Hot Shot (Gottlieb 1973)

Viewing 20 posts - 41 through 60 (of 81 total)
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  • #62120
    WED21
    Participant
      @wed21

      Ok new version is up and hopefully everything is fixed. Here’s the changes:

      ‘Version 1.4 Changes:
      ‘Changed GI lights settings
      ‘Changed environment settings
      ‘Removed all DOF references
      ‘Sounds encoded down to 16Bit to play on all computers
      ‘Small Shadow fixes
      ‘Added Drop Target Shadows
      ‘Fixed Backglass credit issue (Thanks STAT)

      #62124
      Bob Albright
      Participant
        @bobalbright
        Member

        Wed– a huge thank you for following through on your promise to fix the sound for a couple of us—on both this game as well as Lady Luck. They both play well and look great. Hot Shot is among my favorite Ems.
        And man, you knocked Firepower out of the park. I played a lot of FP back in the day and loved it. Previous versions of Firepower I found to be drain monsters. You have made this table into one the is really fun to play in VP for the first time. Thank you!

        "And in the end, the love you take is equal to the love you make"

        1 user thanked author for this post.
        #62163
        wrd1972
        Participant
          @wrd1972
          MembervipContributor

          @wed21
          “Removed all DOF references”
          You did not remove the DOF functionality, did you?

          My VP Pincab /MAME Arcade Specs: MSI Micro-ATX Z390m MOBO, Core I5-9600K CPU @ 3.70GHz, 16GB NVRAM, Nvidia 1660 Super,

          40" PF Sony gaming LED TV, Dual 23" monitors in the backbox , Pinscape w. expansion board, Full DOF - Full MAME arcade support

          #62215
          Thalamus
          Moderator
            @thalamus
            ContributorMemberModerator

            Yes he did. So keep the old script ,-)

            #85000
            STAT
            Participant
              @stefanaustria
              MemberContributor

              Looks great, thanks WED and thanks Hauntfreaks.

              #85035
              markrock76
              Participant
                @markrock76
                Member

                When I download the file still says 1.4

                #85040
                rothbauerw
                Moderator
                  @rothbauerw
                  ModeratorContributorMembervip

                  Same here.  1.4 with a August 24, 2017 date.

                  Current Project: Perpetual updates of VPX physics.

                  #85049
                  randr
                  Keymaster
                    @randr
                    ModeratorMember

                    I’m sure he will up the proper one I don’t see it either

                    ********************************************************
                    Messing with the VPinball app and push notifications.
                    So if you haven't downloaded app yet what are you waiting for!?
                    for IOS and Android

                    ********************************************************

                    #85050
                    randr
                    Keymaster
                      @randr
                      ModeratorMember

                      I’m sure he will up the proper one I don’t see it either

                      ********************************************************
                      Messing with the VPinball app and push notifications.
                      So if you haven't downloaded app yet what are you waiting for!?
                      for IOS and Android

                      ********************************************************

                      #85055
                      WED21
                      Participant
                        @wed21

                        Ugh sorry about that. All should be good now!!! :wacko:

                        1 user thanked author for this post.
                        #85057
                        N3roflint
                        Participant
                          @n3roflint
                          Member

                          Thanks for the update WED21.

                          .

                          #85116
                          rothbauerw
                          Moderator
                            @rothbauerw
                            ModeratorContributorMembervip

                            Table looks absolutely fantastic and plays great.  Very challenging table and feels like an EM.  Great job!

                            One observation, the rule set of this table is very different from other Hot Shot tables I’ve seen and played.  For example, the rule card says “complete 1 through 8 or 8 through 15 to light special when lit alternately”.  However, special isn’t lighting when completing one side of targets along with the eight ball.

                            Current Project: Perpetual updates of VPX physics.

                            #86141
                            kds70
                            Participant
                              @kds70
                              Member

                              @WED21

                              Thanks for this beauty ! :rose:

                              VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

                              #86143
                              kds70
                              Participant
                                @kds70
                                Member

                                @wed21:

                                found one little issue … if you tilt the table while a flipper was up the “buzz” sound doesn´t stop and keeps “buzzing” till a restart of the table :mail:

                                Btw it plays very very great … i´ll integrate some DOF effects for myself; i´m not a pro but addings these two slingshots, one bumper and a kicker isn´t a problem.

                                Bye for now – u´ve done a really nice table :good:

                                VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

                                #86156
                                kds70
                                Participant
                                  @kds70
                                  Member

                                  found one little issue … if you tilt the table while a flipper was up the “buzz” sound doesn´t stop and keeps “buzzing” till a restart of the table

                                  the same happens just at this time if the game wents into “game over” while you are holding a flipper button.

                                  VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

                                  #86210
                                  WED21
                                  Participant
                                    @wed21

                                    I tried to do it based off of my memory but sounds like I was off lol! I thought you had to knock down all targets to get the special lit and each side lit the 1000pt side lanes. Do you know what lit those and also what alternates the special light? Maybe the bumper? I’ll try to fix it this week. Thanks!!

                                    #86211
                                    WED21
                                    Participant
                                      @wed21

                                      found one little issue … if you tilt the table while a flipper was up the “buzz” sound doesn´t stop and keeps “buzzing” till a restart of the table

                                      the same happens just at this time if the game wents into “game over” while you are holding a flipper button.

                                      I’ll try to fix this this week when I fix the rule set. Thanks!!

                                      1 user thanked author for this post.
                                      #86213
                                      rothbauerw
                                      Moderator
                                        @rothbauerw
                                        ModeratorContributorMembervip

                                        I believe one 1,000 pt light is always lit and alternates opposite the special light.  The lights alternate whenever the 10 pt relay is fired, so any scoring rubber hit.

                                        Special is lit when 1-8 or 8-15 is completed.

                                         

                                        Current Project: Perpetual updates of VPX physics.

                                        1 user thanked author for this post.
                                        #86221
                                        kds70
                                        Participant
                                          @kds70
                                          Member

                                          I’ll try to fix this this week when I fix the rule set. Thanks!!


                                          @WED21
                                          : thank you. If you are finished – i have DOFed the script already. Start Button light, Slingshots, Bumper, Kicker and Knocker are working fine.

                                          Had a lot of fun already :yahoo:

                                          VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

                                          #86224
                                          kds70
                                          Participant
                                            @kds70
                                            Member

                                            @WED21:

                                            Hey ya – the backglas active player illumination didn´t work.

                                            In the script (approximately lines 290) you have your code:

                                            If B2SOn Then
                                            Controller.B2SSetBallInPlay BallInPlay
                                            Controller.B2SSetPlayerUp ActivePlayer
                                            Controller.B2SSetBallInPlay BallInPlay
                                            Controller.B2SSetTilt 0

                                            after these lines here this must be added between your code above and the “end if”  :mail:

                                            Controller.B2SSetData 81,0
                                            Controller.B2SSetData 82,0
                                            Controller.B2SSetData 83,0
                                            Controller.B2SSetData 84,0
                                            Controller.B2SSetData 80+ActivePlayer,1

                                            with this code the player number and his reels will be lit on players turn.

                                            Sorry for my bad english; i will try my very best :wacko:

                                            VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

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