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  • #87919 Report
    batch
    Participant
    @batch
    Member

    Tom, I found the answer on another site (it’s from chucky87 – minuzzu and arngrim told him)

    For all those who get the message “error Line 1” with UltraDMD 1.4
    Open the file KISSDMDV2.vbs with “blocnote”
    Find the two “DisplayScoreboard00” and remove “00” (you should read “DisplayScoreboard”)
    File and close

    Hope it will help you

     

    1 user thanked author for this post.
    #87920 Report
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    Batch – you didn’t need to go to another site for that info … You’ve already told us in this thread.

    https://vpinball.com/forums/topic/kiss-stern-2105tribute/page/7/#post-52890

     

    1 user thanked author for this post.
    #87924 Report
    Daryl
    Participant
    @allknowing2012
    Member

    Tom, I found the answer on another site (it’s from chucky87 – minuzzu and arngrim told him)

    For all those who get the message “error Line 1” with UltraDMD 1.4

    Open the file KISSDMDV2.vbs with “blocnote”

    Find the two “DisplayScoreboard00” and remove “00” (you should read “DisplayScoreboard”)

    File and close

    Hope it will help you

    It was recreated by reviewing videos and wikis – not having the roms means the dmd is screen grabs and the scoring is pretty much best guesses and made up. The scripting I did was to try and replicated the modes and mysteries as best as I could..

    1 user thanked author for this post.
    #87925 Report
    randr
    Keymaster
    @randr
    ModeratorMember

    And you did a amazing job at it!

    very cool build :good:

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #88019 Report
    xyntec
    Participant
    @xyntec

    Great work! Only thing that sucks is Demon head spitting the bal STDM, this happens also on the real pin, but I think at least it has a ball save?

    #88024 Report
    Daryl
    Participant
    @allknowing2012
    Member

    Well you can always nudge :-) The shooter does have a random aspect to it so it can perhaps go STDM sometimes – not certain if I put a ball save in that operation — doubt it. I believe that was a feature added to  the real table after the initial code release.

    Now if we can get some of the newer Stern tables with some nice pf/plastics images – love to code up another Stern..

    2 users thanked author for this post.
    #88032 Report
    xyntec
    Participant
    @xyntec

    guess I was just unlucky then, it went STDM every time I shot into it for 5 games I played in a row

    #91370 Report
    rablack97
    Participant
    @rablack97

    if anyone has the line:1 null error on exit.

    comment the ultradmd function out in the kisscore.vbs file.  The error should go away

    Sub table1_Exit
    Savehs
    If B2SOn Then Controller.stop
    ‘ if UseUDMD then
    ‘ UltraDMD.clear
    ‘ UltraDMD.uninit
    ‘ end if
    End Sub

    #91401 Report
    jbg4208
    Participant
    @jbg4208
    Member

    I will give this a try. I only get this error when exiting the game in Popper. It plays and exits fine outside of popper.

    #98933 Report
    stampedem
    Participant
    @stampedem

    I consistently get an error, “Line 1 (Null)”.  Why is this an error?  It’s commented ( ‘ ) out.  It should not even be recognized.  I’ve heard one other say they have this same problem.  Anyone have any idea why?  If I launch the table directly from VPX this typically doesn’t occur, but if I launch from a front end (I use Popper), this error always occurs as I quit the game.  It’s odd too, because it’s an error upon exit, not an error that keep me from starting or playing.  Any one have an idea?  Thanks!

    #98934 Report
    stampedem
    Participant
    @stampedem

    Whoops.  Nevermind.  I read a post or two above.  Totally fixed my problem!

    #108505 Report
    sniiki
    Participant
    @sniiki

    Custom audio files on this table seem to be way too loud compared to default sounds (audio_whatever sounds are loud, fx_whatever sounds are ok). Not just a bit but like 10x too loud. Has someone reduced the volume of those custom audio files already?

    #108521 Report
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    You can use the sound manager to adjust those with if you want.

    #108589 Report
    sniiki
    Participant
    @sniiki

    You can use the sound manager to adjust those with if you want.

    Yea just lazy and thought if someone would have adjusted them already :)
    Not sure why they are so loud? Shouldn’t be VP version issue as everything is packed to table file. With 10.5 everything except those fx_ files is too loud in this table. I dropped music to 50% from table settings and fiddled with script but yes, it’s easier to adjust volume from manager.

    #109027 Report
    dieman
    Participant
    @dieman

    Please help, on my kiss-stern table I need to click on the table with my mouse to make it play. Help would be greatly appreciated.

    #109052 Report
    wrd1972
    Participant
    @wrd1972
    MembervipContributor

    So how close are they to emulating Spike? Seems like they have had quite sometime.

    Must be very secure.

    My VP Pincab /MAME Arcade Specs: MSI Micro-ATX Z390m MOBO, Core I5-9600K CPU @ 3.70GHz, 16GB NVRAM, Nvidia 1660 Super,

    40" PF Sony gaming LED TV, Dual 23" monitors in the backbox , Pinscape w. expansion board, Full DOF - Full MAME arcade support

    #109056 Report
    outhere
    Moderator
    @outhere
    MemberContributorvipModerator

    The answer is in a thread

    Please help, on my kiss-stern table I need to click on the table with my mouse to make it play. Help would be greatly appreciated.

    #109064 Report
    DGPG35
    Participant
    @dgpg35

    Sorry if this has been asked… is the BG supposed to be a static image (no effects)?

    Just making sure it’s not something wrong on my end. ;)

    Thank you

    #109068 Report
    CarnyPriest
    Participant
    @carnypriest
    Member

    So how close are they to emulating Spike? Seems like they have had quite sometime.

    Must be very secure.

    Who is they? I don’t think anyone’s working on Spike.

    #109069 Report
    outhere
    Moderator
    @outhere
    MemberContributorvipModerator

    The game doesn’t appear to be triggering anything on the back glass

     

    Sorry if this has been asked… is the BG supposed to be a static image (no effects)?

    Just making sure it’s not something wrong on my end. ;)

    Thank you

Viewing 20 posts - 181 through 200 (of 230 total)
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