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  • #143491
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    Mod Includes:

    [10.6] VP 10.6+ only. [FSS] Backglass/Box/Backlight. [CCX] Color Correction. [PGI] Persistent General Illumination , & [SHD] Shadows. [FF] Fast Flips. (Pre 3.5 and post 3.5 vpinmame support) [D&N] Day and Night transition. [NPF] Altered Playfield. [D&N] Day and Night transition.

    Original Author(s) VP9: Original Author(s) VPX:  Flupper

     

    7 users thanked author for this post.
    #143493
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    note: Due to the heavy use of pre-rendering and disable lighting features of VP, it is hard to get a table that matches the authors original vision in at least one lighting scenario with the Day & Night lighting mechanism.

    #143495
    bord
    Moderator
    @bord
    MembervipContributorModerator

    Always glad to see more of your work! Thank you.

    #143530
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    Always glad to see more of your work! Thank you.

    Me and my son played for about 2 hours on your Magic Circle table, we had a load of fun beating each others scores..

    #143545
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    I wish I had someone to compete against. Hmm. Nah, wait. Why am I complaining. If everything goes as planned I’ll be competing with JPSalas on real pins in about two days time :yahoo:

    Btw. in the release info, you say VPM 3.5 – isn’t that supposed to be 3.2 ? If so, might be smart to change.

    #143550
    toxie
    Participant
    @toxie
    VP DEVMember

    Thanks! Looks like a photo of a newly unboxed pin with LED mod! Insane.. .. ..

    #143576
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    I wish I had someone to compete against. Hmm. Nah, wait. Why am I complaining. If everything goes as planned I’ll be competing with JPSalas on real pins in about two days time :yahoo:

    Btw. in the release info, you say VPM 3.5 – isn’t that supposed to be 3.2 ? If so, might be smart to change.

    This is just legacy support for fast flips .. its actually 3.56, basically supports fast flips with vpm versions prior to 3.56 and also great than ..  unless you know something I don’t?

    #143577
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    So, you are talking about core.vbs ??

    Latest VPM is 3.2-r4828, Carny is at the moment on 3.2-r4817.

    #143580
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    So, you are talking about core.vbs ??

    Latest VPM is 3.2-r4828, Carny is at the moment on 3.2-r4817.

    internally I use this script, to distinguish when Usesolonoid=2 was implemented.

    ‘dim UseSolenoids:UseSolenoids=1
    ‘if VPinMAMEDriverVer >= 3.57 then
    ‘ UseSolenoids=2
    ‘End if

    #143582
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    Ah. Ok, makes sense now. But, still a bit confusing ;-)

    #143584
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    Ah. Ok, makes sense now. But, still a bit confusing ;-)

    I understand your reply… At least I think I do!

    #143593
    Ben Logan2
    Participant
    @benlogan2
    Member

    Great one, Arco!

    #143605
    JR
    Participant
    @jfr1
    Member

    “If everything goes as planned I’ll be competing with JPSalas on real pins in about two days time”  What??  Pics!  Seriously @Thalamus   JP is like Yoda for this community.

    #173290
    playab0yyy
    Participant
    @playab0yyy

    Why do all of these FSS tables have a large rectangular black window in the background? Noob here. :-)

    #173328
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    Why do all of these FSS tables have a large rectangular black window in the background? Noob here. :-)

    Because they are meant to be played in portrait mode not landscape.

    1 user thanked author for this post.
    #173331
    playab0yyy
    Participant
    @playab0yyy

    Ahhhh that explains it. Well, naturally my next question… any way to get rid of the black window for those of us using landscape (16:9)?

    #173333
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    I could pull off a texture to do that in 1 to 2 days.. sure..

    1 user thanked author for this post.
    #173336
    playab0yyy
    Participant
    @playab0yyy

    Sweet. Thanks a ton! I’ll end up asking you how to change the background once you do that. :-)

Viewing 18 posts - 1 through 18 (of 18 total)
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