Could someone explain how light intensityscale works? Is a intensityscale value of 2 the same as multiplying the intensity by 2? How exactly does that work? CommandReference.txt says “sets the lights brightness/emission scale, so that one can fade in/out all affected lights with the same scaling factor”
It just scales the intensity. It’s the same effect as modifying intensity directly, but more convenient if you want to scale an array of lights that have different intensity levels.
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