- This topic has 3 replies, 2 voices, and was last updated 9 years, 5 months ago by
RustyCardores.
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June 20, 2016 at 7:41 pm #31967
This is one for the code Gurus… would it be possible to output the Knocker sound to both the audio devices available in VPX?
I have mechanicals feeding a vibration driver via audio for tactile feedback. I have music & general audio feeding a 2.1 sound system.
I feel the knocker if I send it to my vibration driver (this is good), but the sound is not as solid as the real deal (not so good).
I hear a great solid knock if I send it to my 2.1 audio (this is good), but then I don’t feel it (not so good).
I really don’t want to go the full-on DOF route, so wondering if it some sneaky code was possible to make sounds “dual output”? My best guess in “no” and I will happily live with the 2.1 output, but there is no harm in asking is there? ;)
Cheers, Rusty.
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June 20, 2016 at 7:56 pm #31969Couldn’t you add both outputs in script for trigger? I wouldn’t see why not
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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June 20, 2016 at 8:00 pm #31970Couldn’t you add both outputs in script for trigger? I wouldn’t see why not
Fair enough. Time to learn some scripting. (or in my case I like to call it ‘Copy & Pasting’ lol)
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June 21, 2016 at 5:46 am #31987hmmmmm? harder than I thought. lol
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