- This topic has 97 replies, 65 voices, and was last updated 3 years, 2 months ago by freetz.
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December 24, 2020 at 4:53 pm #216696
Make a wall that is 97 in height just behind – and of course, make it invisible.
You saw my GFX skills on the picture I marked up, you think I can stick an invisible wall into a table :) I only managed to figure out how to check if Toy was enabled because someone wrote a step by step instruction.
G
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December 24, 2020 at 4:53 pm #216697Make a wall that is 97 in height just behind – and of course, make it invisible.
Yeah, I was hoping that the primitive wall was enough, but apparently VPX sometimes decides polygons are made from air ;)
I’ll wait for 1.0.2 to be released, player not a designer :)
G
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December 26, 2020 at 4:33 pm #216916Ball stuck in right lane
Even with another ball on it it didn’t come loose, good shake eventually got it loose.
Really doesn’t have a reason to stop there as the metal on the inside of the lane appears to be smooth, and the little swinging wire should swing. It wasn’t the magnet on that slows the ball for the Venom shot either, it sat there for a while.
G
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December 27, 2020 at 10:54 am #217019Masterpiece !
Many thanks for this amazing job, lot of pleasure playing this table, beautiful changing colors and wonderful gameplay !
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December 27, 2020 at 11:03 am #217020huh, mustve forgotten to post here, howe much I like this version!
I especially love the rgb light works
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1 user thanked author for this post.
December 28, 2020 at 8:21 pm #217241Disappearing ball about 3 seconds in, up the Venom ramp, right turn Clyde :(
G
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2 users thanked author for this post.
December 30, 2020 at 11:08 pm #217519An even more spectacular looking and sounding table! Thanks VPW team.
One small suggestion: It kinda looks odd having two right-hands for both of those yellow inner ramps. What if you flipped Spidey’s hand, for the left-ramp to make it a left-hand instead?
Keep up the amazing work on making great tables even better!
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December 31, 2020 at 6:06 pm #217709My favorite upload of 2020, I think.
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January 1, 2021 at 10:51 am #217778Your tables are really awesome!
Great SSF Sound! Great Physics! Great Looks!
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January 3, 2021 at 9:31 am #218038got the same problem , any possibility for me to fix that ?
regards
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January 7, 2021 at 11:56 pm #218727Any update incoming with all of the ball disappearing acts and jumping fixed ?
G
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January 19, 2021 at 1:14 pm #220231hey awesome table!, and hard! i have disabled all the graphic enhancement options,(playfield reflections,tune down playfield details, aio,etc) and i still have a little bit of stutter having a core i5 4300 and a gtx 1050ti, no backglass enabled, what could be the problem?,thanks
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January 24, 2021 at 1:04 am #220704dump question…. what is that “live catching” feature ???
edit: ok, please ignore my question – saw it on youtube
- This reply was modified 3 years, 2 months ago by taispin.
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February 10, 2021 at 4:43 am #223493was there a fix for the missing ball in venom ramp lately ?
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February 10, 2021 at 7:20 am #223496I have 3 screen set up. The dmd (scoring) is on playfield. When I right click backglass to try and drag it to dmd screen it disappeares. How do I get it in dmd?
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February 10, 2021 at 5:08 pm #223561Any updates soon to fix all the holes discovered in the playfield ?
G
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February 11, 2021 at 5:30 am #223627i love the Table, but please fix the Ball hanging in Graphic.
when i shot with the right flipper to hard, the ball stucks into the beginning of the left ramp or into green goblin.
Really, i love the Table
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February 19, 2021 at 10:59 am #224950the autofire is not working 4 me , is this right ?
solenoids go off but ball notYou need to login in order to like this post: click here
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