- This topic has 274 replies, 106 voices, and was last updated 3 years, 1 month ago by Pop23.
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July 10, 2019 at 10:32 am #135952
Yepp. That describes what I saw exactly. But, again – I knew where I lost the ball. Can be hard to track during mb. I’m quite confident that it is what you’re seeing too. And, yes, I hope we can get a fix because this is a fantastic table.
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July 10, 2019 at 3:03 pm #135964Dang, this is a cool release! I love not only the new graphics, but expecially those physics. Â
For all those like me, who prefer the light blueish version of cannons (actually I never saw the black ones in the wild), set their value “disable lighting” to 0.1 or lower. Same for the shuttle.
And if you want some Star Fleet logo on the ball, take one of the images as decal (logo mode: off)
Ok the ADD ANOTHER FILE didn’t work, so I place them here directly:A ball image, that goes well with it is this one (not by me):
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July 11, 2019 at 4:46 am #136007Holy smokes!!! Thank you so much for the update. This is such an amazing upgrade. Visually it just sings!!! Wow! I just got off of a vacation and came home to this!!! I love this table and have played 1.2 with smiles, but 1.3….VP Bliss  Thank you!
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July 11, 2019 at 9:45 am #136028absolutely fantastic! ssf sound, amazing update, played a lot today with great pleasure !
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August 1, 2019 at 4:29 pm #139885This update is unbelievable! I love how it turned out, what a beauty :)!
Plays fantastic. THANKS.
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August 14, 2019 at 7:27 pm #141786Just played the newest release 1.3.
Holy crap.Â
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August 28, 2019 at 7:33 pm #143497Found a bug / ball stuck!
Played the v1.2 table on my VR headset many times. Awesome! Tried the v1.3 version today and its even nicer! Thanx again! However there’s a (big) problem where the ball can get stuck. Here’s a video to explain. It happens every few games and its quite the showstopper unfortunately. Please take a look at it:
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August 28, 2019 at 8:16 pm #143528Yepp. That describes what I saw exactly. But, again – I knew where I lost the ball. Can be hard to track during mb. I’m quite confident that it is what you’re seeing too. And, yes, I hope we can get a fix because this is a fantastic table.
I found out where the ball gets stuck. See my previous post. Its very unfortunate indeed because it really kills the game and it happens quite often. Is there any way to send the author an quick message? Im sure its an easy fix!
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August 28, 2019 at 10:28 pm #143538That is the most awesome ball stuck feedback I’ve seen to date m8 !
Should be easy to fix now – thanks a bunch. I should add though. I’ve played the table a lot since, and for some very odd reason it hasn’t happened to me since I reported. I know. It just doesn’t makes sense.
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August 28, 2019 at 11:34 pm #143542Really cool video showing where the ball gets stuck. That is fantastic. Yes i absolutely have always loved this table. Haven’t had a stuck ball on 1.2. Don’t think i have on 1.3 either, but haven’t put in the miles yet on 1.3 that i have on 1.2. Hopefully its a easy fix. Great Job creating the video.
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August 29, 2019 at 5:49 am #143561That is the most awesome ball stuck feedback I’ve seen to date m8 !
Should be easy to fix now – thanks a bunch. I should add though. I’ve played the table a lot since, and for some very odd reason it hasn’t happened to me since I reported. I know. It just doesn’t makes sense.
Keep filling up the Borg ship by shooting balls in the right tunnel like in the video. Also when launching a new ball, choose light lock if available. If played like this the stuck ball will likely happen. Just also played it on the normal desktop version 10.6.0 rev 3696 32 bit and it happened the first game I played.
My guess is the ball somehow sometimes gets past the detector where it should register as being locked in the Borg ship and thus keeps rolling into the out-of-bounds area.
/Update
Just got the ball stuck again! Desktop version 3758. After doing the game where you fly through the caves (I choose the 25 million instead of flying through btw) the ball gets ejected to the left side flipper. I then immediately shot the ball full speed into the lane leading to the Borg ship like in the video I posted. There it gets stuck./Edit2
Also had it just happen when shooting the ball in that same far right lane where it flew straight through the Borg ship back onto the playing field. I’m not talking about the normal behavior where the Borg ship will eject a ball. This time the ball flew straight through in one go.So anyway I was playing v1.2 for the moment and just had the ball permanently stuck on the right ramp entrance. The ball hit the entrance in a weird way, causing it to fly up a bit and land exactly on top of the elastic bumper that’s located left. So this is on V1.2 but might also happen on V1.3
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September 2, 2019 at 6:11 pm #143936Found another bug. This time its just visually I think. One of the three round bumpers on the upper right section next to the Borg ship is missing a piece of metal. Interestingly enough you can see the piece falling down into the endless black void below the table when using VR glasses right after loading the table:
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September 2, 2019 at 7:03 pm #143942For the first issue, I recommend two changes on layer 3.
- change the hit height of sw45 to 100. My guess is, the ball is flying over this kicker.
- add a wall just to the left of sw45 to prevent the ball from flying past.
Current Project: Perpetual updates of VPX physics.
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September 2, 2019 at 7:17 pm #143943For the bumper issue, set the “Ring Drop Offset” to zero for all three bumpers. The one in question has a very high value set.
Current Project: Perpetual updates of VPX physics.
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September 2, 2019 at 7:21 pm #143944For the ball stuck on the rubber. Add a ramp over the rubber to deflect the ball away should it jump and land there.
Current Project: Perpetual updates of VPX physics.
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1 user thanked author for this post.
September 2, 2019 at 10:43 pm #143956Thanks @rothbauerw !
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September 3, 2019 at 4:07 am #143981WOW! Geniuses… and thank you.
Never take advice from me,
you'll end up drunk.You need to login in order to like this post: click here
September 3, 2019 at 4:57 am #143982Thanks Roth and also Knorr
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September 3, 2019 at 7:04 am #143984Thanks for the update, looks great.
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September 3, 2019 at 7:21 am #143985Thanks a lot for this table and all the Updates.
I use it in desktop Mode ander there is noch backglas shown. how can i activate it? i find nothing in the script
Greetings
Wolverine
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