Hardbody (Bally 1987)

Viewing 20 posts - 21 through 40 (of 52 total)
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  • #151653
    kds70
    Participant
      @kds70
      Member

      Hardbody (Bally 1987)

      Thanks for this release. Is there the nvram file missing in v1.1 you´ve talked about in description ?

      Do we really need this file ?

      :mail:

      VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

      #151658
      Thalamus
      Moderator
        @thalamus
        ContributorMemberModerator

        It depends. If you don’t care that the table doesn’t tilt before it has given you 15 warnings first, then you don’t need the nvram ;)

        #151660
        JR
        Participant
          @jfr1
          Member

          …installing tilt bob right now

          VERY  fun table!!  Thanks again Tom, Matt, Thalamus, C-pez…randr helped out?  Cool.  Been having a blast experiencing this table for the first time.  Man do I suck using my magna save buttons…which is sad as I spent tons of time on Black Knight when it first came out.  But I sucked on that too.

          Virtual beers for everyone involved!

           

          #151665
          evileman
          Participant
            @evileman

            Another beauty… thank you Tom and everyone involved!

            #151666
            Tom
            Participant
              @armyaviation
              MemberContributor

              Ah crap I forgot that on the new one

              #151678
              bigspider
              Participant
                @bigspider

                Great job Tom & team. So glad we have people like you working on these.

                #151680
                Thalamus
                Moderator
                  @thalamus
                  ContributorMemberModerator

                  Here is the nv ram that I gave Tom and was left out in the latest update : https://www.dropbox.com/s/8g9oouf277l302q/hardbody.nv?dl=0

                  It should give you two tilt warnings, instead of 15. Available again with table.

                  1 user thanked author for this post.
                  Tom
                  #151731
                  Tom
                  Participant
                    @armyaviation
                    MemberContributor

                    nvram file is back in the download, thanks @thalamus

                    #151736
                    Shannon
                    Participant
                      @shannon1
                      Member

                      Great job! Keep them coming!!

                      #151757
                      roccodimarco
                      Participant
                        @roccodimarco
                        Member

                        I finally had the chance to play this last night.  What an AWESOME table!   Great work everybody!

                        1 user thanked author for this post.
                        Tom
                        #151883
                        robertms
                        Participant
                          @mophead
                          Member

                          @armyaviation @Mlager8 Wow guys, I am absolutely blown away by the quality of this recreation. You have really stepped up your game (pun intended), it is so great to witness continuous advancement of your skills with each new release. The table looks fantastic and plays great! What a fun table too, those flex flippers really give you a workout, I’m exhausted after a good game, feeling a sense of accomplishment :-) Thanks to all who have helped and contributed, great job all :good:

                          #152483
                          baalisan
                          Participant
                            @baalisan

                            Nice work Tom as always plus all else concerned, thanks!  :yahoo:

                            #174694
                            Tom
                            Participant
                              @armyaviation
                              MemberContributor

                              Got the real one done and playing.  Had to do a physics update to make it play more like the real thing.  Got the ball jump when hitting the bottom Station 3 targets.  Its scary on the real game, waiting for broken plastics and/or glass

                              3 users thanked author for this post.
                              #174736
                              TUTE_PRIMUS
                              Participant
                                @tute-primus

                                Excellent physical update of the table, butI played several games and several times the ball went down

                                1

                                #174738
                                robertms
                                Participant
                                  @mophead
                                  Member

                                  Great update Tom, the new set up suits the table well. Also had the ball jump on apron as above.

                                  #174743
                                  JR
                                  Participant
                                    @jfr1
                                    Member

                                    Apron jump!!  Sweet!  D-loading now before that gets fixed.  Thanks Tom!

                                    #174748
                                    Tom
                                    Participant
                                      @armyaviation
                                      MemberContributor

                                      Ha ha that’s awesome.  Welcome to hardbody guys.  I had it happen to me 3 times this week alone.  Talk about realistic.  Just pull the glass down and put the ball back in play.  If you want to tweak it so it does it less then look in the changelog for instructions.  You can set that number lower.  When you hit the station 3 targets, sometimes that ball comes up and smacks the glass.  I read a post from a guru over at pinside and he was talking about how you should always put a piece of foam behind the standup targets so it doesn’t slam into the metal tab when the ball hits it.  I did that to mine and it deadened the impact.  The stock flippers though are crazy hard.  I even had a ball jump the left ramp and end up on top of the plastic in the upper left of the upper playfield, then it rolled all the way back down.

                                      Lets have fun with it and then we can adjust it to a normal level but the rest should play very fast

                                      #174752
                                      Tom
                                      Participant
                                        @armyaviation
                                        MemberContributor

                                        Ok one correction.  The ball should jump up on the left plastic but should not get on the apron because it is higher than the plastic.  I corrected that in 1.3 by raising wall78 top height to 70.  If you dont want to redownload then just change that.

                                        ins

                                        Here is a pic of the ramp you can adjust.  The height on the second to the top point is what you can change to get more or less jump on the ball.  2.4 or 2.3 seems pretty good.  if you want less jump onto the plastic then make it 2.2 but now that the apron wall is fixed in V1.3 it should roll down and then back into play like the real table.  If you want alot of jump then 2.8 or 3.0.  I will play with it and see if we can get some glass hits!!!

                                        1 user thanked author for this post.
                                        #174756
                                        Haxter
                                        Participant
                                          @haxter

                                          Fun machine, I love the aesthetic.

                                          Only problem I have is the ball frequently goes up and over the playfield on the left side and will end up on the apron of the machine.

                                           

                                          E; Sorry I just noticed you addressed this.  Thanks !

                                          #174758
                                          Tom
                                          Participant
                                            @armyaviation
                                            MemberContributor

                                            Man you guys must be playing the hell out of it because i have to work to get it on there.

                                            I’m gonna bump it down to 2.4 but the ball hop off the target is spot on.

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