 user thanked author for this post.
    #157100
    STAT
    Participant
    @stefanaustria
    MemberContributor

    Great – just 2 Pink Things are left – a Rubber at the Right Side and anything in the upper Right Area …

    :good:

    #157212
    robertms
    Participant
    @mophead
    Member

    @zigbane really great job on this, such a complete package it’s hard to believe this is your first table. Looks and plays great, I can definitely see Herweh’s influence in your work (great guy to get inspired by :good: ). Also LOVE that you’ve incorporated nFozzy’s physics, we’re so spoiled that anything else feels lacking these days, very much appreciated. Many thanks and looking forward to your future releases!

    1 user thanked author for this post.
    #157221
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    I opened up the updated table yesterday to have a peek. I still have my left magna save issue so it isn’t really playable for me yet. But, never the less. After seeing how well you did with the update from 1.1 to 1.2. I puts some pressure into getting this fixed. Still a few object that needs to get the correct material. A tip is to actively use the element selector. There you can easily see if a object has a material or not. Well done @zigbane :good:

    #157407
    Rajo Joey
    Participant
    @joey2001
    Member

    Very good table for your first try. Love it. I notice one thing. The ball sometimes leaves the field after being shot with the plunger.

    Here are my two wheels for this table.
    If you want more wheels made by me (nearly 1.000), take a look here: https://mega.nz/#F!IFsxBbCD!04cfuNEJi5hwuYxL6CvQIg
    Or download them directly from the PinUp Popper mediadatabase.

    Dungeons and Dragons (Bally 1987)Dungeons and Dragons (Bally 1987) Logo

    1 user thanked author for this post.
    #157428
    agentEighty6
    Participant
    @zigbane

    Hi joey, i played a ton of games on the table but haven’t seen that.  Maybe depends on individual plunger settings. Can you give more detail like where it happens and I’ll take a look.  I’m assuming you maybe mean going up the left ramp. If so, maybe I’ll need to add a hidden wall above that to keep the ball on the table.

Viewing 20 posts - 21 through 40 (of 93 total)
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