Munsters 2020 (Stern/Tribute)

Viewing 20 posts - 21 through 40 (of 277 total)
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  • #176476
    Sven34
    Participant
      @sven34

      I won’t download this table for sure, I don’t like it if you have to rewrite something in the script, and I don’t like it if you have to download something that makes the pinball machine just playable, but everyone else have fun

      #176477
      The Loafer
      Participant
        @theloafer

        sven34:  I’m really happy you shared that with us. It is very constructive and adds to the topic at hand and eventually should lead the OP in having a much better, well rounded table.

         

        Seriously what was the point of your post??  I don’t have a problem at all if you don’t like scripted table, that’s totally ok.  But just don’t download it, that does the job nicely without telling the author “hey, I don’t even want to try your table” LOL

        1 user thanked author for this post.
        #176486
        yinyan
        Participant
          @yinyan

          love it – great table – very fast – cant wait for future updates

          #176487
          andrej
          Participant
            @andros

            table runs great but i have a problem when i press left or right butons he sad im gona charge that meter in gameplay how can i shut dawn that voice?

             

            #176489
            Daryl
            Participant
              @allknowing2012

              The Zap’s are scored via the magna save flipper buttons — if you have them mapped over to your normal flippers you have a setup issue with your key/button assignments.

               

              (You get the warning if you do not see the flashing blue strobe telling you to score a zap. If you score a zap, it will light a blue zap jackpot after any mode is completed where you scored a jackpot. If that makes sense :-) )

              #176498
              NailBuster
              Moderator
                @nailbuster

                for people with PUP display/position questions:  you should not modify anything in table script for PUP position. Make sure you are download the latest puppack (media files) .

                https://vpinball.com/VPBdownloads/munsters-2020-sterntribute-media-pack-only/

                This table default pup layout is for 3 screen users that have a FULLDMD (16:9) type lcd display…. should work out-of-box.

                if you do NOT have the above layout(you have a realdmd or 4:1 lcd dmd),  you need to grab the 3 pup files in the 2screen.zip file within root of updated puppack.  and replace the 3 files in the root of the pupack.    that’s all.

                *if you do have a FULLDMD lcd and the dmd is not filling up your screen then you need to setup configdisplays.bat (pup settings) so that your music pupdisplay is taking up the entire FULLDMD area. (most packs will use your music screen location for FULLDMD option).

                 

                 

                 

                1 user thanked author for this post.
                #176501
                The Loafer
                Participant
                  @theloafer

                  @Nailbuster:  Yep, this worked perfectly for me when I tried it about an hour ago.  The installation tab on this table states “Be sure and get the latest media pack that goes with *this* table.”… meaning people need to download the latest pup pack which will work with this version of the table.   Once I downloaded and simply unzipped the 3 files found in the 2screen.zip over the existing 3 files (as explained in the readme that comes with the table), my 2 screen set up worked flawlessly.

                  #176505
                  L0stS0ul
                  Participant
                    @l0sts0ul

                    There is an up post in the center of the orbit behind Herman. There are two skill shots from the plunger and both rely on the up post being up. The right lane into the pops and the left ramp are lit for skill shots. If you hold down the left flipper this lights the right ramp for the super skill shot and the up post is not raised on plunge. The up post is also used at various times during the game and multiballs. I honestly don’t know the rules around when it is up and down with those but could test it on my machine

                    I do have the up post – acording to the rules the only time it is up is during a right orbit shot during super pops.

                    The rules you are reading don’t have the full information on the up post. The up post is used for a lot more than that as I described for the skill shots and also during munster madness it will come up but I would need to test it to tell you exactly what is causing it. I think eddie has something to do with it.

                    As far as rules on startup go on default settings:

                    1. Grandpa has the left outer and right outer standups lit. You must hit the two inner standups and then once they are lit all will flash. Hit any flashing standup to qualify grandpas lab at the scoop to start
                    2. Spot has the S and P lit and requires a shot to each ramp to start.
                    3. Herman hurry up is qualified and requires one shot to herman to start the hurry up. If you fail to hit the magnet or drain Herman resets and requires you to re-qualify by three shots to the magnet before you can get to the magnet again.
                    4. Once you get the ball trapped by the magnet for the hurry up you get a second hurry up. A ball is fed to the playfield. If you manage to hit the ball trapped by the magnet you get a third ball added for a three ball multiball. If you fail to hit the magnet ball or drain you get a 2 ball multiball to play herman out. 5 shots to dragula lights add a ball which will give you 3-4 ball depending on your start.
                    5. Skill shots are as described. Upper right lane to the pops and left ramp are flashing. On plunge the up post comes up to stop the full loop. For super skill shot hold down left flipper to keep up post down and right ramp is the only thing lit.
                    6. Lily can be qualified and run at any time. It is the only mode that stacks with others (there’s a long standing bug I’ll mention next). Lily will also always give you a kitty shot to increase multipliers but she is the only family member that will light kitty multiple times before you get to munster madness.
                    7. There is a bug on the real machine that allows you to start spot and grandpa at the same time. Basically you qualify grandpa to start so just the scoop shot is needed. Then you start spot by shooting both ramps. Once spot is started shoot grandpa and both will be running. Since most people hate spot this is a great start to the game and pretty sure it’s not intended at all. Other than this one bug in the real machine no other mode other than lily can be run or qualified while a family member is running.
                    8.  Spot and Raven can only be qualified and run once per trip to munster madness. Grandpa and Herman can be qualified a second time but Herman will just be a hurry up. You only get the multiball once per trip to munster madness.
                    9. Always shoot kitty once you start increasing the playfield mutlipliers. Kitty shot always resets the multiplier timer even if not list so no matter what you are doing it’s always a good idea to throw a ball at kitty.

                    Munsters is all about stacking the kitty shots and super jackpots to cash in at the right time. This leads to only one real tournament/league strategy that I know of.

                    My first ball goal is basically a throw away. Qualify grandpa, start spot, start grandpa, shoot for lily to start lily. If I manage that depending if I wanna shoot loops I may just let it drain at this point depending on how much time is left on spot. Then I go for Herman, once in multiball I shoot kitty to increase playfield to 6x and play that as long as I can, then do the same with raven and if I can keep it going with the 6x through to munster madness you’ve got over 100mil. Do not cash in super jackpots until you have at least 4 stacked. With a 6x multiplier 4 supers is worth about 25-30 mil. 6-7 supers can be worth close to 50 mil. This strategy has gotten me close to 400 mil on the pro. Any other league strategy I’ve tried ends in misery.

                    #176512
                    andrej
                    Participant
                      @andros

                      can i play 5 ball where can i changed?

                       

                      #176555
                      DeathInc
                      Participant
                        @deathincclan

                        Amazing job on the Table.  All scripted.  A lot of work brother.  Thank You!!!!!

                        #176558
                        Daryl
                        Participant
                          @allknowing2012

                          Re L0stS0ul .. obviously rules change and get updated .. I will read thru your notes .. but just for an example..from the video from DeadFlip .. all 4 Grandpas are lit .. the same is seen during the Stern reveal with Deadflip as well. So what you say might be true but I just implemented what I saw and read.
                          I cant possibly rip thru all the rules that are in their code or even try to – but as I mention I will review your note and figure out what I can and cannot implement.
                          Ditto with Spot.

                          #176563
                          L0stS0ul
                          Participant
                            @l0sts0ul

                            That was early code from the reveal. This is your interpretation of the machine and of course you can interpret the rules as you see fit. I’m only offering up how the real machine plays as an owner of the machine. According to my stats I’ve played over 2000 games on mine and it’s on the latest code.

                            #176578
                            barto107
                            Participant
                              @barto107

                              where is the new pup pack please ?

                              #176580
                              The Loafer
                              Participant
                                @theloafer

                                7 posts above your own:

                                 

                                https://vpinball.com/forums/topic/munsters-2020-sterntribute/page/2/#post-176498

                                 

                                1 user thanked author for this post.
                                #176601
                                topache
                                Participant
                                  @topache

                                  Any reason why my high scores are not saving locally?

                                  My cab is offline so I cannot take advantage of the orbital scoreboard.

                                  I see the default ones in there every time I load the table and everytime I play I get a high-score however it does not save.

                                  I think I found a bug. I had the enlarging Ray mode and the Lily mode activated per the dmd as it was counting down for both and I shot the ball into the Hermann magnet and it just stuck there never received another ball had to exit the game

                                  Also is SPO suppose to be lit and the T blinking on start up of a new game?

                                   

                                   

                                   

                                   

                                   

                                  #176610
                                  Pattyg234
                                  Participant
                                    @pattyg

                                    Any idea what i can do about this when i try and exit i get an error

                                    #176613
                                    Djones
                                    Participant
                                      @djones

                                      I have 3 screen setup and the dmd is showing up on right top of playfield. 1.3 pupack works fine with 1.2 table but no love with 1.3??

                                      #176619
                                      Daryl
                                      Participant
                                        @allknowing2012

                                        Any idea what i can do about this when i try and exit i get an error

                                        Thats unusual .. save to delete that line .. it is trying to unload the directb2s controller as you exit the table.

                                        #176620
                                        Daryl
                                        Participant
                                          @allknowing2012

                                          I have 3 screen setup and the dmd is showing up on right top of playfield. 1.3 pupack works fine with 1.2 table but no love with 1.3??

                                          Unzip either 2 screen or 3 screen .zip files overwriting the 3 pup files in the mmunsters directory.

                                          #176631
                                          escarloni
                                          Participant
                                            @escarloni

                                            Hello, do you give me authorization to modify the table? Thank you

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