- This topic has 3 replies, 2 voices, and was last updated 4 years ago by rgarriott.
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September 27, 2020 at 2:07 pm #202408
Hey guys, I have recently got a whole new setup: cpu, gpu, ssd, pws, ram, mobo. I am now able to run in 4K, and man what a difference. If some of you guys havent made the switch yet I highly recommend. But to my question.
Somehow in the process of getting everything back up and running, I seem to have lost the graphics on my non DMD tables. I have set the default dmd position in the regedit, b2s setup in the tables folder and dmd deviceini. I have both boxes unchecked for dmd and external dmd.
When I have a table running, when I alt+tab to see available screens i can see a blank form DMD tab.
Here is the screenres and dmd_device ini for reference.
Any help is appreciated, thanks Ryan
3840
2160
1920
1080
2
0
0
766
230
5764
0
0[global]
; how to downscale SEGA 192×64 pixel games to smaller displays: fit, fill or stretch
resize = fit
; flips the image horizontally
fliphorizontally = false
; flips the image vertically
flipvertically = false
; enable or disable frame-by-frame colorization (inactive in VPX bundle)
colorize = true; a DMD that renders with nice dots on a computer monitor
[virtualdmd]
enabled = true
; virtual dmd stays on top of all other windows
stayontop = false
; ignore the aspect ratio of the rendered dots when resizing
ignorear = true
; use VPM’s registry values when positioning the virtual dmd
useregistry = false
; x-axis of the window position
left = 5764
; y-axis of the window position
top = 4
; width of the dmd in monitor pixels
width = 766
; height of the dmd in monitor pixels
height = 230
; scale the dot size (set to 0.8 for same size as pre-1.6.0)
dotsize = 0.8[pindmd1]
; if false, doesn’t bother looking for a pinDMD1
enabled = false[pindmd2]
; if false, doesn’t bother looking for a pinDMD2
enabled = false[pindmd3]
; if false, doesn’t bother looking for a pinDMD3
enabled = false
; COM port, e.g. COM3
port =[pin2dmd]
; if false, doesn’t bother looking for a PIN2DMD
enabled = false
; how long to wait in milliseconds after sending a palette
delay = 25[pixelcade]
; if false, doesn’t bother looking for a Pixelcade
enabled = false
; COM port, e.g. COM3
port =
; color matrix to use, either “rgb” or “rbg”
matrix = rgb[networkstream]
; if enabled, stream to your DMD connected to another computer
enabled = false
url = ws://127.0.0.1/dmd[browserstream]
; if enabled, stream to your browser in your LAN
enabled = false
port = 9090[vpdbstream]
; if enabled, stream DMD to https://test.vpdb.io/live
enabled = false
endpoint = https://api-test.vpdb.io/; if enabled, writes frames to an .avi file
enabled = false
; path to folder or .avi file. if folder, gamename.avi is used.
path =[pinup]
; if enabled, send frames to PinUP.
enabled = true[alphanumeric]
enabled = false
style = defaultstyle.default.skewangle = 12
style.default.backgroundcolor = ff000000
style.default.foreground.enabled = true
style.default.foreground.color = fffbe6cb
style.default.foreground.blur.enabled = true
style.default.foreground.blur.x = 2
style.default.foreground.blur.y = 2
style.default.foreground.dilate.enabled = falsestyle.default.innerglow.enabled = true
style.default.innerglow.color = a0dd6a03
style.default.innerglow.blur.enabled = true
style.default.innerglow.blur.x = 15
style.default.innerglow.blur.y = 13
style.default.innerglow.dilate.enabled = true
style.default.innerglow.dilate.x = 15
style.default.innerglow.dilate.y = 10style.default.outerglow.enabled = true
style.default.outerglow.color = 40b65829
style.default.outerglow.blur.enabled = true
style.default.outerglow.blur.x = 50
style.default.outerglow.blur.y = 50
style.default.outerglow.dilate.enabled = true
style.default.outerglow.dilate.x = 90
style.default.outerglow.dilate.y = 40style.default.background.enabled = true
style.default.background.color = 20ffffff
style.default.background.blur.enabled = true
style.default.background.blur.x = 7
style.default.background.blur.y = 7
style.default.background.dilate.enabled = falseYou need to login in order to like this post: click here
September 27, 2020 at 3:01 pm #202415Set 5764 to 0 and it should show up on the play field, Then work from there
3 screen setup with Dot matrix locator file — https://vpinball.com/forums/topic/3-screen-set-up-and-more/You need to login in order to like this post: click here
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September 27, 2020 at 4:33 pm #202425Ill give that a try shorty, but as I remember u put it in the same location as i did with the other locations correct?
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September 27, 2020 at 6:28 pm #202430Alright I did some work, and got it going again. I was adding my playfield and BG pixels to get my corrodent number instead of just using the BG number of 1920. Alls good, Thanks agian
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