Mary Shelley's Frankenstein Pinball WIP

Viewing 20 posts - 221 through 240 (of 259 total)
  • Author
    Posts
  • #166970
    Schreibi34
    Participant
      @schreibi34

      @Dark

      Your work is just awesome!

      Link to fullsize PNG:

      https://1drv.ms/u/s!AtQwS7kKT0THg94NQfS-lZN3I-8iFA?e=O65vwT

      Preview:

      Frank Render image - 25

      4 users thanked author for this post.
      #166972
      bord
      Moderator
        @bord

        wow

        #166973
        Thalamus
        Moderator
          @thalamus

          @schreibi34 : Hmm. Sure that your account hasn’t been hacked by flupper … ? ;-)

          1 user thanked author for this post.
          #166974
          Herweh
          Participant
            @herweh

            @Schreibi34

            Your work is just awesome, too.

            1 user thanked author for this post.
            #166976
            rothbauerw
            Moderator
              @rothbauerw

              I love how you guys take pictures of the real table and pass it of as a render :whistle:

              Current Project: Perpetual updates of VPX physics.

              Current Project: Perpetual updates of VPX physics.

              #166980
              The Loafer
              Participant
                @theloafer

                @Dark

                Your work is just awesome!

                Link to fullsize PNG:

                https://1drv.ms/u/s!AtQwS7kKT0THg94NQfS-lZN3I-8iFA?e=O65vwT

                Preview:

                Frank Render image - 25

                The light sourcing here is particularly striking, it’s def an amazing pic and can really push “is it real or VPX” to the limit.  Seriously wow!

                1 user thanked author for this post.
                #166982
                Mark70
                Participant
                  @mark70

                  That looks “f*bieeep*g”  great!

                  1 user thanked author for this post.
                  #166989
                  Dark
                  Moderator
                    @dark

                    Looks good but we need to either photoshop the holes in the bottom of his jacket on the texture up a bit or move the screws down a bit.  :P

                    3dcreation

                    3dcreation

                    #166991
                    Schreibi34
                    Participant
                      @schreibi34

                      Will do!

                      1 user thanked author for this post.
                      #166994
                      naeromagus
                      Participant
                        @naeromagus

                        Wow. So life like.

                        1 user thanked author for this post.
                        #167023
                        TNT2
                        Participant
                          @tnt2

                          Woah. Intense.

                          1 user thanked author for this post.
                          #167081
                          sheltemke
                          Participant
                            @sheltemke

                            Just smiling. This will be the next table which will look MUCH MORE nice than the original arcade machine.

                            Breathtaking Schreibi34!

                             

                            1 user thanked author for this post.
                            #167131
                            Naboodiver
                            Participant
                              @naboodiver

                              Wow.    A thing of beauty.   Can’t wait.

                              1 user thanked author for this post.
                              #167413
                              Schreibi34
                              Participant
                                @schreibi34

                                Alright, i’m done with tuning the GI-OFF lights! The good thing is that with only three lightsources (BG, surrounding environment and ceiling) the rendertimes will speed up by about 60-70%. Thats alot when all you have is a GTX970, a 6 year old i5 and 8 gigs of ram. Thanks to Corona i’ll have to wait a little longer for my new gaming PC!

                                The VPX table has a full set of GI-ON prims and textures and is fully playable. Inserts, Flashers and physics still need alot of tuning. @Herweh did an absolut perfect job with his script. The table is running at 143fps in DT mode on the above system. It might drop a bit when implementing GI-OFF but not by much. About 90% of all objects are combined on only 3 different prims with three 4096×4096 texture images. I will capture a video as soon as the inserts and flashers look a little more polished!

                                Herwehs newest gem is Frank turning his head towards a solenoid that is fired! My absolut favourite! Fits perfect to that “numb” Frankenstein monster thing. All selectable via the script.

                                If anybody knows for sure how Franks authentic head movement of a brand new stock table looks like, please let us know! Most tables in gameplay videos have a poorly maintained Frank. That goes from the head not moving at all to Frank only turning his head to the right side. It looks like that a random head turn is “authentic”, but we’re not sure!

                                Link to full size PNG:

                                https://1drv.ms/u/s!AtQwS7kKT0THg94TxMgm85kTe9qFNQ?e=qvR2Ia

                                Preview:

                                Frank Render image - 26bl

                                 

                                #167421
                                Dark
                                Moderator
                                  @dark

                                  I remember looking at a lot of videos back in the day for the vp9 version, I thought the head tracked ball movement through switch triggers however I’m pretty sure it’s random.  The head rotates more to (his) right and to a lesser degree to (his) left.

                                  3dcreation

                                  3dcreation

                                  1 user thanked author for this post.
                                  #167451
                                  TNT2
                                  Participant
                                    @tnt2

                                    Wowsers. Looks terrific. :good:

                                    1 user thanked author for this post.
                                    #167481
                                    Schreibi34
                                    Participant
                                      @schreibi34

                                      I remember looking at a lot of videos back in the day for the vp9 version, I thought the head tracked ball movement through switch triggers however I’m pretty sure it’s random. The head rotates more to (his) right and to a lesser degree to (his) left.

                                      That’s exactly what we saw! I was just hoping that somebody here owned or played a propper maintained table!

                                      #167808
                                      Ashlong
                                      Participant
                                        @ashlong

                                        This pin was recreated by Farsight a while back — would the authentic head movements be in there? I’m not sure how accurate their recreations are.

                                        #167829
                                        Scotty VH
                                        Moderator
                                          @scottt

                                          My friend has the real table, so I should have access if there are specific questions about how the head moves.

                                          #167863
                                          Dark
                                          Moderator
                                            @dark

                                            My friend has the real table, so I should have access if there are specific questions about how the head moves.

                                            1.  Does he actually track any switch movement?
                                            2. Or is his head movements entirely random?
                                            3. Is there a specific sequence?  If you timed it and documented each head turn….is it a pattern?  Or is it random?  There seem to be some patterns at least.

                                            Can you help clarify any of this please?

                                             

                                            I’m not sure how correct the VP9 version was or how Unclewilly had coded it at the time but I can say at the very least ‘it looked’ to emulate what we were seeing videos.

                                            3dcreation

                                            3dcreation

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