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Viewing 20 posts - 41 through 60 (of 93 total)
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  • #169931
    32assassin
    Participant
    @32assassin
    Member

    star Light

    StarLight

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    1 user thanked author for this post.
    #169944
    Major Frenchy
    Participant
    @steph

    Thanks Bord!!!

    #169967
    RustyCardores
    Moderator
    @rustycardores
    MemberModerator

    I can’t thank you enough for this one. It looks and plays fantastic!

    After having this machine as my daily player for a while, I have been missing it greatly, but now I am happy to be locked inside while the world outside turns to poo. …happy about the being locked inside, not the world turning to poo part ;)

    #169968
    hworths1545
    Participant
    @hworths1545

    HiRez – The b2s backglass file is located in the Williams download folder

    #169969
    JR
    Participant
    @jfr1
    Member

    ‘The important thing is the rhythm.  Always have rhythm in your shaking.  Now, a Space Shuttle you shake to foxtrot time, a Star Light to two-step time, but a dry martini, you always shake to waltz time.’       Damn!  I missed out on the fun today!  Would have liked to have seen that first release early as I have something very similar – – Gold Star   Very cool you brought one of these to life!!

    So, the backstory on getting Star Light to VPX involves…Loafer dressing up as …Dr Frankenfurter and??

    Thanks guys!!  ….kinda needed this today.  Good timing.

    #169970
    Cognis
    Participant
    @cognis

    Thanks Borg.  Looks and plays great as usual.  I love those bumper caps!  Super-realistic in 4K.

    #169971
    evileman
    Participant
    @evileman

    Great story behind this one. Thankyou bord and to all others involved! Your work is appreciated!  :yahoo:

    #169983
    robertms
    Participant
    @mophead
    Member

    Hey @bord, you seem to be really good at them bumper caps.. :whistle:

    #169984
    Schreibi34
    Participant
    @schreibi34
    Member

    I’m getting sick and tired of telling you how great your stuff is!!

    Naaahh, alright! One more time:

    IT’S GREAT!

    1 user thanked author for this post.
    #169985
    roccodimarco
    Participant
    @roccodimarco
    Member

    Awesome table! Really like how the light dim out. Question for everyone. I’m not sure if it’s my table, settings, or just how the table is, but there seem to be thin black outlines around the lights. Is this for everybody?

    Def not a game breaker just asking! Awesome awesome work!

    #169990
    kds70
    Participant
    @kds70
    Member

    @Bord and all involved. What a perfect table … thank you very much :rose:

    VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, leaf switches / buttons, nudging, tilt, plunger, 10 big siems contactors / knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

    #169991
    sheltemke
    Participant
    @sheltemke
    Member

    Cannot wait to get home and try it! Thank you so much Bord! :heart:

    #169996
    Peter222
    Participant
    @swietlikowa
    Member

    So seriously today: highest quality as usual. Thanks!

    #170000
    STAT
    Participant
    @stefanaustria
    MemberContributor

    Another bord – Classic :)

    I am happy to replace this fine Williams Table – and another VP9 Version, esp. with yours,
    and thanks Loafer, 32assassin and Roth & nFozzy too :good:

    Thank you !

    IMG_20200402_102444

    #170003
    Kellogs
    Participant
    @kellogs

    cool table, thanks for this one,

     

    but how does the Star-Light (Durable Toy & Novelty Corp. circa 1930) work, seems to be fun, but I only managed to eject 3 balls at the sae time by chance and only once

    #170004
    remy
    Participant
    @remy

    thank you Bord

    #170009
    Flydelorean3
    Participant
    @flydelorean3

    Thanks brou!

    What’s the rom is used in pinball?

    #170010
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    open the script – then search for cgamename = <xxx> – xxx being the rom name that you need. This goes for at least 95% of all tables, so nice to know.

    #170012
    bord
    Moderator
    @bord
    MembervipContributorModerator

    … how does the Star-Light (Durable Toy & Novelty Corp. circa 1930) work, seems to be fun, but I only managed to eject 3 balls at the sae time by chance and only once



    @kellogs
    , great question.

    Game starts with one ball loaded. Ball out only functions properly when an “out” ball is at rest and you load the next ball.

    Plunger: plunges the ball
    Right flipper: loads next ball
    Left flipper: resets game
    Nudge: nudging may be required to land all balls in scoring troughs. Game reset only works when all balls are in troughs.
    Scoring: Good old DIY

    From the instruction card (caps theirs):

    Combination Bagatelle and Put-and-Take Game

    BEFORE PULLING TRIGGER SEE THAT ONLY ONE MARGBLE IS IN GUN.

    WHEN MARBLE STOPS IN “BALL OUT”, REMOVE BEFORE PLAYING NEXT ONE.

    WHEN MARBLE STOPS IN “FREE bALL”, YOU ARE ENTITLED TO AN EXTRA SHOT WITH THE SAME MARBLE.

    ENTIRE SCORE IS DOUBLED WHEN MARBLE RESTS IN POCKET MARKED “DOUBLE”.

    EITHER HIGHEST OR LOWEST SCORE WINS THE GAME, WHICHEVER IS AGREED UPON.

    STAR-LIGHT MAY BE PLAYED WITH FIVE OR MORE MARBLES.

     

    An alternate instruction card lays out the Put-and-Take version of this game:

    How to play PUT and TAKE

    Any number of players can participate. Each player must PUT an equal amount into the kitty before the play starts. Each player is allowed one or more shots, depending upon what has been decided beforehand.

    Should the ball go into a pocket designated by the letter “P” –the player must PUT into the kitty, the amount shown. If the ball goes into a pocket marked by the letter “T” –the player TAKES out of the kitty, the amount shown.

    The pocket marked “TA” means that the player “TAKES ALL” that remain and the game has ended. To start new game, repeat above procedure.

    #170014
    rgarriott
    Participant
    @rgarriott
    Member

    Fantastic job as usual @bord.  And thanks to the rest of the team for getting resources and their time.

    And what a crazy sound package, Pretty much with every switch having a different sound, seems to add alot of excitment and fast pace.

Viewing 20 posts - 41 through 60 (of 93 total)
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