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Viewing 20 posts - 1 through 20 (of 24 total)
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    Posts
  • #61045
    diemonik
    Participant
    @diemonik

    Attachments:
    2 users thanked author for this post.
    #61047
    diemonik
    Participant
    @diemonik

    Started this one , may need some plastics … but would be nice

    #61048
    randr
    Keymaster
    @randr
    ModeratorMember

    Nice!

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #61049
    Scotty VH
    Moderator
    @scottt
    ModeratorMember

    It looks like there are pretty good resources for plastics online for this one and a good candidate for a vector redraw.

    #61051
    32assassin
    Participant
    @32assassin
    Member

    I worked on this for a few months

    as you noticed this table has allot of custom toys,  toys that will only look good as primitives.

    if you like to take over my WIP table, I don’t think I’m going to finish it.

    full table WIP folder

    https://mega.nz/#!hx8CASqA!4Lv8mEidoAm5i3wAAyj8rXu7J_18EXUv08jdk2gz_eM

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    Attachments:
    #61863
    TNT2
    Participant
    @tnt2
    Member

    Cool. Collabs are the best.  :good:

    #61867
    diemonik
    Participant
    @diemonik

    32assassin thanks , you have what i was missing … i will combine them and send it for your aproval , you put some work on it i see .. looks great ..

    #61888
    diemonik
    Participant
    @diemonik

    All looks good but having some crash issues on my pc on blender .. i may need help with ramps redo (ball is getting stuck sometimes ) and toy car not showing top … may need to redo , and full primitive … any blender savy guys ?? lol

    Attachments:
    #61890
    diemonik
    Participant
    @diemonik

    https://drive.google.com/open?id=0B3FJmB_SCUOOWGlaZUh4SkZfYkk

    file link

    1 user thanked author for this post.
    #70374
    vittoles
    Participant
    @vittoles

    Hi

    link not available

    look great by the way.

     

    #118118
    Tom
    Participant
    @armyaviation
    MemberContributor

    is this still being made?

    #154872
    Jon Osborne
    Participant
    @jonosborne

    Hey just curious what is needed on Police Force.  I am about to start restoration on one and have assets if anything is needed.  Let me know!

    #154875
    32assassin
    Participant
    @32assassin
    Member

    everything is needed

    including pictures a populated PF without the plastics.

     

    My WIP used resources from the Future Pinball Table.

    Although Francisco666 did a great job redrawing the PF and the plastics.

    I have no plans of making all the primitives needed by this table unless I have a

    HQ PF and plastic scans.

     

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    #154934
    Jon Osborne
    Participant
    @jonosborne

    Thanks for the update 32A! I will start working on collecting assets today. The playfield is stripped at the moment so I can get photos of that and take some more once it is populated. I try my best to take high quality photos/scans and have helped obtain assets for some really awesome projects in the past. I’m always happy to help! ?

    3 users thanked author for this post.
    #154941
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    Great news Jon. Thank you !

    #154946
    32assassin
    Participant
    @32assassin
    Member

    Thanks for the update 32A! I will start working on collecting assets today. The playfield is stripped at the moment so I can get photos of that and take some more once it is populated. I try my best to take high quality photos/scans and have helped obtain assets for some really awesome projects in the past. I’m always happy to help! ?

    Photos of a populated PF are needed to identity  what and where an object goes. We just need as much detail as possible

    but anything that is going to be turned into a primitive (plastics  decals ect) and the PF need to be scanned

    you can take pictures of it,  but please use some type of object to hold your camera such as anything shown here

    https://www.pinterest.com/pin/219972763019962913/?lp=true

    or your pictures will more then likely be taken at an angle and will be warped.

    Scaling objects to fit the PF  will take allot of effort to correct  when they are warped/stretched out.

     

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    1 user thanked author for this post.
    #185765
    Shark’s Mouth
    Participant
    @impatientoverlord

    I’ve attached a file, maybe some of these images will help?

    Attachments:
    #185819
    32assassin
    Participant
    @32assassin
    Member

    @impatientoverlord

    thanks but the only upgrade is the backglass image

    I up scaled it sized it down to 2560 pixels  and made a new authentic dB2s file

     

     

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    #195407
    Patrick2610
    Participant
    @patrick2610

    Any news About this VPX table???

    #197194
    CypherX72
    Participant
    @cypherx72

    I wish I had the expertise to work on something like this.  I have all the photoshop skill in the world, but everything involved in creating new objects and working with the tables is beyond me.  Still hopeful for a VPX version, but if not, I’ll have to be happy with the VP9 version.  I appreciate all the time the programmers/designers put in to allow me to relive the memories of playing these machines in dark, dingy arcades/pool halls/bars etc.

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