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  • #113086
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    Mod Includes:

    [FSS] Backglass/Box/Backlight. [CCX] Color Correction . [PGI] Persistent General Illumination , & [SHD] Shadows. [FF] Fast Flips . [D&N] Day and Night transition . [NPF] New Playfield & Plastics. [ABG] Animated Backglass/Active backglass [UFL] User backglass feedback light system(Tilt, BIP,PIP,GOver, 100k etc...)

    Original Author VP9:

    Original Author VPX: rothbauerw, gfx Cyberprez, phy WRD1972, PM5 Sindbad, Scapino, lfx Flupper, B2S Wildman.

    #113137
    bord
    Moderator
    @bord
    MembervipContributorModerator

    Very cool. Just watched the PAPA tutorial on this game yesterday. I can’t get enough of Ballys from this era.

    #114271
    azlew
    Participant
    @azlew

    WOW! Thanks for taking the time to redo these!

     

    #114272
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    yes many early tables are on the redo list now.

    1 user thanked author for this post.
    #123290
    hfvpinball
    Participant
    @hfvpinball

    Hi! BTW Thanks for these wonderful re-creation in FSS. Im really loveing it.

    Submitting a bug: Crash if launch with 10.60 BETA, if using the 10.5 vpx installer and launching the table directly with the VPX file, its working.

    #123328
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    Hi! BTW Thanks for these wonderful re-creation in FSS. Im really loveing it.

    Submitting a bug: Crash if launch with 10.60 BETA, if using the 10.5 vpx installer and launching the table directly with the VPX file, its working.

    I currently don’t use 10.6 , have you tried the original FS table if it works at all on 10.6?

    #123331
    Jesperpark
    Participant
    @jesperpark
    Member

    FYI I’m running 10.6 rev 3660 and can run this table without any issues

    #123353
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    FYI I’m running 10.6 rev 3660 and can run this table without any issues

    Thanks for the feedback Jesper…

    #123366
    Jesperpark
    Participant
    @jesperpark
    Member

    No problem, I was working/playing inside the cabinet all weekend.  Added DOF lights and then adding solenoids now :good:

    I will post a video once everything is done

    #123368
    randr
    Keymaster
    @randr
    ModeratorMember

    Yes please a video would be great!

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #123382
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    Oh. No. For gods sake – don’t @jesperpark ;)

    #123392
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    Oh. No. For gods sake – don’t @jesperpark ;)

    Do it Jesper, it will totally ruin his day!

    #123414
    Jesperpark
    Participant
    @jesperpark
    Member

    Do it Jesper, it will totally ruin his day!

    That is why i went this way ;-)

    Actually I am only using 4 solenoid or contactors (I have both)  2 for flippers and 2 for slings.  I want to add some SSF afterwards, but for the 4 solenoids I can’t see speakers giving me the “clunk” I want.  That and Most of what I am using comes from left over parts I had laying around.  So far I have had to buy a 8 channel saint smart board, and a rotating red beacon.  Everything else is leftover parts from other builds

    #201245
    Cod3oz
    Participant
    @cod3oz

    Awesome work thank you so much,as a modified vertical cabinet owner these FSS tables are priceless :)

    1 user thanked author for this post.
    #219308
    Diego
    Participant
    @diegovero96

    Hi, I have a script error..

    Line: 935 “UseSolenoids”

    Thanks! I love this table..

    #219314
    xenonph
    Participant
    @xenonph
    MemberContributor

    Open the table in the editor and open the table script..

    On Line 933 you will see this…

    Const UseSolenoids = 1’dim UseSolenoids:UseSolenoids=1

    Capture-1

    You need to delete the front of that line all the way to the apostophy, and include the apostrophy to delete.

    Delete the highlighted area as seen in pic.

    Const UseSolenoids = 1′dim UseSolenoids:UseSolenoids=1

    Capture2

    so it will now look like this…

    dim UseSolenoids:UseSolenoids=1

    Capture3

    Hope this helps you.

    Carry on.

    Attachments:
    1 user thanked author for this post.
    #219319
    JR
    Participant
    @jfr1
    Member

    Dang

    #219360
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    Table has been updated FSS R2.6, with the fix shown above (thanks xeno), and also has all the bells and whistles of R2.6 with better day to night transitions.

    1 user thanked author for this post.
    #219435
    Diego
    Participant
    @diegovero96

    Thank you very much Xenonph. I modified the script line and the table loaded fine.

    1 user thanked author for this post.
Viewing 19 posts - 1 through 19 (of 19 total)
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