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Viewing 20 posts - 41 through 60 (of 187 total)
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  • #56084 Report
    Neofr45
    Participant
    @neofr45

    There is a solenoid behind the TV to the right, which stops the ball on the switch and just above the flipper. A mode start animation is played out on the main display, the TV warns you that the ball is about to be released and then the ball is freed. Flipping the ball up the metal ramp to the left sends it to the couch and locks it if lock is lit.

    Add a trigger under the TV if I understood correctly

    #56207 Report
    Jarpenner
    Participant
    @jarpenner

    :yahoo:

    #56294 Report
    32assassin
    Participant
    @32assassin
    Member

    @32assassin I don’t own the table, but I did find info here, search for “ball lock”, is that the one you mean?

    If you successfully make either shot to get to the living room, the ball is kicked up onto the upper playfield where you shoot the ball into the loop under the TV to a temporary ball lock.

    There is a solenoid behind the TV to the right, which stops the ball on the switch and just above the flipper. A mode start animation is played out on the main display, the TV warns you that the ball is about to be released and then the ball is freed. Flipping the ball up the metal ramp to the left sends it to the couch and locks it if lock is lit.

    if this is the case all we need to do is initiate the table with the post down.

    the ball will only be stopped when the solenoid is triggered.

    add this to line 229

    TopPost.IsDropped = 1

    or download version 0.9 from my Dropbox link

    I  also updated

    • materials
    • elasticity and collision numbers on all walls and ramps
    • added code so that the primitive domes turn on and off.

     

    the only thing left to do is add the correct Bart toy.

     

     

     

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    2 users thanked author for this post.
    #56295 Report
    Neofr45
    Participant
    @neofr45

    big thanks Assassins you’re awesome :yahoo: And for bart have work on it :good:

    #56507 Report
    Jesperpark
    Participant
    @jesperpark
    Member

    Thanks for the update 32, is the download link on the very first page?  I tried that one and it still has the Homer head lighting issues.  Says it’s the 0.9 version

    #56905 Report
    Jodannar
    Participant
    @jodannar
    Member

    I don’t think the update has been uploaded anywhere yet Jesper. If it has, I cant find it.(but would like it *hint hint*)

    #56912 Report
    TNT2
    Participant
    @tnt2
    Member

    Very excited for the next update to this table.

    #58806 Report
    Jeff
    Participant
    @jayber4

    32a, table looking very nice!!

    #58812 Report
    bb
    Participant
    @delt31

    so is this available or not?

    #58825 Report
    32assassin
    Participant
    @32assassin
    Member

    read the first post

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    #58829 Report
    TNT2
    Participant
    @tnt2
    Member

    How did I miss this? I didn’t realize Assassin had updated it again.

    I did notice when I had the ball in the upper left mini playfield that once I hit the ball onto the next ramp sometimes it would get stuck or drift off of the table.

    #58840 Report
    Sven34
    Participant
    @sven34
    Member

    Thank you 32assassin, for Simpson Pinball, is nice table  :good:

     

    #58862 Report
    bb
    Participant
    @delt31

    RE: check first page

     

    I did check first page – only see 10/16.  Was expecting later version so maybe I missed it?

    #59206 Report
    Iain
    Participant
    @iain1986

    Yeah I too have downloaded the one from the first post but I think thats before any fixes went into it (its got the “weird” homer for example)

    #59210 Report
    32assassin
    Participant
    @32assassin
    Member

    I changed the material on homers head from “Plastic with a Light”  to “Plastic with an image”

    and made a materials upgrade,  or so I thought.

    the default materials for Playfield and Plastic with an image(light)  have a charcoal layer over them.

    that needs to be updated.

    go to the materials manager

    edit the charcoal layer for:  Playfield, Plastic with an image   and Plastic with a light

    set all the values equal to zero.

    if the head still looks funky,  I’m open to suggestions on a material,  Make one export it so that I can import it to my table.

    PS

    I suggest you do the same material updatet for all my tables,  I did.

     

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    Attachments:
    2 users thanked author for this post.
    #59284 Report
    Neofr45
    Participant
    @neofr45

    Hello
    32 assassin I put you the links with my modifications if its can help you
    The head of homer the plastic ramp, the flipp you can recover everything and for the problem of the tv one always works to solve the problem

    https://drive.google.com/file/d/0B3YujZr2MVRhZUJsR1pOdGJOR2c/view?usp=sharing

    :good:

    #59334 Report
    Iain
    Participant
    @iain1986

    Hey

    I know its WIP but just thought I’d say that I tried turning those charcoal values to full black (0,0,0) but I still had the weird looking Homer.

    I downloaded Neofr45’s table though and the Homer was fine in that one, so thats definitely been fixed.

    Gave the table a quick spin (its looking really good by the way)  but got the ball stuck, not sure if you’re aware of this one but i’ve included a screen grab just so you can see. The ball kinda got “held” there, pulled in as it moved past and then it went into the whole “looking for pinballs” loop. No amount of nudging would shift it so it was stuck solid.

     

    Attachments:
    #59336 Report
    HauntFreaks
    Moderator
    @hauntfreaks
    vipContributorMember

    did someone mess with the PF??… I dont remember it being so filled with artifacts/jaggies/noise

    #59343 Report
    HauntFreaks
    Moderator
    @hauntfreaks
    vipContributorMember

    this is by far not perfect, but less of described above…
    >>>full res link<<<

    #59346 Report
    TNT2
    Participant
    @tnt2
    Member

    Wow. From that view the Mayor’s girlfriend is hot! :yes:

Viewing 20 posts - 41 through 60 (of 187 total)
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