This topic contains 29 replies, has 13 voices, and was last updated by  Thalamus 3 weeks, 3 days ago.

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  • #94844
     roccodimarco 
    Participant

    When I start the table the shooter lights are no longer lit.  But when it attract mode they are lit.  Anyone else table doing this?


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    #94942
     Kalavera3 
    Participant
    Member

    I’m going to review I had not seen this

    #95287
     Thalamus 
    Participant
    ContributorMember

    I’m seeing some odd behaviour with the left flipper. Hold it up as much as possible while playing and you see that it flicks hitting bumpers and more than a few other objects.

    Haven’t had time looking at the script. Too busy with my other project :)


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    #95334
     Kalavera3 
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    Member

    I check this later, thanks my friend! ;-)


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    #96410
     STAT 
    Participant
    MemberContributor

    I can confirm, what Thalamus said, Flippers – if you hold down the Keys – just quick rotate to the “End” (down), but fast back up. It is on some Bumpers, Targets and Slings (lower Right e.g.)


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    #96417
     Kalavera3 
    Participant
    Member

    that happens to me because of my bad English, I had not understood what sverre told me, that is, sums points when I kept pressing the left flipper? today I try it thanks.


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    #99669
     drickman156 
    Participant

    It’s a small thing, but for some reason this is the only table where my analog plunger is not recognized. I can still hold the launch button, but the physical plunger doesn’t do anything. It’s probably on my end since nobody has mentioned it, but I wanted to confirm that. Other than that, the table is great.


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    #99727
     Kalavera3 
    Participant
    Member

    I’m uploading an update that corrects the problem, and also improves the plastics by changing material :good:

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    #99802
     STAT 
    Participant
    MemberContributor

    A really good Table now … :good:   :good:


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    #99810
     Thalamus 
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    ContributorMember

    I agree. Very nice – thank you ! :good:


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