- This topic has 183 replies, 33 voices, and was last updated 7 years, 12 months ago by
xantari.
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March 9, 2016 at 11:27 pm #13873
I Agree with Patrick on the “Scoop” or whatever you call the hole below the red light. When that ejects it tends to fire the ball right between the flippers. Count and Frank worked perfectly as well.
Great work, much appreciated
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March 10, 2016 at 7:28 am #13889Try changing line 135 of script to:
bsVUK.InitKick sw36b,75,38see if fixes center drain from kicker issue :)
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March 10, 2016 at 8:03 am #13897Thank you randr. I love your Monsterbash Table. I played in the desktop view.
Make the the left red point from Wall12 a lttle bigger and the space between the wall and the table is dissapears.You need to login in order to like this post: click here
March 10, 2016 at 8:05 am #13899using new script line works perfect.
last version screenshot
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March 10, 2016 at 8:47 am #13902Nice! That scoop area does look nice now
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March 11, 2016 at 7:04 am #13926To fix the Frank multiball issue, select sw68 and change the shape to trigger star, the same goes for sw73. Then move RRail1 trigger so it doesn’t overlap with sw73 and change the shape. I guess the triggers are too litlle and the hit event isn’t registered. I also tested Drac and there are no issues. Here’s a video
I suggest you to change all the little triggers to trigger star or to increase the size
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March 11, 2016 at 8:42 am #13929Thank you! Will try those changes tonight
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March 11, 2016 at 8:59 am #13931That sounds good with the Triggers, thanks ninuzzu, thanks i.a. randr …
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March 11, 2016 at 2:45 pm #13944upped wip60 lots of small details and added the trigger changes slow at work so could not test anything
changed a lot too so maybe bad deal! LOL deleted a bunch of crap so smaller size now all good in theory
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March 11, 2016 at 6:09 pm #13950This table is progressing very nicely. Great job randr. The images on the table look fantastic.
Any reason why I get two DMD menus on the table? The green one you have been working on and then the smaller DMD in standard color. I am playing on desktop.
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March 11, 2016 at 7:07 pm #13958yeah you can drag the other out of the way in editor backdrop
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March 11, 2016 at 7:26 pm #13963Wow… I haven’t been following the latest WIP releases and just tried v60. Amazing! Great work and a lot of fun!
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March 11, 2016 at 7:27 pm #13965here is new screenshot of wip
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March 12, 2016 at 5:01 am #13974March 12, 2016 at 10:36 am #13983wolf plastic fixed and now primitive
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March 12, 2016 at 12:19 pm #13993March 12, 2016 at 2:25 pm #13998Tom that looks great! Can you add that to my wip 62b?
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March 12, 2016 at 4:34 pm #14006All I can say is WOW! I am playing this sideways on a 55″ TV right now, and just can’t get over the detail in this build. Many Thanks to all involved in this project
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March 13, 2016 at 5:21 am #14052Wow, really great progress on this beauty. And that on my birthday (12th)!
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March 13, 2016 at 7:47 am #14056Thats look8n good boss
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