Space Time (Bally 1972)

Viewing 6 posts - 61 through 66 (of 66 total)
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  • #203260
    Mark70
    Participant
      @mark70
      Member

      Awesome – Thanks a lot for the update!

      #204672
      Rajo Joey
      Participant
        @joey2001
        Member

        Wow, just played a few games in VR and it was fantastic, especially the deep ot the tunnel.
        Guys, buy a headset and you will have tears of joy in your eyes while you play. :yahoo:

        Only one not important question:
        The evaluation of the points changes, if you have more than 100.000.

        Up to 99,990 the first display shows tens of thousands, from 100,000 points the first display shows hundreds of thousands.
        So my highscore 213.340 is shown as 21334.
        Is this as the table works? I never noticed that in other tables.

        #204686
        rothbauerw
        Moderator
          @rothbauerw
          ModeratorContributorMembervip

          Wow, just played a few games in VR and it was fantastic, especially the deep ot the tunnel.

          Guys, buy a headset and you will have tears of joy in your eyes while you play. :yahoo:

          Only one not important question:

          The evaluation of the points changes, if you have more than 100.000.

          Up to 99,990 the first display shows tens of thousands, from 100,000 points the first display shows hundreds of thousands.

          So my highscore 213.340 is shown as 21334.

          Is this as the table works? I never noticed that in other tables.

          No, that’s not how it should work.  It’s an issue with the score coding.  I think you can fix it by doing a find and replace.

          Change

          B2SSetScore

          to

          B2SSetScorePlayer

           

          Current Project: Perpetual updates of VPX physics.

          1 user thanked author for this post.
          #204730
          bord
          Moderator
            @bord
            MembervipContributorModerator

            @rothbauerw, scoring script looks like this:

            Sub AddScore(x)
            If TableTilted = 0 Then
            PrevScore(Player) = Score(Player)
            ‘ if isScoring() = 0 Then
            If x = 10 Then
            Play10Bell
            ‘ CheckForRoll(10)
            Score(Player) = Score(Player) + 10
            AdvMatch
            ElseIf x = 100 Then
            Play100Bell
            ‘ CheckForRoll(100)
            Score(Player) = Score(Player) + 100
            ElseIf x = 1000 Then
            Play1000Bell
            ‘ CheckForRoll(1000)
            Score(Player) = Score(Player) + 1000
            End If
            ‘ End If
            CheckFreeGame
            End If
            EVAL(“ScoreReel”&player).setvalue score(player)
            If B2SOn Then Controller.B2SSetScore Player,Score(Player)
            End Sub

            Couldn’t quite figure out the fix.

            #204887
            Rajo Joey
            Participant
              @joey2001
              Member

              No, that’s not how it should work. It’s an issue with the score coding. I think you can fix it by doing a find and replace. Change B2SSetScore to B2SSetScorePlayer

              I tested it with one player and it seems to work.

              I change the lines 191-194 to:

              Controller.B2SSetScorePlayer 1,Score(1)
              Controller.B2SSetScorePlayer 2,Score(2)
              Controller.B2SSetScorePlayer 3,Score(3)
              Controller.B2SSetScorePlayer 4,Score(4)

              Line 1029 to:

              If B2SOn Then Controller.B2SSetScorePlayer Player,Score(Player)

              Lines 1303-1306 to:

              Controller.B2SSetScorePlayer 1,0
              Controller.B2SSetScorePlayer 2,0
              Controller.B2SSetScorePlayer 3,0
              Controller.B2SSetScorePlayer 4,0

              I hope, that this is correct. :unsure: :scratch:

              #211423
              BeachBumTN
              Participant
                @beachbumtn
                Member

                Magnificent as always bord. This is a beauty – thank you!

              Viewing 6 posts - 61 through 66 (of 66 total)

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