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Viewing 20 posts - 21 through 40 (of 70 total)
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  • #66446
    vogliadicane
    Participant
    @vogliadicane
    Member

    my calculation was wrong. It is 2 lights plus 2 x 3 shadows = 8 (still better than 16 objects)

    case 2 Lights 4 DTs: 2 lights plus 2 x 4 shadows = 10 (vs. 32 objects)

    #66448
    Daryl
    Participant
    @allknowing2012
    Member

    Could something like this be added right into VPX?

    #66449
    bord
    Moderator
    @bord
    MembervipContributorModerator

    Could something like this be added right into VPX?

    Not without completely changing the way lighting works. Won’t happen until VP changes render engines. Someday maybe…

    #66596
    bord
    Moderator
    @bord
    MembervipContributorModerator

    Good news: Update with nfozzy’s fastflips script coming by Thursday this week. Stay tuned.

    1 user thanked author for this post.
    #66609
    StevOz
    Participant
    @stevoz

    Good news: Update with nfozzy’s fastflips script coming by Thursday this week. Stay tuned.

    Very cool loving the panther already, so this will really get me in the pink! B-)

     

    Attachments:
    #66875
    BorgDog
    Participant
    @borgdog
    MemberContributorvip

    Good news: Update with nfozzy’s fastflips script coming by Thursday this week. Stay tuned.



    @bord
    Hey, it’s Thursday! :yahoo:   Where’s the update!

    #66877
    bord
    Moderator
    @bord
    MembervipContributorModerator

    Good news: Update with nfozzy’s fastflips script coming by Thursday this week. Stay tuned.

    @bord Hey, it’s Thursday! :yahoo: Where’s the update!

    I HAVE 13 HOURS LEFT*

    #66880
    BorgDog
    Participant
    @borgdog
    MemberContributorvip

    #66882
    bord
    Moderator
    @bord
    MembervipContributorModerator

    LOL

    Update is live. Thanks @borgdog, @hauntfreaks, @nfozzy for the feedback on the table.

    Pink Panther (Gottlieb 1981)

    5 users thanked author for this post.
    #66891
    STAT
    Participant
    @stefanaustria
    MemberContributor

    lol … yeah, thanks Man & Team, i would go to bed but … now i have toDo, toDo, … ( Xenon, “this”, … )

    #66892
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    Nah .. thank YOU Bord … and team !

    #66898
    STAT
    Participant
    @stefanaustria
    MemberContributor

    This Table is so cool, but hard to get Diamonds … hard today, i am tired :bye:

    #69237
    Will Thomas
    Participant
    @opus33321

    This is a great looking table but brutal.  The flippers seem a bit underpowered but a lot of Gottlieb machines suffered that problem.  Trying to get to the top arch again to drop more letters is a real challenge.  And any miscalculation on the flippers more likely than not sends a floating duck to the center of the table and straight down the gap.

    People tend to forget what pinball before Firepower and Black Knigh looked like.  Firepower was the first table I remember playing where I routinely lost sight of the ball.

    I like the slow vibe of the late 70’s and early 80’s tables even if I’m cursing the flippers for not having enough power……(She’s giving it all she’s got Capt….).

    #115069
    abhishek1015
    Participant
    @abhishek1015

    is anyone facing issue in 1.1 where the ball gets stuck toward upper left side? And then VPX crashes.

    Am using the latest VPX beta andVPinMame beta as well.

     

    Thank for help.

    #115075
    bord
    Moderator
    @bord
    MembervipContributorModerator

    I was just playing it with 10.6 beta last weekend and didn’t have any problems. I’ll try again this weekend.

    #115076
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    I still haven’t tried this table with the latest beta so no. But, its a great table so I will put it on my play-list for the weekend and see if anything odd is happening for me.

    #115078
    bord
    Moderator
    @bord
    MembervipContributorModerator

    Could probably use a slight physics touch-up and new Gottlieb flippers. Might dig into it one of these days, although not really a favorite of my projects.

    #115089
    BorgDog
    Participant
    @borgdog
    MemberContributorvip

    Just tried it out with the latest betas, seemed to be fine.  first time I started it GI did not turn on though, exited back to editor then back in and all was back to normal.

    #115094
    bord
    Moderator
    @bord
    MembervipContributorModerator

    Same thing happened to me on Flupper’s Diner this morning. Haven’t seen that before.

    #115098
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    Curious. Did you guys restart completely or just abort and play ?

Viewing 20 posts - 21 through 40 (of 70 total)
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