This topic contains 67 replies, has 30 voices, and was last updated by  JR 5 days, 5 hours ago.

Viewing 20 posts - 1 through 20 (of 68 total)
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  • #58826
     32assassin 
    Participant
    Member

    I did not think this was going to happen,  but we might have a VPX EarthShaker

     

    here is the WIP table for beta testing.

    Ramp decals need to be redrawn

    add more decorative posts , nuts and bolts.

    Williams primitive flippers

     

    The table should be fully playable,  if anyone can find any bugs please let me know so that I can fix them.

    Version 3 built on VP 10.4

    https://mega.nz/#!doN2BQjA!oIXJiS9Fkmrx2n88-XZw2OajQP3Yn60ufIYY9N-ZWjA

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    9 users thanked author for this post.
    #58845
     WED21 
    Participant

    THIS IS THE TABLE I’VE BEEN WAITING FOR!!!!!!! I owned this one for a long time and have hundreds of hours logged on it!! I have found a few things so far.

    1. The center ramp isn’t logging miles. Should be one everytime unless “Two Miles” is triggered by left inlane.

    2. The Fault Line (Diverter) should close after multiball. It seemed to stayed open for me.

    3. During multiball, when I hit the right ramp the ball got stuck in the wire ramp area.

    Hope this helps!

    #58887
     jipeji16 
    Participant

    Fantastic 32Assassin !!!! Thank you very much !!!!! Another Big News !!! ;) ;) ;)   :good:

    #58893
     Scotty VH 
    Moderator
    ModeratorMember

    Great news, 32A!  I’m downloading the WIP now…  I hope I may be able to provide some help.

    #58894
     Scotty VH 
    Moderator
    ModeratorMember

    Great news, 32A!  I’m downloading the WIP now…  I hope I may be able to provide some help.

    UPDATE:  THe download link is broken… is there an updated link?

    #58898
     HauntFreaks 
    Moderator
    vipContributorMember

    heres a vectorized and cleaned up of the surfer

    1 user thanked author for this post.
    #58899
     randr 
    Keymaster
    ModeratorMember

    WOW! that looks “ok” LMAO

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    *******************************************************

    #58939
     32assassin 
    Participant
    Member

    WIP 2 is up

    1. the ball was getting stuck on the upper right corner,  I added a magnet to fix the problem. Since the kicker is hidden I deleted the magnet and incresased the kicker raidius to 50,  if the ball gets stuck you should be able to nudge it into place.
    2. the VUK (kicker animation script was copied and pasted from the Phys5 version),  I middle VUK seems to have a problem with multiple balls.  The ball would get stuck in the wire ramp when the diverter is open.  I’m now bypassing the middle VUK script and have the ball falling down the ramp into the bottom VUK kicker.
    3. multiple physics tweaks.

    other things I forgot

     

    I got the other missing plastic,  but I’m going to hold of hoping i can find a better source.

    https://www.dropbox.com/s/o5lmio30zvoi2yo/4204-8.png?dl=0

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    #58946
     HauntFreaks 
    Moderator
    vipContributorMember

    this is the start of the captive plastic…. should I continue??

    #58947
     32assassin 
    Participant
    Member

    I think you should, and I can also send you the textures for the plastics primitives, if you like to build the Metallica ReSkin table.

    can you please use this for the color samples, this way they all match

     

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    Attachments:
    #58954
     HauntFreaks 
    Moderator
    vipContributorMember

    I think you should, and I can also send you the textures for the plastics primitives, if you like to build the Metallica ReSkin table. can you please use this for the color samples, this way they all match

    I’ll wait for the table to be done before that reskin project….
    no prob with the color pallet… do you have a plastic with more colors on it…. or make a swatch file

    #58955
     32assassin 
    Participant
    Member

    most of the plastics consists of 1 to 3 colors, red yellow and black.

    I used the attached picture as my base colors. I was just hoping to have the same blue color on al the plastics.

    I think you can use the brown and green from this picture.

    http://www.classicplayfields.com/photo108.html

     

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    Attachments:
    #59002
     Scotty VH 
    Moderator
    ModeratorMember

    Looking great, 32A and Haunt.  I’d offer to help, but since you are making such great and fast progress, I don’t think there is anything I can offer at this point!

    1 user thanked author for this post.
    #59008
     HauntFreaks 
    Moderator
    vipContributorMember

    ok… here is the captive ball plastic…. this was a real MFer… the images were so skewed, I see why no one would have wanted to do this one…LOL
    https://c1.staticflickr.com/5/4330/35184128953_8d256055eb_o.png    <—-full res link


    #59009
     HauntFreaks 
    Moderator
    vipContributorMember

    here is the color matched surfer plastic
    surfer plastic      <——-full res link

    #59184
     32assassin 
    Participant
    Member

    primitive plastics are done,  thanks to hauntedfreaks for the messing images.

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    Attachments:
    1 user thanked author for this post.
    #59186
     TNT2 
    Participant
    Member

    Very cool.

    #59189
     HauntFreaks 
    Moderator
    vipContributorMember

    lookin really good man…

    #59195
     STAT 
    Participant
    MemberContributor

    This is a super Table … awesome Team: 32assassin & Hauntfreaks … :rose:
    lol and really funny Images on this Plastics … ( for sure not in reallity )

    #59196
     STAT 
    Participant
    MemberContributor

    Haunt, do you use a Draw-Board for your Works or just with Mouse ?

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