This topic contains 114 replies, has 36 voices, and was last updated by  gtxjoe 11 months, 2 weeks ago.

Viewing 20 posts - 21 through 40 (of 115 total)
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  • #66644
     DJRobX 
    Moderator
    MemberModerator

    There is only one thing I dont like in VPX – unnatural backspin ;)

    Yeah I agree, it seems like we need a setting to turn that specific effect down.   I played with a lot of things in the X-men LE table in particular, which suffers from this also.   In that table, it’s much more difficult because you have both magnets and turntable that add randomness and velocity to the ball.    The ball can get flung very hard against a sharp surface, which sometimes causes a ton of unnatural spin, that mostly goes unnoticed until it gets to the inlanes.

    The only “solution” that seems to really help is to slow things down.

    Tom Tower was asking for the ball spin to become scriptable, that might open some taming possibilities also.

    #66656
     nFozzy 
    Participant

    The flipper will put the most spin on the ball, but it’s going to lose all of it if hits something with a reasonable friction value. Ballspin issues are always from messed up object friction. For vp9 conversions, it’s best to reset all physics to default and then start over from there.

    #66682
     DJRobX 
    Moderator
    MemberModerator

    The flipper will put the most spin on the ball, but it’s going to lose all of it if hits something with a reasonable friction value. Ballspin issues are always from messed up object friction. For vp9 conversions, it’s best to reset all physics to default and then start over from there.

    I’m not sure what 32a did on this one, but on X-men LE, I selected every single wall, primitive, and ramp and set the values recommended in one of the VPF threads.  Still, every once in a while you’ll get this crazy spin that makes the right inlane seem like it’s  some kind of accelerator.  It’s less frequent after dialing down the magnets and turntables but still happens.  :(

    #66685
     DJRobX 
    Moderator
    MemberModerator

    > but it’s going to lose all of it if hits something with a reasonable friction value

    After reading this description I think I may understand what’s going on in X-men bit better.   I think what happens is the ball gets spin from the flippers, but never comes into contact with anything – the magnet + turntable deflect the ball without it ever contacting anything with friction.

    Because the ball spin is not scriptable, when the ball is stopped by the magnet, the spin is not dissipated.   I’ve seen this problem in some other cases too – the kickback on WCS94 is another example. I ended up destroying and recreating the ball to get rid of the unwanted spin, because the ball wouldn’t eject consistently due to the spin.

    #67114
     wrd1972 
    Participant
    MembervipContributor

    I will add my HMLF physics to the table in a few days. ?

    My VP Pincab /MAME Arcade Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia 760GTX (MSI Twin Frozr)

    40" PF Sony gaming LED TV, 22" upper and 19" lower monitors in the backbox - Virtuapin controller w/ analog plunger - Full DOF - Full MAME arcade support

    1 user thanked author for this post.
    #67241
     Umpa 
    Participant
    Member

    I get a ball stuck when I try to go up the ladder. It has happened twice. Anyone else?

     

    Attachments:
    #67257
     STAT 
    Participant
    MemberContributor

    Had a few Games (and pers. HS 3.9M ;-)  ), but sorry no,
    Ball rolls always up / or behind that, back to the left or right

    #67292
     DJRobX 
    Moderator
    MemberModerator

    I have seen the ladder “trap” the ball if it comes down on top of it, but the table will eventually raise it to free it.   I haven’t seen it look like it does in your photo, interesting…

    #69490
     Mister Transistor 
    Participant

    For some reason the flippers don’t work for me, no problems with other tables.  Using VPX Beta 10.4.0 rev 3224.  Do I need to enable or tweak something to get the fast flippers working?  TIA!

     

    #69507
     Jesperpark 
    Participant
    Member

    Try updating to the latest 10.4 beta which is 3242.  I seem to remember having a similar problem with this table and a beta around 3224 ish

    1 user thanked author for this post.
    #69508
     Mister Transistor 
    Participant

    That did it!  Thank you very much!!

     

    #77034
     TerryRed 
    Moderator
    MemberContributorModerator

    We actually have this table here in Ottawa Pinball Arcade. Really neat table, so I’m glad to see a VPX version! The only thing missing is the video of Mrs. randr doing the Fire! dance. :) That should be made into a fantasy B2S file…. haha!

    @randr

    Well…since PuP is now available….how about a PuP-Pack version instead!

    edit:  I have an updated version on a newer reply in the thread.

    #77037
     randr 
    Keymaster
    ModeratorMember

    This might make me actually stop dragging my feet and finally install this PuP player on the cab :)

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    *******************************************************

    #77038
     TerryRed 
    Moderator
    MemberContributorModerator

    This might make me actually stop dragging my feet and finally install this PuP player on the cab :)

    Just watch my install videos first…then you should have no problems…and since you don’t use a Pin2DMD I don’t think you’ll have any issues.

    It’s a VERY simple PuP-Pack…but I’m sure you and the Misses will get a good laugh from it.

     

    #77039
     randr 
    Keymaster
    ModeratorMember

    I’ll install it this weekend. I have to now ;)

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    *******************************************************

    #77048
     TerryRed 
    Moderator
    MemberContributorModerator

     

    @randr

    I just couldn’t resist…..

    #77049
     randr 
    Keymaster
    ModeratorMember

    Awesome. But you should have had arngrims daughters original fire dance split screen to double the fun! That would have been perfect then! :)

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    *******************************************************

    #77054
     TerryRed 
    Moderator
    MemberContributorModerator

    Awesome. But you should have had arngrims daughters original fire dance split screen to double the fun! That would have been perfect then! :)

    I can’t find his video…forgot where you linked it…

    #77055
     randr 
    Keymaster
    ModeratorMember

    In my video description on you tube I link to his

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    *******************************************************

    #77057
     randr 
    Keymaster
    ModeratorMember

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    *******************************************************

Viewing 20 posts - 21 through 40 (of 115 total)

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