Guardians Of The Galaxy

Viewing 20 posts - 441 through 460 (of 549 total)
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  • #201812
    GuruChoc
    Participant
      @guruchoc
      Member

      p.s. also when quill quest starts with 2 balls , if u lose one the game detect this as over

      I believe this is the correct way the game plays IRL, multiball is finished, mode is finished.

      G

       

      #201816
      DeathInc
      Participant
        @deathincclan
        Member

        Yes, every other table I have works great with PUP. I am on 1.4.5. Freezy 1.8.  I am not the only one who was having the issue.  It is in past posts.  I just can’t figure it out.

        #201859
        ryguy417
        Participant
          @ryguy417

          @DeathInc: I had the same issue. I ended up downloading the latest Pinup release at Nailbuster, grabbed the .exe, and popped it in my pinup folder. I wonder if it got stripped out somehow when I ran the installer last time…

          1 user thanked author for this post.
          #201865
          DeathInc
          Participant
            @deathincclan
            Member

            I will give it a try. Thank you!

            #201894
            ryguy417
            Participant
              @ryguy417

              Anyone else having issues with the table freezing right after choosing the mission? My PUP is showing correctly on the DMD and the table works great if I use UltraDMD, so it’s something to do with the PUP integration…

              I assume it’s user error. :wacko:

              #201967
              tobiashansson
              Participant
                @tobiashansson

                when I have update to the new version my dmd been changed. What have I done? The first pic is new version. Second is old version.

                 

                4F78CC12-5E33-4F8A-81D0-99E9B4D7A30A

                941162CE-320B-4A85-B8F6-3284DB684835

                1 user thanked author for this post.
                #201985
                The Loafer
                Participant
                  @theloafer
                  Member

                  I finally tried the latest version (was still on 1.00, busy life).  It’s quite awesome.  I’m getting an issue using my analog plunger, where the moment I used it even once, the ball will then auto-launch for every additional ball left in the game.  This doesn’t happen if I use the plunger “button” (ie: enter key) only the physical plunger.  I exist the table and VP and retried and confirmed this happens every time I try and use the plunger.

                   

                  This may have been an issue on 1.0, I will retry later today and post to see if this is something new.

                  #201993
                  vogliadicane
                  Participant
                    @vogliadicane
                    Member

                    Loafer: move the plunger element just a few units downuntil it doesn’t happen anymore

                    #202031
                    Shaggysrsg
                    Participant
                      @shaggysrsg

                      sooo can any one help me out my pup dmd keeps doing this when it switches videos it like switches them back and forth real fast. Its realllly weird. And because of this VR VPX can not capture the pup dmd properly and is crashing in VR. Its only GOTG yes i have the latest pupdate and table and vr vpx any help would be great

                       

                       

                       

                      FUSTRATIONNNNNNNNNN

                      Posted by Malik Shaggy Hamade on Wednesday, September 23, 2020

                       

                      #202052
                      TNT2
                      Participant
                        @tnt2
                        Member

                        Amazing! Thanks for the update.

                        #202074
                        zimbakin
                        Participant
                          @zimbakin
                          Member

                          Wow! Beautiful work! You have a gift this.

                          On changing DMD to 1, I get a Script Error Line:1 Name redefined

                          Strange because it’s only a comment.
                          Tried both VPX 10.6 and 10.6.1 r.4188, same issue.

                          Has anyone else encountered this? Thanks.

                          ***** FIXED *****
                          If anyone encounters the above error, the following worked for me:
                          – change the script options for your setup, compile and save
                          – close VPX
                          – run the real DMD batch script again (just to be safe)

                          All fixed.

                          Never take advice from me,
                          you'll end up drunk.

                          #202089
                          jdsabin1
                          Participant
                            @jdsabin1

                            Easily one of my favorite VPX tables. It’s just fantastic. Does anyone know how to change the default LUT file so I don’t have to scan through the different LUT’s to find the one that I use upon startup?

                            Many thanks!

                            #202090
                            cbnlnk121
                            Participant
                              @cbnlnk121

                              For those who would like more LED effects, @daphishbowl kindly added my code updates. DOFTool isn’t updated yet (I submitted them today).

                              Attached is the DOFTool lines needing to be added/modded.

                              NOTE: until the next update, the following lines needs to be corrected for ORB to light properly

                              Search for: elseif bOrbRealHit Then

                              Change: DOF 133, DOFOn

                              TO

                              DOF 133, DOFPulse

                              #202119
                              The Loafer
                              Participant
                                @theloafer
                                Member

                                Loafer: move the plunger element just a few units downuntil it doesn’t happen anymore

                                Thanks, I’ll give that a try!

                                #202139
                                bietekwiet
                                Participant
                                  @bietekwiet
                                  Member

                                  Thank you for the update.
                                  The leveling of the sound volumes is for me the major improvement, it is more enjoyable without sudden super loud sound.

                                  I had a real struggle with the gameplay when the table was first released and could not get any direction to my shots. But it feels better and better now. Is this because the physics have been updated as well?
                                  ….Or did I go from being a rubbish pinball player to a slightly less (but still) rubbish player?

                                  #202162
                                  dgriff
                                  Participant
                                    @dgriff

                                    Thanks guys – looks amazing :good:

                                    #202199
                                    flstclasic
                                    Participant
                                      @flstclasic
                                      Member

                                      ***SOLVED***.    I had a B2S running, didn’t realize a backglass was in the pup pack.

                                      Anyone else have a small DMD upper left corner of backglass that says timer next to it? I have not seen this in any pictures I have seen. Nothing displays on the DMD, looking at the editor I see nothing I can pull off to the side. It would be fine if I knew how to get the timer to display. I believe this would be the same timer that displays on the pup screen?

                                      #202275
                                      Seb22
                                      Participant
                                        @seb22

                                        hello, when I start the table with vpx, I must make a mouse click on the playfield to be able to put credit and start a game. Help on nailbuster does not work for me regarding auto mouse click. Force fulscreen works but prevents many other table from starting, so not really a solution. Isn’t there another solution? In the script for example? For other ultradmd table i comment this line “Do While UltraDMD.IsRendering: Loop “, but not appear in script GOTG.

                                        #202394
                                        flstclasic
                                        Participant
                                          @flstclasic
                                          Member

                                          Force full screen should work on all tables. I would recheck that everything is where it is supposed to be and you are up to date on VPX, Pin Up, PinMame etc..etc..  Maybe even a fresh install of everything following everything to a T. Good walkthrough here:

                                          You might want to look into Flex DMD also as I have heard it fixes many of the Ultra DMD issues.

                                          #202464
                                          cliffyreddog
                                          Participant
                                            @cliffyreddog

                                            awesome table, thank you. and I would love to get this table running 100% on my cab.

                                            I have an issue after playing this table via pinup popper frontend. When i exit the gotg table, back to pinup popper frontend, the next time I start any puppack table from the frontend, the puppack doesnt appear to open. No errors display, there are just no videos for the backglass and topper running (background or anywhere) so those screens are black.

                                            If I close the frontend and reopen, the puppack games all work again, until after i run the gotg table.

                                            i have searched this support topic thread throughout for an answer (all 23 pages!) as really didn’t want to expand the thread unless necessary. This issue is also referenced by PixelJunkie on page 10 and by Kidloco on page 20 however I cant find a response that has fixed my issue (nor a reply to say their similar issue was fixed).

                                            Does anyone know how to fix this issue?

                                            I have a large amount on other puppack games and i’ve tested approx 20 of those and cant recreate this issue, it only seems to occur after I play gotg..

                                            During first load of gotg, pup working:

                                            IMG_5493

                                            Back to frontend menu:

                                            IMG_5494 2

                                            next load of gotg, no pup/only four tasks running:

                                            IMG_5496

                                          Viewing 20 posts - 441 through 460 (of 549 total)

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