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  • #200383
    outhere
    Moderator
    @outhere
    MemberContributorvipModerator

    @diemonik
    Nice job on the game
    I believe Bumper2 should be PulseSw 50

    ''''''''''''bumper animation
    ''''''''''''bumper animation
    Sub Bumper1_Hit:vpmTimer.PulseSw 49:PlaySound SoundFX("bumper1",DOFContactors):bump1 = 1:Me.TimerEnabled = 1:End Sub

    Sub Bumper2_Hit:vpmTimer.PulseSw 49:PlaySound SoundFX("bumper1",DOFContactors):bump2 = 1:Me.TimerEnabled = 1:End Sub

    Sub Bumper3_Hit:vpmTimer.PulseSw 51:PlaySound SoundFX("bumper1",DOFContactors):bump3 = 1:Me.TimerEnabled = 1:End Sub

    • This reply was modified 2 months, 3 weeks ago by outhere.
    #200757
    coreduo0099
    Participant
    @coreduo0099
    Member

    Thanks for the update @diemonik

    I noticed the slingshots were using the bumper sounds and not firing SSF.  this is not the “proper” fix most likely but seems to work..

    Comment out lines 162 and 184:

    ‘      Controller.Switch(26) = 1

    ‘      Controller.Switch(27) = 1

    Replace lines 490 and 499 with these:

    Sub LeftSlingshot_Slingshot:vpmTimer.PulseSw 59:Playsound “slingshot”:End Sub ’59

    Sub RightSlingshot_Slingshot:vpmTimer.PulseSw 62:Playsound “slingshot”:End Sub ’62

    #201036
    JediWizard
    Participant
    @jediwizard
    Member

    Thanks the table looks awesome!

    Health is Wealth:Knowledge is Power

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