FREEZY DMD POSITION

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  • #128834
    newtopinball78
    Participant
      @newtopinball78
      Member

      Hello I want to use the freezy dmd instead of vinpame dmd but no matter what I do it wont stay in the position I want it. This varies for different games some times it works….most of the time it doesn’t.  The vinpame dmd will stay where its positioned  sometimes i have to alt tab to bring it to the front not too often.  This is my dmddevice.ini

      [global]
      ; how to downscale SEGA 192×64 pixel games to smaller displays: fit, fill or stretch
      resize = fit
      ; flips the image horizontally
      fliphorizontally = false
      ; flips the image vertically
      flipvertically = false
      ; enable or disable frame-by-frame colorization (inactive in VPX bundle)
      colorize = true

      ; a DMD that renders with nice dots on a computer monitor
      [virtualdmd]
      enabled = true
      ; virtual dmd stays on top of all other windows
      stayontop = true
      ; hide the resize grip
      hidegrip = false
      ; ignore the aspect ratio of the rendered dots when resizing
      ignorear = true
      ; use VPM’s registry values when positioning the virtual dmd
      useregistry = true
      ; x-axis of the window position
      left = 0
      ; y-axis of the window position
      top = 0
      ; width of the dmd in monitor pixels
      width = 512
      ; height of the dmd in monitor pixels
      height = 128
      ; scale the dot size (set to 0.8 for same size as pre-1.6.0)
      dotsize = 1.0

      [pindmd1]
      ; if false, doesn’t bother looking for a pinDMD1
      enabled = false

      [pindmd2]
      ; if false, doesn’t bother looking for a pinDMD2
      enabled = false

      [pindmd3]
      ; if false, doesn’t bother looking for a pinDMD3
      enabled = false
      ; COM port, e.g. COM3
      port =

      [pin2dmd]
      ; if false, doesn’t bother looking for a PIN2DMD
      enabled = false

      [browserstream]
      ; if enabled, stream to your browser in your LAN
      enabled = false
      port = 9090

      [vpdbstream]
      ; if enabled, stream DMD to https://test.vpdb.io/live
      enabled = false
      endpoint = https://api-test.vpdb.io/

      ; if enabled, writes frames to an .avi file
      enabled = false
      ; path to folder or .avi file. if folder, gamename.avi is used.
      path =

      [pinup]
      ; if enabled, send frames to PinUP.
      enabled = true

      Any suggestions would be appreciated as I am pulling my hair out

      #128836
      Thalamus
      Moderator
        @thalamus
        ContributorMemberModerator

        you have useregistry = true. So that means, vpinmame position decides. You could change that to false. Then left, top, width and height decided. When/If you need to override that you can do so by putting the rom name followed with specific settings for the rom in its own – this is directly from freezy’ github doc. What this means is that when baywatch is run ( the rom ), the “global” settings is not valid for the values you apply So, if pindmd2 enabled = true, in the top section, It isn’t for baywatch. So, what you want is to make sure that all the settings you use in the top section is correct for most games. This of course makes it so that you DON’T have to make a entry like the one below for all the roms. You can read from this example that this user probably has a pindmd2, since he turns it off and switches to the virutal ( pinmame ) for just this rom.

        [baywatch]
        pindmd2 enabled = false
        virtualdmd enabled = true
        virtualdmd left = 2500
        virtualdmd top = 800
        virtualdmd width = 1024
        virtualdmd height = 256

        #128837
        newtopinball78
        Participant
          @newtopinball78
          Member

          Thanks for the response Thalamus I will try that…I am relatively new to this stuff but am learning quite a bit…so just to clarify the example you gave

          [baywatch]
          pindmd2 enabled = false
          virtualdmd enabled = true
          virtualdmd left = 2500
          virtualdmd top = 800
          virtualdmd width = 1024
          virtualdmd height = 256

          this information, obviously with my own settings and roms, would be put in the dmddevice.ini file??

          #128838
          Thalamus
          Moderator
            @thalamus
            ContributorMemberModerator

            Yes. Put game specific entries to the bottom of the dmddevice.ini

            UPS : I see that I said that he switches to pinmame in the example. That is of course not correct. It switches to the freezy virtual version, which looks better than pinmame.

            1 user thanked author for this post.
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