April 19, 2020 at 12:14 pm #174194
Thanks for the info Scotty! The “right” flipper is the upper right flipper? Did i get this right?
You need to login in order to like this post: click hereApril 19, 2020 at 12:21 pm #174195April 21, 2020 at 2:27 pm #174529forteParticipant@forte
amazing talent my friends, thank you for allowing us to play this masterpiece. outstanding job!!
You need to login in order to like this post: click hereApril 25, 2020 at 5:14 am #175282
Version 1.1 is up!
– Sarcopharc now spits the ball onto the right upper flipper like Scotty VH discribed. Thanks Scotty! We made it work only about 50% of the time otherwise this could be used as an “exploit” for the Sarcopharc.
– Kickback adjusted
– GI-OFF is now properly displayed in the 1st second after table load (I think this shows the endless patience of Herweh when working with me!!)
– Complete physics overhaul including the ramp shot. It’s still difficult and you still need a clean shot! Entry is now 12% wider and more flat where it touches the PF. I was even able to reduce the flipper strength to 2900 which makes the table a little less “videogame’ish”
– I went back to my old materials which are using the elasticity fall off more. I’m really happy with the outcome!
– Reduced the amount of BG reflection on the transparent plastic above the bumpers.
You need to login in order to like this post: click hereApril 25, 2020 at 6:06 am #175285PinboltParticipant@pinbolt
Thanks for the update.
You need to login in order to like this post: click hereApril 25, 2020 at 6:28 am #175288ThalamusModerator@thalamus
Thanks for the update guys. I had no complains about the previous version, but, if you say that it is an improvement I guess I’ve got to take your word for it. Anyway, highly appreciated the work you’ve done to make this such a fun table to play. One of my favorites now.
You need to login in order to like this post: click hereApril 25, 2020 at 7:26 am #175293Mark70Participant@mark70April 25, 2020 at 10:32 am #175310947erParticipant@947er
Thanks for the update guys. I love this machine and test it this evening.
You need to login in order to like this post: click hereApril 25, 2020 at 2:16 pm #175332Ben Logan2Participant@benlogan2
Can’t wait to try it tonight, Schreibi. Thanks for an update to an already awesome release!
You need to login in order to like this post: click hereApril 25, 2020 at 2:52 pm #175333TNT2Participant@tnt2
Many thanks for the update.
You need to login in order to like this post: click hereApril 26, 2020 at 12:53 am #175422zimbakinParticipant@zimbakin
Beautiful work guys. This is up there with some of the best VPX creations to date. Those HiRes textures really paid off. Thanks.
You need to login in order to like this post: click hereApril 26, 2020 at 12:59 am #175423kds70Participant@kds70
Thanks for the update … installing right now and back on cab.
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, leaf switches / buttons, nudging, tilt, plunger, 10 big siems contactors / knocker, PC: Intel i5 firstname.lastname@example.orgGhz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
You need to login in order to like this post: click hereApril 26, 2020 at 2:31 am #175426Ben Logan2Participant@benlogan2April 26, 2020 at 5:33 am #175434QueniartParticipant@queniart62April 26, 2020 at 7:05 am #175451
It was just reduced!
You need to login in order to like this post: click hereMay 2, 2020 at 6:33 pm #177200JRParticipant@jfr1
The 1931 Karloff Frankenstein is on Svengoolie tonight fyi. I’m a big fan of this version and of Sven’s show. Also a big fan of the book – – which is nothing like this or any of the movies! But an interesting exploration into the writing style of that time.
You need to login in order to like this post: click hereMay 3, 2020 at 5:32 am #177262blackvulcan3Participant@blackvulcan3
Thanks for the cool table.
Keep in mind i’m a bit of a newbie, but for those newbs like me that are running a similar setup that cannot get the oversized virtual dmd to work, here’s what I did.
I’m running a 3-screen setup, with DMD and topper on one monitor. Similar to what I think TerryRed has on his table videos, which has the backglass with a 3rd monitor below that has topper with dmd below.
My dmd locations are pulling from the global coordinates assigned in DmdDevice.ini, rather than the windows registries for each rom. For this one I chose to move the DMD to the topper screen, which is taller on my system. I did so by adding the following to the DmdDevice.ini (obviously adjust for your systems coordinates). This works for baywatch as well if you make another entry the same.
pindmd2 enabled = false
virtualdmd enabled = true
virtualdmd left = 5760
virtualdmd top = 50
virtualdmd width = 1280
There’s probably some brilliant other way to do this, so punch me later.
This is exactly the issue I had today with both this table and Baywatch. I would resize manually, yet my global settings would override the adjustments. I want to still have it on the third screen so knowing that I can modify the DmdDevice.ini file to suit is just awesome and not something I had even given thought to. Really appreciate the advice and can get to playing these fun tables. Thanks again for the advice and the authors for this cool table.
You need to login in order to like this post: click hereMay 29, 2020 at 5:16 am #183278MatteoParticipant@matteo
You need to login in order to like this post: click hereJuly 18, 2020 at 1:26 pm #191690NateParticipant@nkachelmeyer
Hello. Great table! I downloaded version 1.1 and the ball is really dark for some reason. Not sure what is going on. Any help would be appreciated.
3 screen mini-cab 23", 19", 10" - Win10(64bit) i7 2600 3.4ghz, 8GB Ram, GTX 1060 6GB
force exclusive fullscreen mode in 1080p
You need to login in order to like this post: click hereJuly 18, 2020 at 3:00 pm #191705
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