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  • #170261
    makmak
    Participant
    @makmak
    Member

    Read the changelog, read the instructions, read rules top of script, get the PuPPack (link see Installation tab)!

    Without the following (and much more) this table wouldnt exist (random order):

    Big thanks to Thalamus, bord, JP Salas, Flupper, DJRobX, NailBuster, TerryRed, ninuzzu, HauntFreaks, ROM, rothbauerw, borgdog, arngrim, Mussinger, toxie, JR, randr, GTO77,  BeachBumTN, ScottyVH, ScottyWic, fuzzel, Schreibi34, MajorFrenchy, gtxjoe, supered, 3rdaxis, wrd1972, sliderpoint, mfuegemann, mcali, and all those that I forgot to mention...

    Here comes my first and most likely only original table. It was built from scratch and I mean REALLY scratch (although it contains a lot of stolen parts from other tables .  I started 8 months ago with an idea and no programming skills at all - really NONE.  It cost me half a year of my lifetime, lots of nerves and almost all of my hair, but here it is. I hope you like it as much as I do (to be honest, its the best Pinball out there, trust me - at least one of the best surfing themed pinballs ...

    Read the WIP-thread, if you want to know about the journey ( https://vpinball.com/forums/topic/the-endless-summer-original-dip-desaster-in-progress/ ).

    Of course there are still some bugs/things that I will work on in the future (hopefully with some help of more experienced guys/gals), but for now I am a little tired of it...

    • DOF – Arngrim gratefully added a slot for the Endless Summer table. I do not know much about „DOFing“ and my cab is poorly fitted with. Two solenoids for flippers, a gear motor and an old LED-strip (not addressable) is all I have…so if anyone wants to fill up the code and DOF configtool with DOF code – you are very welcome (up to now flippers, slingshots, gear motor and Undercab Lighting is used and working)
    • Ramp/Wireramp rolling sounds – I have tried with some soundfiles but there must be something I have missed. I have tried with „general“ rolling sounds, triggers and so on. I didnt get it working, but nothing I worry too much about. Most of the time I pump up the music volume anyway ;-) some more sounds are working, some dont, who cares?
    • Blender ramps – right now there are VPX-ramps and cup only – I am fine with it. Without wearing glasses I do not see much difference anyways ;-). I have tried Blender several times but this programme causes me headaches, makes me nervous and angry. Some others like it and are able to produce things magically in virtually no time. Not me…
    • „A primitive wave“ – my idea was a breaking wave around the upper ramp. Great effect with relatively little effort (I thought)  -just a plain cylindrical transparent tube rotating around the upper ramp when the ball is rolling down the ramp. Put an image of blue water with some foam (lip of the wave) at the frontend on it. Let it rotating coming directly out of the back wall… and let it disappear again. I managed  to make a tube and putting an image to it. But I couldnt get the origin of the tube placed in the middle of the tube, so rotating always was weird… shouldnt be a big deal for someone knowing what he is doing… thx @bord for making me a primitive primitive ;-), now there is a breaking wave :-))), well not as spectacular as expected, still can be improved a lot...
    • Multiplayer – as in times of Corona you should play single anyways… in fact, you can play with up to 4 players but I have not checked out much. I bet there are lots of bugs when playing with more than one player. I never focused on that and its probably a lot of work checking each and every variable and lightstate for its relevancy for multiplayer. So I recommend to play one player games only…on the other hand, if you can take it easy, it might add a lot of fun getting unpredictable advantages/disadvantages when playing multiplayer?
    • Start a new game – I have an outro running at the end of a game on the backglass, like the attract mode (which you can stop by pressing the start button). Right now you have to wait until the outro is finished before you can start a new game. Also be patient after entering a highscore.
    • I did not notice stutter although I have by no means a highend computer, so i guess it should run on any machine. Sometimes drain triggers are firing multiple times when they should do once only (you get an „echo-sound“ then and multiple light-sequences – not really critical at all). I guess I am using wrong type of triggers or sth… - in very very rare circumstances a light sequences causes somewhat problems during drain, I dont know why, only happens when the ball drains very fast like a rocket...In very rare occasions the ball moves weird at the rubberposts at the outlanes

    There are also still many ways to pimp the graphics (playfield, targets, inserts and so on), and I have many more ideas like modes and a minigame and so on… maybe sometimes later…

    I built this table for my cab, 3 screens. Hopefully it works on your machine, too. It requires UltraDMD, PuP and VPX 10.6. If not - bad luck - I really cannot help and I am really sorry. Maybe others can.

    Thanks to all the guys that helped me, even if it was couraging words only.

    Thanks to all the authors, coders, admins and developers of vpx - some of them are mentioned in the script, most of them I forgot to make me a note of when I copy&pasted parts of their code.

    I do not know anything about copyrights. This peace of junk was made just for fun, no one should make money with it or parts of it. If I have done sth wrong, send me a note and I will take it off the servers.

    OK, put on your wetsuit, wax your board and enter the line-up

    Hang Loose!

    (P.S.: Table rules on top of the script or just follow the lights..., but knowing the rules you get much more points and chances for extraballs!)

    (P.P.S.:  I am not responsible for your health issues caused by laughing to death when looking at the script!)

    Well, heres an incomplete list of all the guys who helped :

    Big thanks to Thalamus, bord, JP Salas, Flupper, DJRobX, NailBuster, TerryRed, ninuzzu, HauntFreaks, ROM, rothbauerw, borgdog, Mussinger, toxie, JR, randr, GTO77,  BeachBumTN, ScottyVH, ScottyWic, fuzzel, Schreibi34, MajorFrenchy, gtxjoe, supered, 3rdaxis, wrd1972, sliderpoint, mfuegemann,all those that I forgot to mention

    #170264
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    Relax. This tables is something you can be proud of. Sure, there are things that can be improved. I would really love of the typical modd’er would try to take a stab at this – then they will see that creating a table isn’t easy and believing that you own the table because you change a couple of lights isn’t really true.

    #170276
    DeathInc
    Participant
    @deathincclan
    Member

    Nice Makmak!!!!  Love this table brother.  Thank you!!  Thank you!! Thank you!!

    #170281
    Badazzwi
    Participant
    @badazzwi
    Member

    I followed your WIP. You should be proud of what you have accomplished with this table. It is much more than I could have done. Thank you for taking the time to create it and thank you for sharing it with us.

    Hi my name is Barry and I'm a virtual pinball addict.

    #170290
    marie
    Participant
    @marie
    Member

    Thanks! The video I saw looked great fun. Eager trying it out!

    #170327
    flstclasic
    Participant
    @flstclasic
    Member

    Thanks macmac. This table is quit fun to play! The theme is awesome. You have done a great job on it. I enjoyed following the WIP thread also. Thanks again.

    #170394
    force10wind
    Participant
    @force10wind
    Member

    this is a fun table. Thanks for sharing!

    #170470
    havemusic
    Participant
    @havemusic

    Just played it. All I can say is great job.. one thing i noticed and I know its still in alpha builds. Is it doesn’t seem to work if you are using flex dm .

    #170474
    makmak
    Participant
    @makmak
    Member

    @havemusic. Yes, I know. Thalamus has the same problem, maybe in the meantime he found a solution?

    1 user thanked author for this post.
    #170526
    bil
    Participant
    @bilil1

    The ball wedges and stays in the bowl after being mounted by the central ramp, can someone explain the problem to me :bye:

    #170540
    makmak
    Participant
    @makmak
    Member

    @bilil1 sorry, dunno why. VPX 10.6?

    #170546
    bil
    Participant
    @bilil1

    Ok, I just downloaded version 10.6 again (exe.alone) and I put the new file back in my visual pinball folder and it works now!
    Thank you very much, your table is very beautiful !!

    #170926
    kenji
    Participant
    @kenji

    Nice work MAKMAK! Brings me back to my teenage years, when I spent most of my time in the ocean. Havent surfed in years, but this table reminds me of how it used to feel. So thank you very much!! :yahoo:

    #170952
    bord
    Moderator
    @bord
    MembervipContributorModerator

    Congrats on the release! Taking on a project from scratch is no joke. Great work.

    #171004
    JR
    Participant
    @jfr1
    Member

    The effort put into this project has been amazing to follow and much appreciated!!  Thanks for sharing this journey!

    #171037
    Loganchihuahua
    Participant
    @chihua07
    Member

    Great Job.  I am 47. I had the Endless Summer on VHS and then later on DVD. I boogie boarded and surfed in Nor Cal (Wasn’t amazing but had a lot of  great memories). Very fun Table. Brings it all back.  And right in time for shelter in place! Just to have a surfing table is so fantastic!!  Great job! Really enjoy it.  I do. Take care and thank you!

    #171046
    makmak
    Participant
    @makmak
    Member

    btw, my new rug was delivered today :yahoo: , lying under the pinball it will really tie the room together ;-)

    Attachments:
    #171292
    outhere
    Moderator
    @outhere
    MemberContributorvipModerator

    If you are using flexDMD And the game will not start Version:v0.4 — Change this until they updated the game
    https://www.vpforums.org/index.php?showtopic=43569&p=446875

     

    2 users thanked author for this post.
    #171299
    makmak
    Participant
    @makmak
    Member

    I remember slightly having played around with those numbers not knowing what they are supposed to do. I didnt notice any changes so I forgot it. Now I know ;-).

    Will be updated to the weekend together with some other changes (wireramp sound, more other sounds, balanced bonus points (more, more, more;-).

    #171303
    outhere
    Moderator
    @outhere
    MemberContributorvipModerator

    I remember slightly having played around with those numbers not knowing what they are supposed to do. I didnt notice any changes so I forgot it. Now I know ;-).

    Will be updated to the weekend together with some other changes (wireramp sound, more other sounds, balanced bonus points (more, more, more;-).

    I was thinking you would see the post

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