- This topic has 69 replies, 35 voices, and was last updated 3 years, 2 months ago by Bald Eagle.
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March 11, 2020 at 6:24 am #166960
Thanks a lot! Really awsome release. I like the options.
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March 11, 2020 at 7:12 pm #167020GTX Joe’s Physmod 5 version  (pre – VPX physics) was the first post VP9 table I played. I remember being blown away. This one has special nostalgia. Great simple but exciting ruleset, too. New VPX version looks great!
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March 11, 2020 at 10:24 pm #167038can someone point me to the latest vpinmame.dll? Also, I can’t seem to locate the version number on my current build, where can I look?
Thanks
Matt
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March 11, 2020 at 10:25 pm #167039GTX Joe’s Physmod 5 version (pre – VPX physics) was the first post VP9 table I played. I remember being blown away. This one has special nostalgia. Great simple but exciting ruleset, too. New VPX version looks great!
Cool post.
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March 11, 2020 at 11:33 pm #167058can someone point me to the latest vpinmame.dll? Also, I can’t seem to locate the version number on my current build, where can I look?
Thanks
Matt
Visual Pinball updates – Latest Beta SAMBuild 3.3 VPinMame
https://www.vpforums.org/index.php?showtopic=4982#entry330264You need to login in order to like this post: click here
March 12, 2020 at 3:13 pm #167135I will be rebuilding a new higher rez BG by the weekend.. if anybodys interested
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10 users thanked author for this post.
March 14, 2020 at 3:36 am #167264Thanks for the update.
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March 14, 2020 at 8:09 am #167289Update appreciated
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March 14, 2020 at 8:31 am #167291Thanks again
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March 14, 2020 at 8:50 am #167292Oooh thanks so much for creating this table!
It plays really tight and skill oriented. Love it.
One of those tables with just enough features but very well executed and rewarding to play.
ps: In multiball, when 2 balls fall in the trapdoor with the little orange question mark, only 1 is spat back out.
Not sure if it is a bug or a feature.
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March 14, 2020 at 11:16 am #167316Thanks for this amazing table (and update) … we are enjoying this thing so much
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
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March 14, 2020 at 12:10 pm #167322I’ll take a look at the multi ball problem you reported. I haven’t seen that but if it happens again, let me know. I’d like to the timing of when each ball enters the hole. Also, just to verify, you haven’t changed any of the physics values, table slope, pov,etc?
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March 14, 2020 at 5:11 pm #167369How would you check which version you have? My Vpinmame dll is dated 1/24/20 in my VPINMAME folder. I updated when High Roller Casino came out last month. Is that the correct one? When I load the table I cannot see the DMD with either ROM but I do see the Freezy DMD if I check show external DMD.
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March 14, 2020 at 5:31 pm #167374The Sambuild version is dated March 7th 2020, build #4938 so there’s your issue.
http://vpuniverse.com/forums/topic/4278-sambuild33-beta-thread/page/3/ (check out the March 7th post)
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March 14, 2020 at 6:07 pm #167379Just tried this table, man it’s a fun game! I used to experiment with desktop video stuff back on the Amiga and if I had to bet 5 bucks, I’d put it on Alvin G using the Amiga for some of their fonts generation (maybe the kara fonts series?)
I don’t know if this is some kind of feature but I may have found an issue. The ball seemed to have gone through the castle drop targets (I think the bottom bank) and fell back into the plunger lane. This was during multiball I think. My PC specs on the pincab are quite good (a 4ghz i5 that’s 6 months old and an nvidia 980) so I don’t think it’s because of “insufficient specs” being the issue. I’m not familiar with this table, maybe this is a feature but thought I’d let you know in case it is not
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March 14, 2020 at 6:40 pm #167382The ball seemed to have gone through the castle drop targets (I think the bottom bank) and fell back into the plunger lane. This was during multiball I think.
happens with single ball too. I don´t know this table so i thought this is normal
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
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March 14, 2020 at 7:18 pm #167386Good to know I didn’t imagine it
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March 14, 2020 at 11:18 pm #167393Yep that’s normal for that to happen in the real life table. I checked lots of pics and videos and there’s an opening that lets the ball back into the shooter lane when the bottom drop targets are down.
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March 15, 2020 at 1:45 am #167403Cool to know!
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March 15, 2020 at 12:03 pm #167441Love this table, thank you. Debating taking a swing at a Scooby Doo mod of this.
Table just feels perfect for the Mystery Inc. Gang.
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