Spiderman Vault Edition

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  • #50126
    freelunch
    Participant
      @freelunch
      Member

      Great support job Freelunch … !

      Thanks, I’m just rehashing things I learned already or can figure out. I think it’s better the devs making all these great tools spend less time answering faqs and more time developing their software.


      @Andypc
      , do you have the latest SAM build?  http://vpuniverse.com/forums/forums/topic/2933-sambuild29-beta-thread/
      If not, copy all of that stuff into your VPinMAME folder, run setup.exe, click install, yes, quit. Then try the dmdext test

      #50186
      Andypc
      Participant
        @andypc
        Member

        Installing .Net Framework 4.6.1 solved it :yahoo:    Now just have problem with colour DMD  opening behind the directB2S.  I have changed DMDdevice.ini to “stayontop = true”, but the DMD still gets hidden behind the backglass? The directB2S is set to DMD visible.

        #51731
        ozg
        Participant
          @netweight
          Member

          Seems like I’ve tried everything, 3 or 4 hours and all I keep getting is a pop up box saying No DMD device driver found. Any ideas?

          Thanks (and yes, every Stern table works fine, I just can’t get the SM Color DMD to work or load)

          I don’t use an external DMD or another monitor, just the good ol pc screen.

          #51742
          Drybonz
          Participant
            @drybonz
            Member

            not as comp savy as most

            Just realized your avatar is the tall man… that’s pretty cool.

            #51927
            Tyson
            Participant
              @tyson171

              Anyone else have issues with this table in cabinet mode?  The resolution of the playfield/depth of everything doesn’t seem right.  If i place it in desktop mode, it looks great.  Just curious if I have something setup wrong.

              #112343
              theostorm
              Participant
                @theostorm

                Does anyone know where I can find this VPX?  The Italian site is gone :(

                #112345
                randr
                Keymaster
                  @randr
                  ModeratorMember

                  I think it will be on vpu from the sounds of it soon enough. But maybe someone that has it can share it with you? I do not have that table or I would pm you a link

                  ********************************************************
                  Messing with the VPinball app and push notifications.
                  So if you haven't downloaded app yet what are you waiting for!?
                  for IOS and Android

                  ********************************************************

                  #114909
                  Kernel
                  Participant
                    @kern

                    Can anyone share this table as monsterbash site is down?

                    Thanks in advance!

                    #118792
                    dgrace
                    Participant
                      @dgrace

                      Is this table and directb2s available anymore?

                      #118809
                      Kernel
                      Participant
                        @kern

                        Is this table and directb2s available anymore?

                        B2S yes, but not the table and no one seems likes sharing… No problem, there are plenty of other good tables.

                        #118812
                        STAT
                        Participant
                          @stefanaustria
                          MemberContributor
                          #118816
                          Blindpeser
                          Participant
                            @blindpeser

                            I like this table a lot. Just found out, that the toys are in 2D, which doesnt look too good in VR. Is there a version that has 3D models for the toys inside?

                            #118819
                            Thalamus
                            Moderator
                              @thalamus
                              ContributorMemberModerator

                              Not that I know of. Alessio that made the VE version asked a few times if there where any guys that could help him get those models rendered. So, even VE has 2D – for now ?!

                              #118851
                              CarnyPriest
                              Participant
                                @carnypriest
                                Member

                                Nothing wrong with JP Salas’s version either. It’s not the VE graphics package but it does use the VE game code.

                                #118853
                                Thalamus
                                Moderator
                                  @thalamus
                                  ContributorMemberModerator

                                  Oh. I can’t agree more. Have them both and play them both too. To know that he almost didn’t release them because he said he wasn’t happy with them :unsure:

                                  #144485
                                  l0g0n
                                  Participant
                                    @l0g0n

                                    Anyone have this table that would send it to me?  The actual Vault Edition.  I already have the JPSalas version.  I may have a table you are looking for.

                                    Thanks

                                    #145441
                                    makmak
                                    Participant
                                      @makmak
                                      Member
                                      This reply has been marked as private.
                                      6 users thanked author for this post.
                                      #155382
                                      Firebat138
                                      Participant
                                        @firebat138

                                        Hi guys, im having a really hard time here, Outhere is really helping me out but alas I still cant get it.  I have all my tables working.  It all started when I saw there was a cool PUP pack for this table, but it was named something different I didn’t recognize.  So I discovered the color rom thingy and had someone send me the Vault Edition table.  I have all the things, the pal file, inside ALTCOLOR inside SMANVE_101C folder.  I have the SMANVE_101C rom.  Im updated on all sam and bass and on Vpinmame 3.3, I still don’t see the color rom in the game list.  I also am having same prob with pup pack on Star Trek LE, but the GAME works, just not the pup pack but anyways, one problem at a time lol

                                        But.  I try and run the table and I get this

                                        Sub Table1_Init
                                        vpmInit Me
                                        With Controller
                                        .GameName = cGamename
                                        If Err Then MsgBox “Can’t start Game ” & cGameName & vbNewLine & Err.Description:Exit Sub
                                        .SplashInfoLine = “Spider Man Vault Edition(Stern 2016)”
                                        .Games(cGameName).Settings.Value(“rol”) = 0
                                        .HandleKeyboard = 0
                                        .ShowTitle = 0
                                        .ShowDMDOnly = 1
                                        .ShowFrame = 0
                                        .HandleMechanics = 0
                                        .Hidden = DesktopMode
                                        On Error Resume Next
                                        .Run GetPlayerHWnd
                                        If Err Then MsgBox Err.Description
                                        On Error Goto 0
                                        End With

                                        so i changed cgamename to the rom name.  still same error, line 84.  save it and try again.  same thing

                                        I mean, I got Ghostbusters to work.  lol  I tackled the Stern rom thing when I forst got back into this, I even had to uninstall everything the other day. lol  I just want the pup pack to work.  I even tried the regualr version of this table which works, but couldnt get the pup pack to work.  Can someone guide me in the right direction.  I can upload whatever info ya need

                                        here is my dmddevice.ini

                                        [global]
                                        ; how to downscale SEGA 192×64 pixel games to smaller displays: fit, fill or stretch
                                        resize = fit
                                        ; flips the image horizontally
                                        fliphorizontally = false
                                        ; flips the image vertically
                                        flipvertically = false
                                        ; enable or disable frame-by-frame colorization (inactive in VPX bundle)
                                        colorize = true
                                        ; a DMD that renders with nice dots on a computer monitor
                                        [virtualdmd]
                                        enabled = false
                                        ; virtual dmd stays on top of all other windows
                                        stayontop = false
                                        ; hide the resize grip
                                        hidegrip = false
                                        ; ignore the aspect ratio of the rendered dots when resizing
                                        ignorear = false
                                        ; use VPM’s registry values when positioning the virtual dmd
                                        useregistry = false
                                        ; x-axis of the window position
                                        left = 0
                                        ; y-axis of the window position
                                        top = 0
                                        ; width of the dmd in monitor pixels
                                        width = 1024
                                        ; height of the dmd in monitor pixels
                                        height = 256
                                        ; scale the dot size (set to 0.8 for same size as pre-1.6.0)
                                        dotsize = 1.0
                                        [pindmd1]
                                        ; if false, doesn’t bother looking for a pinDMD1
                                        enabled = true
                                        [pindmd2]
                                        ; if false, doesn’t bother looking for a pinDMD2
                                        enabled = true
                                        [pindmd3]
                                        ; if false, doesn’t bother looking for a pinDMD3
                                        enabled = true
                                        ; COM port, e.g. COM3
                                        port =
                                        [pin2dmd]
                                        ; if false, doesn’t bother looking for a PIN2DMD
                                        enabled = true
                                        ; how long to wait in milliseconds after sending a palette
                                        delay = 25
                                        [browserstream]
                                        ; if enabled, stream to your browser in your LAN
                                        enabled = false
                                        port = 9090
                                        [vpdbstream]
                                        ; if enabled, stream DMD to https://test.vpdb.io/live
                                        enabled = false
                                        endpoint = https://api-test.vpdb.io/

                                        ; if enabled, writes frames to an .avi file
                                        enabled = false
                                        ; path to folder or .avi file. if folder, gamename.avi is used.
                                        path =
                                        [pinup]
                                        ; if enabled, send frames to PinUP.
                                        enabled = true

                                        Here is my log

                                        <?xml version=”1.0″ encoding=”utf-8″ ?>
                                        <nlog xmlns=”http://www.nlog-project.org/schemas/NLog.xsd&#8221;
                                        xmlns:xsi=”http://www.w3.org/2001/XMLSchema-instance&#8221;
                                        xsi:schemaLocation=”http://www.nlog-project.org/schemas/NLog.xsd NLog.xsd”
                                        autoReload=”true”
                                        throwExceptions=”false”
                                        internalLogLevel=”Off” internalLogFile=”c:\temp\nlog-internal.log” >
                                        <targets>
                                        <!–
                                        add your targets here
                                        See https://github.com/nlog/NLog/wiki/Targets for possible targets.
                                        See https://github.com/nlog/NLog/wiki/Layout-Renderers for the possible layout renderers.
                                        –>
                                        <target name=”console” xsi:type=”ColoredConsole” useDefaultRowHighlightingRules=”false”
                                        layout=”${pad:padding=4:inner=[${threadid}]} ${date} ${pad:padding=5:inner=${level:uppercase=true}} | ${message} ${exception:format=ToString}”>
                                        <highlight-row condition=”level == LogLevel.Trace” foregroundColor=”DarkGray” />
                                        <highlight-row condition=”level == LogLevel.Debug” foregroundColor=”DarkGray” />
                                        <highlight-row condition=”level == LogLevel.Info” foregroundColor=”Gray” />
                                        <highlight-row condition=”level == LogLevel.Warn” foregroundColor=”Yellow” />
                                        <highlight-row condition=”level == LogLevel.Error” foregroundColor=”Red” />
                                        <highlight-row condition=”level == LogLevel.Fatal” foregroundColor=”Magenta” />
                                        </target>
                                        <target xsi:type=”File” name=”file” fileName=”DmdDevice.log”
                                        layout=”${pad:padding=4:inner=[${threadid}]} ${date} ${pad:padding=5:inner=${level:uppercase=true}} | ${message} ${exception:format=ToString}”
                                        replaceFileContentsOnEachWrite=”false”
                                        deleteOldFileOnStartup=”true”/>
                                        </targets>
                                        <rules>
                                        <logger name=”*” minlevel=”Info” writeTo=”console” />
                                        <logger name=”*” minlevel=”Info” writeTo=”file” />
                                        </rules>
                                        </nlog>

                                         

                                        and here is my dmdext log

                                         

                                        <?xml version=”1.0″ encoding=”utf-8″ ?>
                                        <nlog xmlns=”http://www.nlog-project.org/schemas/NLog.xsd&#8221;
                                        xmlns:xsi=”http://www.w3.org/2001/XMLSchema-instance&#8221;
                                        xsi:schemaLocation=”http://www.nlog-project.org/schemas/NLog.xsd NLog.xsd”
                                        autoReload=”true”
                                        throwExceptions=”false”
                                        internalLogLevel=”Off” internalLogFile=”c:\temp\nlog-internal.log” >
                                        <targets>
                                        <!–
                                        add your targets here
                                        See https://github.com/nlog/NLog/wiki/Targets for possible targets.
                                        See https://github.com/nlog/NLog/wiki/Layout-Renderers for the possible layout renderers.
                                        –>
                                        <target name=”console” xsi:type=”ColoredConsole” useDefaultRowHighlightingRules=”false”
                                        layout=”${pad:padding=4:inner=[${threadid}]} ${date} ${pad:padding=5:inner=${level:uppercase=true}} | ${message} ${exception:format=ToString}”>
                                        <highlight-row condition=”level == LogLevel.Trace” foregroundColor=”DarkGray” />
                                        <highlight-row condition=”level == LogLevel.Debug” foregroundColor=”DarkGray” />
                                        <highlight-row condition=”level == LogLevel.Info” foregroundColor=”Gray” />
                                        <highlight-row condition=”level == LogLevel.Warn” foregroundColor=”Yellow” />
                                        <highlight-row condition=”level == LogLevel.Error” foregroundColor=”Red” />
                                        <highlight-row condition=”level == LogLevel.Fatal” foregroundColor=”Magenta” />
                                        </target>
                                        </targets>
                                        <rules>
                                        <logger name=”*” minlevel=”Trace” writeTo=”console” />
                                        </rules>
                                        </nlog>

                                        Lemme know if you need anything else, thank you all.  Cheers

                                         

                                         

                                        #155386
                                        outhere
                                        Moderator
                                          @outhere
                                          MemberContributorvipModerator

                                          Latest SAMBuild VPinMame For Color Roms – http://vpuniverse.com/forums/files/file/4236-sambuild/

                                          Untitle0000d

                                          #155389
                                          Firebat138
                                          Participant
                                            @firebat138

                                            PERFECT~!!  Thank you again…  Sincerely.  Ok, I guess I need to watch a video on the pup pack  All it does is have spiders crawl around.

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