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June 17, 2018 at 2:42 pm #88691
https://vpinball.com/VPBdownloads/fx3-ssf-surround-sound-feedback-pup-packs/
Finally, Pinball FX3 joins the Surround Sound Feedback Club… thanks to the combined power of DOFLinx and PinUp Player.
What’s the big deal?
FX3 only plays all of its sounds through your front speakers. This means that all the mechanical sounds for flippers, bumpers, slings, etc will always be heard from your Backbox speakers.
NO MORE!
With these PuP-Packs, you will now get mechanical pinball sounds playing from your surround sound channels (not your front speakers). This means anyone with a cabinet and a SSF setup will get the most benefit of cool 3D positional audio and feedback. Everyone else who has any kind of surround sound setup (cabinet or desktop) will also benefit from the surround sound effects!
Please Read the Description and all of the Install Instructions! Also watch my video below that explains the install setup and how everyone can help update the PuP-Packs for a more complete SSF experience on all tables!
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REQUIREMENTS:
NOTE: Pinup Player SSF will only work with your DEFAULT Sound Card, for those who have more than one in your system.
DOF R3++
http://mjrnet.org/pinscape/dll-updates.html
You MUST have DOF R3++ installed! This is a requirement for the newer version of DOFLinx to function! Install it using mjr’s excellent Installer that does everything for you. This is the most up to date version of DOF available.
NOTE: if you only have SSF on your cabinet and no other hardware, then you will need a copy of directoutputconfig.ini for DOFLinx to use. This is normally generated by DOF Config Tool, but if you don’t have any cabinet hardware for DOF then you can’t generate that file. I have included my own example file for you to use if you need it. Simply copy the “config” folder from the “directoutputconfig (for SSF only users).zip” file to your DirectOutput folder.
DOFLinx v6.30 or higher:
http://www.vpforums.org/index.php?app=downloads&showfile=12318
DOFLinx is what triggers any kind of feedback, lighting, or PinUP Player SSF functions for FX3. Once it’s setup and configured for FX3, you will configure your DOFLinx “PATH_FX3” in the DOFLinx.ini to point to the “FX3_PUPlayer” folder instead of the “FX3” folder. The “FX3_PUPlayer” folder contains updated versions of the *.FX3 config files. These have been updated by me to include the PinUP Player triggers needed for the FX3 SSF PuP-Packs.
NOTE: If FX3 gets updated than DOFLinx and SSF won’t work until DOFLinx gets updated to work with the new FX3. exe
PinUP System:
https://vpinball.com/VPBdownloads/pinup-system-player-and-popper-front-end-install/
PinUP System updates:
http://www.nailbuster.com/wikipinup/doku.php?id=release_notes
You need Pinup System installed which includes PinUP Player. This is required for the FX3 SSF PuP-Packs.
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PuP-Pack DOWNLOADS:
FX3 SSF PUP-PACKS (DEFAULT TRIGGERS):
This 1st collection of PuP-Packs (DEFAULT TRIGGERS) will allow ALL Pinball FX3 tables to have SSF for the BASIC Pinball functions. This includes Flippers, Slings, Bumpers, Drain, Ball In, Launch, Nudge Left, Nudge Right, and Nudge Up. Each table will use the same sounds and same 3D positions for the effects. This Pack is required for ALL tables. These will be what you use of you are happy with not changing or adding anything more to the default setup for each table.
NOTE: If you are happy with the Default SSF effects for every table using these PuP-Packs, than you don’t need to download any other PuP-Packs! (until DOFLinx gets updated to support more FX3 tables)
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FOR A MORE COMPLETE SSF EXPERIENCE:
FX3_SSF PUP-PACKS (ALL TRIGGERS). These need to be updated and completed by the community:
The 2nd collection of PuP-Packs (ALL TRIGGERS) include both the Default SSF Triggers and Sounds, but also includes all the extra TABLE SPECIFIC Triggers. These include all the additional DOFLinx triggers for each table such as Drop Targets, Ramps, Orbits, Kickers, VUKS, etc. These extra triggers are already added to each tables’s PuP-Pack, but they are not updated for their sound file, description, or 3D position! This is where the community will need to help out (by updating these PuP-Packs), as there are currently over 60 tables to update!
Only use the ALL TRIGGERS PuP-Packs if you intend on updating any of them. Only copy and edit one PuP-Pack at a time.
The extra triggers are setup to use “numbered sounds” (1.wav,2.wav,3.wav,etc) so that you can “hear” where the trigger on the table is coming from while playing the table.
Simply copy over the PuP-Pack… play the game…listen for the numbers while playing and note where on the table you heard it.
Then simply edit the PuP-Pack for the table (using the PuP-Pack Editor), and update the Trigger (that uses the numbered .WAV file you heard). You will need to update the sound file needed for what kind of action it is (ramp, drop target, ball rolling,etc), the description, and the 3D position. If you find that any of the triggers aren’t ideal for SSF feedback (they are only used for flashers,etc), then simply disable them in the PuP-Pack Editor. You can also update the Default Bumpers 3D position as well since each table will have them in a different location. Save your updated PuP-Pack.
Once you have COMPLETED the PuP-Pack, you can upload the “triggers.pup” file (or the entire PuP-Pack if you have new sound files required) to this thread for others to use. I will then add them to a COMPLETED FX3 SSF PuP-Packs Collection!
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The COMPLETED FX3 SSF PUP-PACKS.zip is a collection of the currently completed FX3 SSF PuP-Packs. These include the extra “Table Specific” triggers that have been updated to include 3D position and Sound Files. Simply copy these PuP-Packs to your PuPVideos folder! No updating is required for complete SSF available for those tables.
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USAGE: (Read and Follow ALL of the Instructions in the Installations TAB! first)
Once you have everything installed and setup, simply run DOFLinx as Admin, and have it running in the background. Then when FX3 loads a table, shortly after its loaded, DOFLinx will load the table’s PuP-Pack.
Enjoy FX3 Surround Sound Feedback!
Remember…the more the Community helps out with updating each table’s PuP-Pack, the better the SSF experience will be for everyone!
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June 17, 2018 at 3:38 pm #88715NEWEST UPDATES AND INFO
PuP Update for multiple soundcard users:
Normally only your main (primary) audio card in windows will work with PUP-SSF by default. However, an newer feature does allow for a second audio card / device in Windows to be used for PUP SSF. So far there have been no problems using this.
More info here:
http://www.nailbuster.com/wikipinup/doku.php?id=puppack_other
Install and Setup of PuP SSF for FX3
(I can only show slashes / here which is important to the setup)
This is the plain version of setting this up with no explanations:
-install DOF R3++ if you don’t already have it (required for DOFLinx)
-update / install DOFLinx with the newest 6.30 or higher and have it completely setup for your system
-change your DOFLinx.ini file to have “PATH_FX3” point to the “FX3_PUPlayer” folder (that has my updated *.FX3 files that include PuP Events)
-be sure you have a slash at the end, or it won’t work! “PATH_FX3=C:\DirectOutput\FX3_PUPlayer\”
-install and setup PinUP System if you haven’t already
-copy over the DEFAULT TRIGGERS PUP-Packs to “PINUPSYSTEM \ PuPVideos”
-run the PinUpPlayerConfigDisplays.bat and make sure your PUP’s “Music” screen is set to “Hide Always-Sound Only”
-turn off “Physics” sounds in FX3 in game settings
-when all setup and ready, Run DOFLinx as Admin and let it run in the background
-when FX3 loads a table, DOFLinx will auto load the table’s SSF PuP-Pack
A video demo of how to install and setup DOFLinx:
For a video demo of how to copy and test the DEFAULT TRIGGER PuP-Packs, goto around 8:30 in the video:
REMEMBER: If you are happy with the Default SSF effects for every table using the DEFAULT TRIGGER PuP-Packs, than you don’t need to download (or edit) any other PuP-Packs! (until DOFLinx gets updated to support more FX3 tables)
For anyone who wants to update any of the ALL TRIGGERS PuP-Packs for table-specific SSF extras….
In the above video, goto around 12:46 to learn more about how to edit the ALL TRIGGERS PuP-Packs.
Or simply:
Copy over the ALL TRIGGERS PuP-Pack you want to edit…play the table…listen for the “numbers” and note where they came from while you play. Then edit the PuP-Pack and make the changes noted on this picture. Everything is explained in the picture.
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June 17, 2018 at 3:40 pm #88716Terry, is there a configuration step where you tell pup which soundcard to use for ssf? dflinx is up, I get dof feedback, b2s is up, but no ssf sounds.
your original aliens pup pack still works well.
txs.
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June 17, 2018 at 3:43 pm #88719Terry, is there a configuration step where you tell pup which soundcard to use for ssf? dflinx is up, I get dof feedback, b2s is up, but no ssf sounds.
your original aliens pup pack still works well.
txs.
Nothing along those lines no.
PuP will only use your DEFAULT soundcard for SSF or anything else audio related.
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June 17, 2018 at 3:50 pm #88721oh, I see. this won’t work for anyone using a second card for ssf. i guess an enhancement request is in order :)
txs
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June 18, 2018 at 4:42 pm #88862Any FX3 SSF PuP-Packs that have been updated for the table specific extra triggers and SSF effects (instead of the basics only) will be included in the “COMPLETED FX3 SSF PUP-PACK.zip”.
The first completed FX3 SSF Pack is ALIENS!
Download is now available!
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June 18, 2018 at 10:35 pm #88877SON OF ZEUS is now added to the COMPLETED FX3 SSF Pup-Packs
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June 23, 2018 at 10:06 am #89348I have attached my first try for a complete SSF pack for Jurassic World. Give it a try!
I also attached a png-file I used to better determine the position of the sounds. Just take a screenshot of the table, adjust the width/height of the screenshot to get the same size as the template and put the screenshot under the template in your image application, for example Photoshop.
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June 23, 2018 at 11:12 am #89354I have attached my first try for a complete SSF pack for Jurassic World. Give it a try!
I also attached a png-file I used to better determine the position of the sounds. Just take a screenshot of the table, adjust the width/height of the screenshot to get the same size as the template and put the screenshot under the template in your image application, for example Photoshop.
Awesome stuff and thanks…. I believe though that -5 would be the center for Y, and you have it at -4…. but great job!
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June 23, 2018 at 12:06 pm #89366I have attached my first try for a complete SSF pack for Jurassic World. Give it a try!
I also attached a png-file I used to better determine the position of the sounds. Just take a screenshot of the table, adjust the width/height of the screenshot to get the same size as the template and put the screenshot under the template in your image application, for example Photoshop.
Only had time for a quick test (daughter’s birthday), but great job, and love the use of wire rap sounds and the ball drop sounds, ball roller,etc..
The only thing that was missing was updating the Bumper’s 3D position, but other than that…great job!
I’ll add it to the collection when i’m home later unless you want to update the bumpers?
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June 23, 2018 at 1:52 pm #89374Damn! I’m gonna redo the template so that it looks correct. I’m gonna correct the bumper sounds also so I’ll get back soon with a new upload!
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June 23, 2018 at 2:05 pm #89375Attached is a new package! Please try it, should be better with new bumper positions :) Also attached an example of the template file
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June 23, 2018 at 2:31 pm #89380Attached is a new package! Please try it, should be better with new bumper positions :) Also attached an example of the template file
Excellent…when I’m home later I’ll check it out. Nice new template image example!
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June 23, 2018 at 4:01 pm #89390Attached is a complete pack for Family Guy!
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June 23, 2018 at 5:40 pm #89399Attached is a complete pack for Star Wars- Darth Vader also
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June 24, 2018 at 11:14 am #89471Awesome stuff sebbe!
I’ll be adding everything you update to the complete pack sooner or later as they come. I’m currently in the middle of a bunch of stuff…and DDH69 also updated the Aliens *.FX3 file so more feedback for Aliens coming…and maybe more SSF for that table too!
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June 24, 2018 at 4:55 pm #89495Attached are updated packages for Family Guy and Star Wars – Darth Vader
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June 24, 2018 at 4:56 pm #89498Attached are also all Jurassic Park tables
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June 26, 2018 at 4:38 pm #89829Attached is complete SSF for Portal and TheWalkingDead
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July 7, 2018 at 10:18 pm #91023DOFLinx 6.31 released! FX3 now works again with the latest update as does FX3 PuP SSF! I’d recommend trying to block updates or write-protecting your “Pinball FX3” folder located in “Steam\steamapps\common” (included all files, folders, and sub folders). At least until you know DOFLinx has also been updated to work the next FX3 update,etc..
This DOFLinx update also fixes some Future Pinball (and possibly other) issues that seemed to be affected with the more recent Win 10 updates.
V6.31 8/7/18
– Include a better standard FX3 and PUP FX3 files for Aliens Pinball
– A new DOFLinx.vbs for FP to fix a message error when using MX effects
– Fix issue where some effects were not being cleared between FP games
– Update to cater for FX3 EXE of 7/7/18
– New FX3 file for Eldoradohttp://www.vpforums.org/index.php?app=downloads&showfile=12318
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