Pirates of the Caribbean Mod

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  • #67992
    32assassin
    Participant
      @32assassin
      Member

      this is a modified version of freneticamnesic

      Pirates of the Caribbean (Stern, 2006)

      I added what I thought was missing.

      •  table components where copied and pasted to a 10.4 template
      • I always get funky ball movements when I don’t set primitives as toys.

      all primitives are set to toy and the ramps and mini PF where rebuilt using hidden ramps and walls.

      •  updated stand up targets
      • updated multiple switches

      code was completely rebuilt. (aside from the animated primitives)

      I’m not sure if the Plunder toy works

      their was 2 solenoid calls to the same toy

      line 241

      SolCallBack(6)=”mDISC.SolMotorState TRUE,” ‘Plunder Disk Motor

      and

      Line 899

      SolCallBack(6)=”SolSpinner”

      I hoped I removed the correct one.

      the keys also had 2 calls line 85 and line 195

       

      I’m sure their are a few things I missed so test this and help me find them.

      https://www.dropbox.com/s/hy67yzf2idp40i1/Pirates%20of%20the%20Caribbean%20%28Stern%202006%29.vpx?dl=0

       

      see a table you like help me find the resources so that I can finish it
      https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

      8 users thanked author for this post.
      #68021
      HauntFreaks
      Moderator
        @hauntfreaks
        vipContributorMember

        I can help make it look like this…. let me know

        2 users thanked author for this post.
        #68029
        Thalamus
        Moderator
          @thalamus
          ContributorMemberModerator

          Hell yes — please accept B-)

          Like night and day Hauntfreaks – your a master !

          1 user thanked author for this post.
          #68033
          STAT
          Participant
            @stefanaustria
            MemberContributor

            Plays very well :good:  … something with the Ball Shadow, and Ball can stuck at “Gate 4” under the Ship.

            Hauntfreaks, you want to upgrade it all – that’s nice … :good:

            #68036
            Pinbolt
            Participant
              @pinbolt
              Member

              Please give Haut a go!.

              #68043
              TNT2
              Participant
                @tnt2
                Member

                Holy moley.

                #68045
                bord
                Moderator
                  @bord
                  MembervipContributorModerator

                  Very cool update.
                  A couple really quick things:

                  • Rubber19 on Tortuga is sticking through the ramp. Should be lower or the ramp should be higher.
                  • Primitive21, Primitive24, and Primitive25 (bumper caps) are all set too high and are sticking through the ramp.
                  • RFlogo and LFlogo are scaled unnaturally tall. ysize should be 1.7. Z position should be around 15.

                  Also, I have a modded ramp for this thing if you’re interested. Needs light emission color set to 0,0,0 to look good, though. Let me know if you’re interested in it.

                  Screen-Shot-2017-10-30-at-11.45.18-AM-copy

                  #68051
                  HauntFreaks
                  Moderator
                    @hauntfreaks
                    vipContributorMember

                    ok Bord wins the contract…..LOL

                    dude that looks awesome…. send you what i have

                     

                    #68054
                    tttttwii
                    Participant
                      @tttttwii

                      Same for me: ball stcuk under the horizontal ramp and ball shadow is a square under the ball – please fix.

                      #68055
                      tttttwii
                      Participant
                        @tttttwii

                        @ board -> the ramps look pretty cool!

                        #68057
                        Ben Logan2
                        Participant
                          @benlogan2
                          Member

                          This mod is shaping up really nicely! Much appreciated. Thanks to Fren and FP guys for the original, too.

                          #68058
                          bord
                          Moderator
                            @bord
                            MembervipContributorModerator

                            []

                            #68060
                            xenonph
                            Participant
                              @xenonph
                              MemberContributor

                              Ball also sticks in lower right wire ramp about halfway down the ramp where the second wrap-around ring is located.

                              Keep up the great work!! It is appreciated!!

                              Carry on.

                              #68065
                              Schreibi34
                              Participant
                                @schreibi34
                                Member

                                Very cool update. A couple really quick things:

                                • Rubber19 on Tortuga is sticking through the ramp. Should be lower or the ramp should be higher.
                                • Primitive21, Primitive24, and Primitive25 (bumper caps) are all set too high and are sticking through the ramp.
                                • RFlogo and LFlogo are scaled unnaturally tall. ysize should be 1.7. Z position should be around 15.

                                Also, I have a modded ramp for this thing if you’re interested. Needs light emission color set to 0,0,0 to look good, though. Let me know if you’re interested in it. Screen-Shot-2017-10-30-at-11.45.18-AM-copy

                                Is this the version that i finished for fren? Nice to see that it gets some more attention  :good:

                                #68068
                                32assassin
                                Participant
                                  @32assassin
                                  Member

                                  this is a rebuild using the file from the link provided.

                                  I”m not sure if its your file

                                  and Ball can stuck at “Gate 4” under the Ship.  

                                  their is a solenoid controlled pin next to gate4, this is why the ball gets stuck on its way out.

                                  I”m not familiar with the real table, I’m not sure if its suppose to keep the ball in or out.

                                  Something tells me that the location or shape is not where its suppose to be.

                                   

                                  uploaded a new version

                                  -added missing spot light pointed at ship

                                  -bumper cap Y scale changed to 60

                                  -Tortuga rubbers changed to height of 85

                                  -flipper Y scale set to 1.5

                                  -lower wire ramp fixed

                                  -I can’t  get the ball stuck on the vertical wire ramp. the ball is destroyed in the main PF by kicker sw9a

                                  and a new ball is created in kicker sw9 on ramp3,  the ball does not travel up the wire ramp.

                                   

                                  @HF, borg

                                  I would like to get your light updates,  the flashers height inside the chest also need to be updated

                                  see a table you like help me find the resources so that I can finish it
                                  https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

                                  #68071
                                  Pinbolt
                                  Participant
                                    @pinbolt
                                    Member

                                    Looks different to your picture.

                                    Any idea to help with ball shadow and the unclear playfield?

                                    using Vp3237

                                     

                                    Attachments:
                                    #68075
                                    Schreibi34
                                    Participant
                                      @schreibi34
                                      Member

                                      this is a rebuild using the file from the link provided. I”m not sure if its your file

                                      and Ball can stuck at “Gate 4” under the Ship.

                                      their is a solenoid controlled pin next to gate4, this is why the ball gets stuck on its way out. I”m not familiar with the real table, I’m not sure if its suppose to keep the ball in or out. Something tells me that the location or shape is not where its suppose to be. uploaded a new version -added missing spot light pointed at ship -bumper cap Y scale changed to 60 -Tortuga rubbers changed to height of 85 -flipper Y scale set to 1.5 -lower left wire ramp fixed -I can’t seems to get the ball stuck on the vertical wire ramp. the ball is destroyed in the main PF by kicker sw9a and a new ball is created in kicker sw9 on ramp3, the ball does not travel up the wire ramp. @HF, borg I would like to get your light updates, the flashers height inside the chest also need to be updated

                                      Yes, it’s the one i did the bugfixing and the lighting for. If you want to see how it really looks, you have to download the latest version of the table because fren didn’t update the image for the last upload.

                                      For the pin under the ship, read through the support topic of fren’s table. Somewhere in the middle we talked about the pin holding the ball for a couple of seconds after the ship is hit. Ball will only be held when you hit the first ship. When hitting ship 2,3 and 4 the ball will not be held anymore. The ball will only pass through the Kraken gate when the ship is sunk and multi ball is active.

                                      Hope that helps.

                                       

                                      2 users thanked author for this post.
                                      #68077
                                      Schreibi34
                                      Participant
                                        @schreibi34
                                        Member

                                        BTW

                                        This all looks and sounds awesome!

                                        #68099
                                        HauntFreaks
                                        Moderator
                                          @hauntfreaks
                                          vipContributorMember

                                          ok… so this is bords ramps… and new PF, new water plastics, modded materials, lights, POV, and whatever else… its all visual accept I changed the settings on the ball shadow….. now it needs a full set of primitiveholes

                                          #68105
                                          Schreibi34
                                          Participant
                                            @schreibi34
                                            Member

                                            Looks fantastic!

                                            Curious to see how the Parlay playfield and the Tortuga disc play on this version!

                                             

                                            Is RYSr (Rich) still around? He owned the table.

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