- This topic has 121 replies, 39 voices, and was last updated 3 years, 1 month ago by Mark70.
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April 4, 2020 at 12:10 am #170409
Desktop mode, yeah. I suppose if you were to shrink the table enough in FS view maybe it would appear ;)
Check it out, worth it :)
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April 4, 2020 at 10:52 am #170480Um…there’s a rotating Jupiter under there somewhere??
Maybe;)
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April 4, 2020 at 5:12 pm #170558Great table…. but does anyone know how to set it for 5 ball play ? The usual Williams method(s) doesn’t seem to work.
I have found a few older Williams tables that I can’t get into the menu to change the settings. Gorgar is another one.
Thanks
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April 5, 2020 at 12:40 am #170641https://www.arcade-museum.com/manuals-pinball/F/Firepower_OPS.pdf
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April 5, 2020 at 9:18 am #170677@3rdaxis, really love this game. It’s a clear love letter to FP both visually and with the realistic challenge level.
Thanks for the update!
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April 5, 2020 at 12:38 pm #170716https://www.arcade-museum.com/manuals-pinball/F/Firepower_OPS.pdf
Thanks , but not sure how this helps with a VPIN……I have followed the FAQ for changing a Williams game, but nothing seems to work on this and a few other Williams games like Gorgar.
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April 5, 2020 at 3:28 pm #170747The rom is emulated so you need to press the relevant keys that is used for all system 6 games which both Firepower and Gorgar
Here, this is specific to Visual Pinball and visual pinmame for all system 6 games:
https://www.vpforums.org/index.php?app=tutorials&article=76
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April 5, 2020 at 3:30 pm #170748@3rdaxis, really love this game. It’s a clear love letter to FP both visually and with the realistic challenge level.
Thanks for the update!
Ohhh don’t let Thalamus catch you saying that!
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April 6, 2020 at 3:30 am #170823April 6, 2020 at 10:10 am #170903Oh … I’m watching
… biting my tongue
LOL
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April 8, 2020 at 5:07 pm #171302Played last night for the first time, completely lost track of time. Big thanks to all involved. Fantastic work.
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April 15, 2020 at 3:37 pm #173259Amazing. Can only beat comp on medium so far. Thanks for a great idea and super table
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April 16, 2020 at 10:33 am #173434Thanks for this latest update! Personally glass collision is something I wanted to see reduced a bit so def nice to see this added as an option!
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April 16, 2020 at 11:58 am #173450Thanks for this latest update! Personally glass collision is something I wanted to see reduced a bit so def nice to see this added as an option!
It was mostly dew to your feedback. So thank you sir.
Also just updated the table again. Gave you the power to adjust the brightness in game. Once you start the game use either Magna-saveâ„¢ button.
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April 16, 2020 at 12:48 pm #173477Thanks for the update!
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April 16, 2020 at 1:47 pm #173493Yeah. Thanks for the update @3rdaxis !
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April 16, 2020 at 1:52 pm #173494I’m a HUGE fan of the work that has been done here. It’s incredible.
I play on a VPin with a real tilt bob and accelerometer. To use my real tilt mechanics I have to use the NudgePlugIn_mjrAcceltAndTilt.vbs (renamed to simply “NudgePlugIn.vbs” of course).
When the AI attempts to nudge the table, nothing happens and it usually ends with a TILT from the computer player. Has anyone else experienced this? It makes it pretty much impossible for the computer AI to save the ball in the outlanes.
Once again, excellent work here.
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April 16, 2020 at 2:32 pm #173512Um.. Interesting issue. Never used that set-up I’ll have to ask around. In the meantime there is a table option in the script that allows you too disable the A.I. from nudging. Line# 89 myPrefs_AInudge=1 set too 0.
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April 16, 2020 at 2:54 pm #173519Tsssh. Don’t tell them why I always win over the AI
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April 19, 2020 at 4:30 pm #174236Amazing is an understatment for this table. Captures every aspect of the real table and then some.
This is my go to table for single play, AI play, and to show off my virtual pinball table to friends and family.
G5K is my favorite VPX table designer.
His VPX pinball tables are realistic, great physics, and the lighting is amazing.
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