- This topic has 55 replies, 27 voices, and was last updated 3 years, 4 months ago by NateMac00.
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February 14, 2020 at 1:47 pm #163289
Hi,
This puppack doesn’t work for me (more than 25 others work), but I think it’s because I use Freezy’s DMD v 1.7.2, so according to what @outhere wrote, I’ll update to 1.7.3 and give it a try.
But I also have a (probably stupid) question:
as this puppack uses the same rom (jupk_513) than the other Jurassic Park Puppack made by Djones, is it possible to have them both working on my pincab without creating conflicts in my setup ?
I’ve tried to use another rom for this one (jupk_501), changed Cgamename in the script, and renamed the puppack, but it didn’t work. Is it also because I haven’t got a proper version of freezy’s DMD ? Will it work with 1.7.3, or am I totally in a wrong method, and should do something else to have these 2 puppacks working ?
Thank you for your help !
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February 14, 2020 at 1:49 pm #163290Pb resolved for me :
solution:
if you only have the doors & car animation & not other media run, look at your dmdDdevice.ini in the vPinMame folder, edit it and add this lines or correct them with good value:
[pinup]
; if enabled, send frames to PinUP.
enabled = trueYou need to login in order to like this post: click here
February 14, 2020 at 2:51 pm #163293Together with the colored DMD it looks impressive!
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February 15, 2020 at 12:07 pm #163363Really nice pup pack, thanks for all the hard work. Also thanks for adding an alt sound option the game now sounds great!
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February 15, 2020 at 11:29 pm #163460how is the sound and music intended to be set up? it clashes with both the original rom music or the altsound 1 pack.
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February 15, 2020 at 11:32 pm #163462Use the alt sound provided and replace the one you currently have
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February 15, 2020 at 11:50 pm #163464move the music folders out of the pup directory and place them in the altsound directory replacing only the existing similar files from the altsound pack?
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February 16, 2020 at 4:53 am #163481move the music folders out of the pup directory and place them in the altsound directory replacing only the existing similar files from the altsound pack?
use altsound 1 method for this table, delete your existing altsoundfile(if it exist), copy the altsoundfolder from the download in Vpinmame/altsound thats it
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February 16, 2020 at 6:05 am #163483Is my DmdDevice.ini setting this right?
[global]
; how to downscale SEGA 192×64 pixel games to smaller displays: fit, fill or stretch
resize = fit
; flips the image horizontally
fliphorizontally = false
; flips the image vertically
flipvertically = false
; enable or disable frame-by-frame colorization (inactive in VPX bundle)
colorize = true; a DMD that renders with nice dots on a computer monitor
[virtualdmd]
enabled = true
; virtual dmd stays on top of all other windows
stayontop = false
; hide the resize grip
hidegrip = false
; ignore the aspect ratio of the rendered dots when resizing
ignorear = false
; use VPM’s registry values when positioning the virtual dmd
useregistry = false
; x-axis of the window position
left = 5763
; y-axis of the window position
top = 0
; width of the dmd in monitor pixels
width = 1280
; height of the dmd in monitor pixels
height = 1024
; scale the dot size (set to 0.8 for same size as pre-1.6.0)
dotsize = 1.0[pindmd1]
; if false, doesn’t bother looking for a pinDMD1
enabled = true[pindmd2]
; if false, doesn’t bother looking for a pinDMD2
enabled = true[pindmd3]
; if false, doesn’t bother looking for a pinDMD3
enabled = true
; COM port, e.g. COM3
port =[pin2dmd]
; if false, doesn’t bother looking for a PIN2DMD
enabled = true
; how long to wait in milliseconds after sending a palette
delay = 25[browserstream]
; if enabled, stream to your browser in your LAN
enabled = false
port = 9090[vpdbstream]
; if enabled, stream DMD to https://test.vpdb.io/live
enabled = false
endpoint = https://api-test.vpdb.io/; if enabled, writes frames to an .avi file
enabled = false
; path to folder or .avi file. if folder, gamename.avi is used.
path =[pinup]
; if enabled, send frames to PinUP.
enabled = true[alphanumeric]
enabled = true
style = defaultstyle.default.skewangle = 12
style.default.backgroundcolor = ff000000
style.default.foreground.enabled = true
style.default.foreground.color = fffbe6cb
style.default.foreground.blur.enabled = true
style.default.foreground.blur.x = 2
style.default.foreground.blur.y = 2
style.default.foreground.dilate.enabled = falsestyle.default.innerglow.enabled = true
style.default.innerglow.color = a0dd6a03
style.default.innerglow.blur.enabled = true
style.default.innerglow.blur.x = 15
style.default.innerglow.blur.y = 13
style.default.innerglow.dilate.enabled = true
style.default.innerglow.dilate.x = 15
style.default.innerglow.dilate.y = 10style.default.outerglow.enabled = true
style.default.outerglow.color = 40b65829
style.default.outerglow.blur.enabled = true
style.default.outerglow.blur.x = 50
style.default.outerglow.blur.y = 50
style.default.outerglow.dilate.enabled = true
style.default.outerglow.dilate.x = 90
style.default.outerglow.dilate.y = 40style.default.background.enabled = true
style.default.background.color = 20ffffff
style.default.background.blur.enabled = true
style.default.background.blur.x = 7
style.default.background.blur.y = 7
style.default.background.dilate.enabled = falseYou need to login in order to like this post: click here
February 16, 2020 at 7:15 am #163486Not directly wrong, though, I doubt that you have all those “real dmd” in your cab. Why are you asking by the way ?
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February 16, 2020 at 7:28 am #163488Mine is not real dmd
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February 16, 2020 at 10:18 am #163504i didn’t see that folder..i shouldn’t do these things after midnight!
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February 16, 2020 at 10:19 am #163505圖像出來了,但是左右撥叉的聲音很低。有什麼調整嗎?
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February 17, 2020 at 1:13 pm #163728I have a real DMD, but a virtual DMD is showing up behind my table. This is the only table I seem to be having this issue with – I would really appreciate some help.
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February 17, 2020 at 4:24 pm #163788Press F1 and make sure that the Pinmame dmd isn’t active – and of course, turn off virtual in dmddevice.ini – [virtualdmd] -> enabled = false
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February 19, 2020 at 3:58 pm #164037Thanks – yes, those are the first things I checked before asking. Here is what my dmddevice.ini looks like:
[global]
; how to downscale SEGA 192×64 pixel games to smaller displays: fit, fill or stretch
resize = fit; flips the image horizontally
fliphorizontally = false; flips the image vertically
flipvertically = false; enable or disable frame-by-frame colorization (inactive in VPX bundle)
colorize = true; a DMD that renders with nice dots on a computer monitor
[virtualdmd]
enabled = false; virtual dmd stays on top of all other windows
stayontop = true; hide the resize grip
hidegrip = true; ignore the aspect ratio of the rendered dots when resizing
ignorear = true; use VPM’s registry values when positioning the virtual dmd
useregistry = false; x-axis of the window position
left = 6467; y-axis of the window position
top = 57; width of the dmd in monitor pixels
width = 1154; height of the dmd in monitor pixels
height = 555[pindmd1]
; if false, doesn’t bother looking for a pinDMD1
enabled = false[pindmd2]
; if false, doesn’t bother looking for a pinDMD2
enabled = false[pindmd3]
; if false, doesn’t bother looking for a pinDMD3
enabled = true; COM port, e.g. COM3
port = COM3[pin2dmd]
; if false, doesn’t bother looking for a PIN2DMD
enabled = false[browserstream]
; if enabled, stream to your browser in your LAN
enabled = false
port = 9090[vpdbstream]
; if enabled, stream DMD to https://test.vpdb.io/live
enabled = false
endpoint = https://api-test.vpdb.io/; if enabled, writes frames to an .avi file
enabled = false; path to folder or .avi file. if folder, gamename.avi is used.
path = PinUP[pinup]
; if enabled, send frames to PinUP.
enabled =true[acd_170hc]
virtualdmd style = defaultYou need to login in order to like this post: click here
February 19, 2020 at 4:04 pm #164038Post picture
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February 19, 2020 at 5:25 pm #164055You need to login in order to like this post: click here
February 19, 2020 at 6:15 pm #164058Use PinUpPackEditor to turn off topper
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February 20, 2020 at 8:32 pm #164179That worked – thank you sir!!
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