- This topic has 19 replies, 14 voices, and was last updated 3 years, 6 months ago by Albertodelsur.
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February 20, 2021 at 7:51 pm #225264
https://vpinball.com/?post_type=cmdm_page&p=225261
I give you this rare table that refuses to disappear
It is the little known Recel System IIIĀ whose roms are not emulated yet, but thanks to the efforts of people like Akiles and Pedator who collaborated with the art of the table and collecting information on this system and tables, we can enjoy Mr DoomI also thank arngrim for the DOF support and all those who always have kind words and provide suggestions or find errors and take the time to report them
Gracias Totales!!!!!
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Total of 50 users thanked author for this post. Here are last 20 listed.
February 20, 2021 at 8:38 pm #225269Wild layout. Thanks.
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February 20, 2021 at 9:24 pm #225275Wild layout. Thanks.
Thanks
I forgot to thank Rothbauerw, I apply his physics for the drop targets, your contributions are in that part.
gives a very different dynamic- This reply was modified 3 years, 6 months ago by nestorgian.
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February 20, 2021 at 9:56 pm #225277Muchas gracias NĆ©stor, y muchas gracias a todos los que habĆ©is colaborado en la creaciĆ³n de esta mesa. Deseando jugarla.
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February 20, 2021 at 10:11 pm #225278Cool Table, here’s a quick wheel
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2 users thanked author for this post.
February 20, 2021 at 11:02 pm #225287What a gem, lovely table and plays superbly, thanks for this
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February 20, 2021 at 11:23 pm #225290What a gem, lovely table and plays superbly, thanks for this
I’m glad you like it and thank you for showing the tables on your channel
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February 21, 2021 at 12:30 am #225294This is very well done, thank you!
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February 21, 2021 at 5:13 am #225328Very interesting table, great quality. Thanks!
I’m just wondering… the two closed balls are constantly rotating, that’s probably not how it should be?
- This reply was modified 3 years, 6 months ago by Peter222.
- This reply was modified 3 years, 6 months ago by Peter222.
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February 21, 2021 at 9:01 am #225343February 21, 2021 at 9:05 am #225344February 21, 2021 at 9:21 am #225348Where can I find the B2s
In the next item of the download section
Found the b2s on vpmforumsā¦ā¦ā¦.thank you
Why did you use old b2s from another forum when the author added new b2s along with the table? Check the “Download” section
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February 21, 2021 at 9:28 am #225350Gracias for this rare beauty! I absolutely love the artwork of this table!
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February 21, 2021 at 10:23 am #225371New wheel images – redrawn from flyer and color matched to flyer and B2S.
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February 21, 2021 at 3:23 pm #225414Very nice table. Thanks for sharing.
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February 23, 2021 at 12:21 am #225620Nice job on the Game, I also enjoy these older style ones
The right Slingshot has very little movement
For the DOFĀ could you use A different call out for drop target down (Hit)
Use 111 on one side and 117 for the other side then there is no need to Change the DOF on the websiteYou need to login in order to like this post: click here
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February 24, 2021 at 12:04 pm #225949Just tried this one and a big
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March 2, 2021 at 5:46 pm #227121Nice job on the Game, I also enjoy these older style ones
The right Slingshot has very little movement
For the DOF could you use A different call out for drop target down (Hit)
Use 111 on one side and 117 for the other side then there is no need to Change the DOF on the website
Helo outhere
I am correcting the table to get Mr Evil and update it, with the observations made here and in vpforums
reviewing DOF I do not understand your suggestion since I controlled it and with the calls 107 and 108 10 Bumper Middle Left and 10 Bumper Middle Right act, the same as, 8 Bumper left and right
works for me
that I’m missingIf you can explain me, I try to improve with dof and that everyone works correctly
If someone else has problems, this is in time before I get the 1 player version (Mr Evil, the rules vary a bit)- This reply was modified 3 years, 6 months ago by nestorgian.
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March 2, 2021 at 8:33 pm #227162Do not change these
Sub DTLdrop(enabled)
if enabled then
PlaySoundAt SoundFXDOF(“DTReset”,107,DOFPulse,DOFContactors), psw28
gi35.State=1
gi40.state=0
DTRaise 28
DTStatus(0)=0
DTRaise 29
DTStatus(1)=0
DTRaise 30
DTStatus(2)=0
end if
End SubSub DTRdrop(enabled)
if enabled then
PlaySoundAt SoundFXDOF(“DTReset”,108,DOFPulse,DOFContactors), psw31
gi12.State=0
gi41.state=1
DTRaise 31
DTStatus(3)=0
DTRaise 32
DTStatus(4)=0
DTRaise 33
DTStatus(5)=0
end if
End SubHave these Be 111
Sub Sw28_Hit
If Tilted Then Exit Sub
AddScore 5000DTStatus(0)=1
AddBonus 1
UpdateBonusLights
DTLightsL
CheckLBankTargets
PlaySoundAtVol SoundFXDOF(“targethit”,107,DOFPulse,DOFContactors), Activeball, Vol(Activeball)*22.5
DTHit 28
vpmtimer.addtimer 200, “psw28.TransZ = -50 ‘”End Sub
Sub Sw29_Hit
If Tilted Then Exit Sub
AddScore 5000DTStatus(1)=1
AddBonus 1
UpdateBonusLights
DTLightsL
CheckLBankTargets
PlaySoundAtVol SoundFXDOF(“targethit”,107,DOFPulse,DOFContactors), Activeball, Vol(Activeball)*22.5
DTHit 29
vpmtimer.addtimer 200, “psw29.TransZ = -50 ‘”
End SubSub Sw30_Hit
If Tilted Then Exit Sub
AddScore 5000DTStatus(2)=1
AddBonus 1
UpdateBonusLights
DTLightsL
CheckLBankTargets
PlaySoundAtVol SoundFXDOF(“targethit”,107,DOFPulse,DOFContactors), Activeball, Vol(Activeball)*22.5
DTHit 30
vpmtimer.addtimer 200, “psw30.TransZ = -50 ‘”
End SubHave these Be 117
Sub Sw31_Hit
If Tilted Then Exit Sub
AddScore 5000DTStatus(3)=1
AddBonus 1
UpdateBonusLights
DTLightsR
CheckRBankTargets
PlaySoundAtVol SoundFXDOF(“targethit”,108,DOFPulse,DOFContactors), Activeball, Vol(Activeball)*22.5
DTHit 31
vpmtimer.addtimer 200, “psw31.TransZ = -50 ‘”
End SubSub Sw32_Hit
If Tilted Then Exit Sub
AddScore 5000DTStatus(4)=1
AddBonus 1
UpdateBonusLights
DTLightsR
CheckRBankTargets
PlaySoundAtVol SoundFXDOF(“targethit”,108,DOFPulse,DOFContactors), Activeball, Vol(Activeball)*22.5
DTHit 32
vpmtimer.addtimer 200, “psw32.TransZ = -50 ‘”
End SubSub Sw33_Hit
If Tilted Then Exit Sub
AddScore 5000DTStatus(5)=1
AddBonus 1
UpdateBonusLights
DTLightsR
CheckRBankTargets
PlaySoundAtVol SoundFXDOF(“targethit”,108,DOFPulse,DOFContactors), Activeball, Vol(Activeball)*22.5
DTHit 33
vpmtimer.addtimer 200, “psw33.TransZ = -50 ‘”
End SubYou need to login in order to like this post: click here
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March 3, 2021 at 6:55 am #227221MuchĆsimas gracias, Nestor!
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