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Viewing 18 posts - 61 through 78 (of 78 total)
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  • #190171
    jbg4208
    Participant
    @jbg4208
    Member

    Yes it is. I may see if I can match it up with borgdog’s Targe Alpha just to maybe get Item placements correct. They are sister tables. Not sure how much work that will take but will see.

    1 user thanked author for this post.
    #190219
    Blompottan
    Participant
    @blomman

    Loading this one messed up my sound on a prev ver of this talbe and the EM Eldorado. Im lost on how to make them sound again.

    #190239
    MisterB
    Participant
    @wz66h1

    Good looking table and plays nice, but like many others, the only sounds I get are the mechanical ones and no ROM sounds.  Is there an updated ROM that should go with this?  Otherwise, any ideas?  I have already tried F1 and reset.  Sound settings are all correct and all other tables installed work fine.  Any help greatly appreciated.

     

    #190240
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    I’ll share this for a short period. It has the “old” version of the table (ignore it), but, also the other files needed.

    https://www.dropbox.com/s/kwbajf6qpr8tgrg/Eldorado_12_ThalEdit.zip?dl=0

    • This reply was modified 4 months, 1 week ago by Thalamus.
    7 users thanked author for this post.
    #190252
    joeplainfield
    Participant
    @joeplainfield

    Thank you. Love this machine

     

    #190355
    MisterB
    Participant
    @wz66h1

    Thanks Thalamus!  That worked like a champ.  Your my hero!

    #190546
    naeromagus
    Participant
    @naeromagus
    Member

    Wow just realized that you had given this an update. Much appreciated

    #190601
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    A little bird told me that it might come a even better version of this – soon.

    #190635
    jbg4208
    Participant
    @jbg4208
    Member

    New version coming soon. All playfield elements have been matched with one of it’s sister tables and are in the correct positions. Plastic images have been updated just a bit and playfield has been modified to match the correct position of the playfield elements. The playfield image is still not great but it works. Still by no means is this table easy to play – It’s a BIT**… :)

    • This reply was modified 4 months, 2 weeks ago by jbg4208.
    #190895
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    Thanks for the update ! :rose:

    #190903
    jbg4208
    Participant
    @jbg4208
    Member

    Update posted. It’s still a BIT$%…

    #190904
    yrplace18
    Participant
    @yrplace18
    Member

    Still no sound other than the table sounds. Tried loading the ROM supplied vat dropbox as well, but there was no change…..

    #190916
    MisterB
    Participant
    @wz66h1

    Be sure to hit F1 when the table is up and enable use sounds and use samples.  I had to do that with the drop box update.

    #190919
    Mike DA Spike
    Participant
    @mikedaspike
    Member

    Someone has the manual and can only send me the dipswich part, so I can add coin chute controls in the dipswitch menu ?

    Thank you

    #190946
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    @mikedaspike

    • This reply was modified 4 months, 2 weeks ago by Thalamus.
    Attachments:
    1 user thanked author for this post.
    #191144
    Mike DA Spike
    Participant
    @mikedaspike
    Member

    For the people who wants to have coin chutes in the F6 menu :

    El Dorado City of Gold

    Here’s the modified script (just copy from zip file and overwrite the function in the script of the table)
    OR .. The authors can add it to the next release (if there will be a next release

     

    Attachments:
    2 users thanked author for this post.
    #191270
    wrd1972
    Participant
    @wrd1972
    MembervipContributor

    Thankss JBG,

    Really glad to see this one get some love. I think I remember playing years ago and I have always liked this PF layout.

    One thing I have always noticed is that the the scaling of the original PF image does not appear to be the correct length/width. You can tell this by looking at the inserts. I will bet someone could photoshop the current PF image and overlay it on El Dorado or Target Alpha (assuming they are to scale), align it with the  inserts and other physical locators and provide you a true to scale image to work with.  This will likely make the gameplay more accurate as well.

     

    Thanks again for giving it some attention. :)

    My VP Pincab /MAME Arcade Specs: MSI Micro-ATX Z390m MOBO, Core I5-9600K CPU @ 3.70GHz, 16GB NVRAM, Nvidia 1660 Super,

    40" PF Sony gaming LED TV, Dual 23" monitors in the backbox , Pinscape w. expansion board, Full DOF - Full MAME arcade support

    • This reply was modified 4 months, 1 week ago by wrd1972.
    #191518
    jbg4208
    Participant
    @jbg4208
    Member

    Thankss JBG,

    Really glad to see this one get some love. I think I remember playing years ago and I have always liked this PF layout.

    One thing I have always noticed is that the the scaling of the original PF image does not appear to be the correct length/width. You can tell this by looking at the inserts. I will bet someone could photoshop the current PF image and overlay it on El Dorado or Target Alpha (assuming they are to scale), align it with the inserts and other physical locators and provide you a true to scale image to work with. This will likely make the gameplay more accurate as well.

    Thanks again for giving it some attention. :)

    Yep, That is what I did. Took borgs target alpha and move all VPX elements to match. Copied some of them straight across. Also overlaid the play field images and pieced COG together the best I could so it would match up with the VPX elements that were copied from target alpha. So the VPX elements should be in the right place. I trust Dan’s placements. He is not one to skimp :)

Viewing 18 posts - 61 through 78 (of 78 total)
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