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LTA.
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December 13, 2020 at 10:10 am #214876
https://vpinball.com/VPBdownloads/earth-wind-fire-zaccaria-1981/
VPX table by: Goldchicco & 32assassin
vp9 table by: mfuegemann
Special Thanks to :
32assassin for helping me with this release and for sharing his passion, knowledge and time.
Also built into the table is the JP Salas LUT selector. Hold down the LEFT MAGNASAVE and then press the RIGHT MAGNASAVE to cycle through the 10 different LUT brightnesses.
LUT files thanks to Vogliadicane
Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
Permission to Mod: Yes with approval
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December 13, 2020 at 10:12 am #214878YES! Bring on the Zaccs! This looks lovely. Thanks @goldchicco.
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December 13, 2020 at 1:17 pm #214892Sweet ! Looks very nice guys – thanks once again !
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December 13, 2020 at 3:27 pm #214933Thanks this is a nice upgrade from the VP9 table. Brings back memories for sure. I had this game for a while in my garage. I figured out my issue with the rom and all is well. Thanks again! Looks so nice on my cab!!!!
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December 13, 2020 at 7:23 pm #214958I have never given timer games much of a chance but this table is a TRIP! So some Sunday Night Football, a few nightcaps – and a little Earth Wind and Fire! Oh – @armyaviation …this is not a music re-skin table ;)
Thanks @goldchicco ! This may just be my favorite of your recent tables. Has some great sounds! And the obligatory almost naked girl. Funny how different pinball art was in Europe in the 80’s than in Chicago.
Cheers!!
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December 14, 2020 at 1:40 am #214989What? A Zaccaria from Goldchicco?? Thank you so so much what an amazing surprise :)
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December 14, 2020 at 1:53 am #214990Thanks for the table. Thanks to the wobbly flipper, it provides a realistic and challenging gaming experience.
When the fourth ball is up, the bumpers are still active.You need to login in order to like this post: click here
December 14, 2020 at 10:18 pm #215097When the fourth ball is up, the bumpers are still active.
The slingshots too.
Thanks for this VPX conversion, very well done. I remember playing the real table quite a lot, and it was a pretty frustrating one
I slightly increased the elasticity and decreased the damping of the two gates at the top, so the ball bounces a little more off them. Feels a little better this way.
Once again, great job! Brings back some memories.
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December 14, 2020 at 10:54 pm #215098can you please share those values, so I can try ?
Thank you in advance
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December 14, 2020 at 11:05 pm #215099@giovanni 1966
at the 4th ball bumpers (and so slingshots) are still activeYou need to login in order to like this post: click here
December 14, 2020 at 11:07 pm #215100and here too, at the 4th ball the bumper are still active:
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December 15, 2020 at 12:51 am #215101@goldchicco : try ..
0,8 elasticity, 1 friction, 0,85 dampening and 5 on gravity force. Adjust the first, elasticity to your liking.
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December 15, 2020 at 6:39 am #215111Ok, I’ll give it a try and eventually update the table later on today
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December 15, 2020 at 7:13 pm #215354can you please share those values, so I can try ?
Thank you in advance
I used 0.75 elasticity and 0.5 damping
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December 15, 2020 at 7:32 pm #215356@giovanni 1966
at the 4th ball bumpers (and so slingshots) are still active
I guess what he means is that once the ‘game time bonus’ is over and the flashing stopped, the pop bumpers (and the slingshots) are still active.
This is similar to what is happening on a lot of virtual tables, where after tilting those are still active, while on a real table, they are usually deactivated.You need to login in order to like this post: click here
December 16, 2020 at 12:17 am #215386Thanks for this great Zaccaria table. ?
Here are my two wheels for this table.
As always you find them in my MEGA-account or directly in Popper.
https://mega.nz/folder/IFsxBbCD#04cfuNEJi5hwuYxL6CvQIg
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December 16, 2020 at 6:48 am #215428Thats right. When game time bonus is counted down to ZERO the flippers should be disabled along with the rest of the solenoids so the ball drains and game is over.When the fourth ball is up, the bumpers are still active.
The slingshots too.
Thanks for this VPX conversion, very well done. I remember playing the real table quite a lot, and it was a pretty frustrating one
I slightly increased the elasticity and decreased the damping of the two gates at the top, so the ball bounces a little more off them. Feels a little better this way.
Once again, great job! Brings back some memories.
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