- This topic has 17 replies, 2 voices, and was last updated 4 years ago by playab0yyy.
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August 28, 2019 at 6:23 pm #143491
https://vpinball.com/?post_type=cmdm_page&p=143488
Mod Includes:
[10.6] VP 10.6+ only.
[FSS] Backglass/Box/Backlight.
[CCX] Color Correction.
[PGI] Persistent General Illumination , & [SHD] Shadows.
[FF] Fast Flips. (Pre 3.5 and post 3.5 vpinmame support)
[D&N] Day and Night transition.
[NPF] Altered Playfield.
[D&N] Day and Night transition.Original Author(s) VP9:
Original Author(s) VPX:Â FlupperYou need to login in order to like this post: click here
August 28, 2019 at 6:26 pm #143493note: Due to the heavy use of pre-rendering and disable lighting features of VP, it is hard to get a table that matches the authors original vision in at least one lighting scenario with the Day & Night lighting mechanism.
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August 28, 2019 at 6:52 pm #143495Always glad to see more of your work! Thank you.
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August 28, 2019 at 8:27 pm #143530Always glad to see more of your work! Thank you.
Me and my son played for about 2 hours on your Magic Circle table, we had a load of fun beating each others scores..
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August 29, 2019 at 12:40 am #143545I wish I had someone to compete against. Hmm. Nah, wait. Why am I complaining. If everything goes as planned I’ll be competing with JPSalas on real pins in about two days time
Btw. in the release info, you say VPM 3.5 – isn’t that supposed to be 3.2 ? If so, might be smart to change.
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August 29, 2019 at 1:41 am #143550Thanks! Looks like a photo of a newly unboxed pin with LED mod! Insane.. .. ..
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August 29, 2019 at 9:28 am #143576I wish I had someone to compete against. Hmm. Nah, wait. Why am I complaining. If everything goes as planned I’ll be competing with JPSalas on real pins in about two days time
Btw. in the release info, you say VPM 3.5 – isn’t that supposed to be 3.2 ? If so, might be smart to change.
This is just legacy support for fast flips .. its actually 3.56, basically supports fast flips with vpm versions prior to 3.56 and also great than .. unless you know something I don’t?
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August 29, 2019 at 9:43 am #143577So, you are talking about core.vbs ??
Latest VPM is 3.2-r4828, Carny is at the moment on 3.2-r4817.
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August 29, 2019 at 10:28 am #143580So, you are talking about core.vbs ??
Latest VPM is 3.2-r4828, Carny is at the moment on 3.2-r4817.
internally I use this script, to distinguish when Usesolonoid=2 was implemented.
‘dim UseSolenoids:UseSolenoids=1
‘if VPinMAMEDriverVer >= 3.57 then
‘ UseSolenoids=2
‘End ifYou need to login in order to like this post: click here
August 29, 2019 at 11:05 am #143582Ah. Ok, makes sense now. But, still a bit confusing
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August 29, 2019 at 11:40 am #143584Ah. Ok, makes sense now. But, still a bit confusing
I understand your reply… At least I think I do!
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August 29, 2019 at 3:52 pm #143593Great one, Arco!
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August 29, 2019 at 11:50 pm #143605“If everything goes as planned I’ll be competing with JPSalas on real pins in about two days time” What?? Pics! Seriously @Thalamus  JP is like Yoda for this community.
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April 15, 2020 at 5:17 pm #173290Why do all of these FSS tables have a large rectangular black window in the background? Noob here.
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April 15, 2020 at 6:57 pm #173328Why do all of these FSS tables have a large rectangular black window in the background? Noob here.
Because they are meant to be played in portrait mode not landscape.
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April 15, 2020 at 7:02 pm #173331Ahhhh that explains it. Well, naturally my next question… any way to get rid of the black window for those of us using landscape (16:9)?
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April 15, 2020 at 7:03 pm #173333I could pull off a texture to do that in 1 to 2 days.. sure..
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April 15, 2020 at 7:11 pm #173336Sweet. Thanks a ton! I’ll end up asking you how to change the background once you do that.
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