How to make a ball bounce off something

Viewing 4 posts - 1 through 4 (of 4 total)
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  • #174405
    Tom
    Participant
      @armyaviation

      I am trying to update Hardbody’s physics since I got my real pin up and running.  The bally flippers are waaaay over strength, I cranked up the strength on the flippers, is  there another adjustment that needs to increase along with strength?

      Mostly, when you get a good hit on the drop targets on the lower PF, the ball almost always bounces off them when you hit them.  sometimes it even bounces up and hits the glass.  Is there an adjustment on those standup targets that will make the ball bounce harder off them.  Now it almost feels like they absorb the impact

       

      Thanks

      #174420
      randr
      Keymaster
        @randr

        Physics material is the best way to get a base setting and then you can adjust from there. Check out any of my tables with drop targets to get the physics material for dt targets

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        Messing with the VPinball app and push notifications.
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        for IOS and Android

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        #174425
        Tom
        Participant
          @armyaviation

          I have that material but I want to adjust it so that it’s bouncier off of more, if that’s the technical term.  The ball hits them on the real game and jumps about 2 inches in the air

          #174427
          Thalamus
          Moderator
            @thalamus

            Believe that you can study Firepower by 3rdaxis for that. There are other tables that has the same, just don’t remember which. You might get natural ball jumping by adjusting the table slope/friction etc. Avatar started to get quite a lot of lost balls a few releases back. Ball was jumping over walls I had not see it do before.

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