This topic has 3 replies, 4 voices, and was last updated 7 years ago by HauntFreaks. Viewing 4 posts - 1 through 4 (of 4 total) Author Posts December 21, 2017 at 9:16 am #71769 nFozzyParticipant @nfozzy http://vpinball.com/?post_type=cmdm_page&p=71766 This was a request from dark, low-poly conversions of his detail objects for use in VP10. All the objects share the same texture space, but only the locknut and flathead screw use the normal maps. You need to login in order to like this post: click here 4 users thanked author for this post. xenonph, Tom, bord, Dark December 21, 2017 at 10:45 am #71775 rothbauerwModerator @rothbauerw Much needed! Thanks for posting. Current Project: Perpetual updates of VPX physics. Current Project: Perpetual updates of VPX physics. You need to login in order to like this post: click here December 21, 2017 at 10:53 am #71776 DarkModerator @dark Good man. You need to login in order to like this post: click here December 21, 2017 at 10:10 pm #71818 HauntFreaksModerator @hauntfreaks if anyone is looking for a split speed nut model for older tables….. or wants to add it to a collection , here ya go…. needs a good texture split_speed_nut Attachments:untitled.pngCapture-Copy.png split_speed_nut.zip You need to login in order to like this post: click here Author Posts Viewing 4 posts - 1 through 4 (of 4 total) Forums are currently locked.