Jurassic park Puppack

Viewing 20 posts - 21 through 40 (of 56 total)
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    Posts
  • #163289
    Zedixair
    Participant
      @zedixair
      Member

      Hi,

      This puppack doesn’t work for me (more than 25 others work), but I think it’s because I use Freezy’s DMD v 1.7.2, so according to what @outhere wrote, I’ll update to 1.7.3 and give it a try.

      But I also have a (probably stupid) question:

      as this puppack uses the same rom (jupk_513) than the other Jurassic Park Puppack made by Djones, is it possible to have them both working on my pincab without creating conflicts in my setup ?

      I’ve tried to use another rom for this one (jupk_501), changed Cgamename in the script, and renamed the puppack, but it didn’t work. Is it also because I haven’t got a proper version of freezy’s DMD ? Will it work with 1.7.3, or am I totally in a wrong method, and should do something else to have these 2 puppacks working ?

      Thank you for your help !

      #163290
      kust
      Participant
        @kust

        Pb resolved for me :

        solution:

        if you only have the doors & car animation & not other media run, look at your dmdDdevice.ini in the vPinMame folder, edit it and add this lines or correct them with good value:

        [pinup]
        ; if enabled, send frames to PinUP.
        enabled = true

         

        #163293
        Peter222
        Participant
          @swietlikowa
          Member

          Together with the colored DMD it looks impressive!

          #163363
          W25ARE
          Participant
            @w25are

            Really nice pup pack, thanks for all the hard work. Also thanks for adding an alt sound option the game now sounds great!

            #163460
            knightrider
            Participant
              @knightrdrx
              Member

              how is the sound and music intended to be set up? it clashes with both the original rom music or the altsound 1 pack.

               

              #163462
              Flipper_Freak
              Participant
                @awalsh053

                Use the alt sound provided and replace the one you currently have

                #163464
                knightrider
                Participant
                  @knightrdrx
                  Member

                  move the music folders out of the pup directory and place them in the altsound directory replacing only the existing similar files from the altsound pack?

                  #163481
                  trochjochel
                  Participant
                    @trochjochel

                    move the music folders out of the pup directory and place them in the altsound directory replacing only the existing similar files from the altsound pack?

                    use altsound 1 method for this table, delete your existing altsoundfile(if it exist), copy the altsoundfolder from the download in Vpinmame/altsound thats it

                    #163483
                    insert58815
                    Participant
                      @insert58815

                      Is my DmdDevice.ini setting this right?

                      [global]
                      ; how to downscale SEGA 192×64 pixel games to smaller displays: fit, fill or stretch
                      resize = fit
                      ; flips the image horizontally
                      fliphorizontally = false
                      ; flips the image vertically
                      flipvertically = false
                      ; enable or disable frame-by-frame colorization (inactive in VPX bundle)
                      colorize = true

                      ; a DMD that renders with nice dots on a computer monitor
                      [virtualdmd]
                      enabled = true
                      ; virtual dmd stays on top of all other windows
                      stayontop = false
                      ; hide the resize grip
                      hidegrip = false
                      ; ignore the aspect ratio of the rendered dots when resizing
                      ignorear = false
                      ; use VPM’s registry values when positioning the virtual dmd
                      useregistry = false
                      ; x-axis of the window position
                      left = 5763
                      ; y-axis of the window position
                      top = 0
                      ; width of the dmd in monitor pixels
                      width = 1280
                      ; height of the dmd in monitor pixels
                      height = 1024
                      ; scale the dot size (set to 0.8 for same size as pre-1.6.0)
                      dotsize = 1.0

                      [pindmd1]
                      ; if false, doesn’t bother looking for a pinDMD1
                      enabled = true

                      [pindmd2]
                      ; if false, doesn’t bother looking for a pinDMD2
                      enabled = true

                      [pindmd3]
                      ; if false, doesn’t bother looking for a pinDMD3
                      enabled = true
                      ; COM port, e.g. COM3
                      port =

                      [pin2dmd]
                      ; if false, doesn’t bother looking for a PIN2DMD
                      enabled = true
                      ; how long to wait in milliseconds after sending a palette
                      delay = 25

                      [browserstream]
                      ; if enabled, stream to your browser in your LAN
                      enabled = false
                      port = 9090

                      [vpdbstream]
                      ; if enabled, stream DMD to https://test.vpdb.io/live
                      enabled = false
                      endpoint = https://api-test.vpdb.io/

                      ; if enabled, writes frames to an .avi file
                      enabled = false
                      ; path to folder or .avi file. if folder, gamename.avi is used.
                      path =

                      [pinup]
                      ; if enabled, send frames to PinUP.
                      enabled = true

                      [alphanumeric]
                      enabled = true
                      style = default

                      style.default.skewangle = 12
                      style.default.backgroundcolor = ff000000
                      style.default.foreground.enabled = true
                      style.default.foreground.color = fffbe6cb
                      style.default.foreground.blur.enabled = true
                      style.default.foreground.blur.x = 2
                      style.default.foreground.blur.y = 2
                      style.default.foreground.dilate.enabled = false

                      style.default.innerglow.enabled = true
                      style.default.innerglow.color = a0dd6a03
                      style.default.innerglow.blur.enabled = true
                      style.default.innerglow.blur.x = 15
                      style.default.innerglow.blur.y = 13
                      style.default.innerglow.dilate.enabled = true
                      style.default.innerglow.dilate.x = 15
                      style.default.innerglow.dilate.y = 10

                      style.default.outerglow.enabled = true
                      style.default.outerglow.color = 40b65829
                      style.default.outerglow.blur.enabled = true
                      style.default.outerglow.blur.x = 50
                      style.default.outerglow.blur.y = 50
                      style.default.outerglow.dilate.enabled = true
                      style.default.outerglow.dilate.x = 90
                      style.default.outerglow.dilate.y = 40

                      style.default.background.enabled = true
                      style.default.background.color = 20ffffff
                      style.default.background.blur.enabled = true
                      style.default.background.blur.x = 7
                      style.default.background.blur.y = 7
                      style.default.background.dilate.enabled = false

                      #163486
                      Thalamus
                      Moderator
                        @thalamus
                        ContributorMemberModerator

                        Not directly wrong, though, I doubt that you have all those “real dmd” in your cab. Why are you asking by the way ?

                        #163488
                        insert58815
                        Participant
                          @insert58815

                          Mine is not real dmd

                          #163504
                          knightrider
                          Participant
                            @knightrdrx
                            Member

                            i didn’t see that folder..i shouldn’t do these things after midnight!

                            #163505
                            insert58815
                            Participant
                              @insert58815

                              圖像出來了,但是左右撥叉的聲音很低。有什麼調整嗎?

                              #163728
                              mikemr2
                              Participant
                                @mikemr2

                                I have a real DMD, but a virtual DMD is showing up behind my table.  This is the only table I seem to be having this issue with – I would really appreciate some help.

                                #163788
                                Thalamus
                                Moderator
                                  @thalamus
                                  ContributorMemberModerator

                                  Press F1 and make sure that the Pinmame dmd isn’t active – and of course, turn off virtual in dmddevice.ini – [virtualdmd] -> enabled = false

                                  #164037
                                  mikemr2
                                  Participant
                                    @mikemr2

                                    Thanks – yes, those are the first things I checked before asking.  Here is what my dmddevice.ini looks like:

                                    [global]

                                    ; how to downscale SEGA 192×64 pixel games to smaller displays: fit, fill or stretch
                                    resize = fit

                                    ; flips the image horizontally
                                    fliphorizontally = false

                                    ; flips the image vertically
                                    flipvertically = false

                                    ; enable or disable frame-by-frame colorization (inactive in VPX bundle)
                                    colorize = true

                                    ; a DMD that renders with nice dots on a computer monitor
                                    [virtualdmd]
                                    enabled = false

                                    ; virtual dmd stays on top of all other windows
                                    stayontop = true

                                    ; hide the resize grip
                                    hidegrip = true

                                    ; ignore the aspect ratio of the rendered dots when resizing
                                    ignorear = true

                                    ; use VPM’s registry values when positioning the virtual dmd
                                    useregistry = false

                                    ; x-axis of the window position
                                    left = 6467

                                    ; y-axis of the window position
                                    top = 57

                                    ; width of the dmd in monitor pixels
                                    width = 1154

                                    ; height of the dmd in monitor pixels
                                    height = 555

                                    [pindmd1]

                                    ; if false, doesn’t bother looking for a pinDMD1
                                    enabled = false

                                    [pindmd2]

                                    ; if false, doesn’t bother looking for a pinDMD2
                                    enabled = false

                                    [pindmd3]

                                    ; if false, doesn’t bother looking for a pinDMD3
                                    enabled = true

                                    ; COM port, e.g. COM3
                                    port = COM3

                                    [pin2dmd]

                                    ; if false, doesn’t bother looking for a PIN2DMD
                                    enabled = false

                                    [browserstream]

                                    ; if enabled, stream to your browser in your LAN
                                    enabled = false
                                    port = 9090

                                    [vpdbstream]

                                    ; if enabled, stream DMD to https://test.vpdb.io/live
                                    enabled = false
                                    endpoint = https://api-test.vpdb.io/

                                    ; if enabled, writes frames to an .avi file
                                    enabled = false

                                    ; path to folder or .avi file. if folder, gamename.avi is used.
                                    path = PinUP

                                    [pinup]

                                    ; if enabled, send frames to PinUP.
                                    enabled =true

                                    [acd_170hc]
                                    virtualdmd style = default

                                    #164038
                                    outhere
                                    Moderator
                                      @outhere
                                      MemberContributorvipModerator

                                      Post picture

                                      #164055
                                      mikemr2
                                      Participant
                                        @mikemr2

                                        0A9F1B85-17BD-4AC2-9A72-1B3F87E4357F

                                        #164058
                                        outhere
                                        Moderator
                                          @outhere
                                          MemberContributorvipModerator

                                          Use PinUpPackEditor to turn off topper

                                          #164179
                                          mikemr2
                                          Participant
                                            @mikemr2

                                            That worked – thank you sir!!

                                          Viewing 20 posts - 21 through 40 (of 56 total)

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