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  • #110301
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    Mod Includes:

    [FSS] Backglass/Box/Backlight. [CCX] Color Correction . [PGI] Persistent General Illumination , & [SHD] Shadows. [FF] Fast Flips. [D&N] Day and Night transition. [NPF] New Playfield. [ABG] Animated Backglass/Active backglass

    Original Author VP9:

    Original Author VPX: 32Assassin

     

    7 users thanked author for this post.
    #110303
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    I had planed on a new set of plastics, but if was impossible to do, to match the current set.

     

     

    #110306
    randr
    Keymaster
    @randr
    ModeratorMember

    Insane how real it looks :) thanks for all these FSS mods!

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #110307
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    I agree. You really make these FSS tables pop :good:

    #110308
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    Insane how real it looks :) thanks for all these FSS mods!

    Yep.. VP 10 is an all around winner for sure. I’m really happy to have come back to the scene, the devs have done everything right.

    1 user thanked author for this post.
    #110338
    Ben Logan2
    Participant
    @benlogan2
    Member

    Man, that looks cool!

    #145518
    ph349397
    Participant
    @ph349397

    I’m new to this so I apologize in advance for any dumb questions.

    These FSS tables are beautiful and for me they are really easy to configure on my two screen cabinet because all I do is open the table in the VPX editor and set them to full screen instead of FSS and the POV is then absolutely perfect.  They author of these tables also seems to have done a ridiculously good job tweaking the graphics.  I don’t know what is involved there, but the lighting and the shadows and everything convey a depth and realism that other tables lack. This is beautiful stuff.

    However, some of these FSS tables have a transparent glass overlaying them that the FSS DMD reflects off of and for my two screen cab it actually makes it difficult to see the playfield.  Is there a way to disable that specific visual effect? I’ve clicked around in the VPX menu but I wasn’t able to find anything.

    This table specifically, but also the Star Wars 1992 table, both of these I have this issue with.  Regardless, both tables are freaking beautiful!

    #145519
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    I’m new to this so I apologize in advance for any dumb questions.

    These FSS tables are beautiful and for me they are really easy to configure on my two screen cabinet because all I do is open the table in the VPX editor and set them to full screen instead of FSS and the POV is then absolutely perfect.  They author of these tables also seems to have done a ridiculously good job tweaking the graphics.  I don’t know what is involved there, but the lighting and the shadows and everything convey a depth and realism that other tables lack. This is beautiful stuff.

    However, some of these FSS tables have a transparent glass overlaying them that the FSS DMD reflects off of and for my two screen cab it actually makes it difficult to see the playfield.  Is there a way to disable that specific visual effect? I’ve clicked around in the VPX menu but I wasn’t able to find anything.

    This table specifically, but also the Star Wars 1992 table, both of these I have this issue with.  Regardless, both tables are freaking beautiful!

    in Spectrum change this string:

    Dim nUSEBGLASSREFL: nUSEBGLASSREFL =Array(1,1,1,1,1,0)

    to

    Dim nUSEBGLASSREFL: nUSEBGLASSREFL =Array(1,1,1,0,1,0)

    on Star Wars Data East:

    select “BGFrameMaskFill4” on layer nine, and turn visibility off.

     

    1 user thanked author for this post.
    #145676
    ph349397
    Participant
    @ph349397

    in Spectrum change this string:

    Dim nUSEBGLASSREFL: nUSEBGLASSREFL =Array(1,1,1,1,1,0)

    to

    Dim nUSEBGLASSREFL: nUSEBGLASSREFL =Array(1,1,1,0,1,0)

    Thanks that worked!

     

    #145680
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    Dunno if its just me.. but you avatar is the true “pizza face” incarnation..

Viewing 10 posts - 1 through 10 (of 10 total)
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