- This topic has 72 replies, 35 voices, and was last updated 4 years, 3 months ago by
Thalamus.
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March 23, 2021 at 7:19 am #230944
wow man! really impressed with your table, i dont play original tables on my cab but this one will stay for sure, looks like a future pinball table with all the neon and callouts, really impressed with yoour work, and i dont even like starwars!
i really recommend put this song as the playfield song instead of the one that comes with the table(mandolarian theme)
makes the game 100% more epic
Scandroid – The Force Theme (Star Wars Cover) google it
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This reply was modified 4 years, 3 months ago by
forte.
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March 23, 2021 at 11:43 am #230976woaw that looks really awesome. That playfield, .. the ambience, sound and lightning .
This one is going into my cab ! Thank you !!!!
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March 23, 2021 at 12:00 pm #230977Thanks for this amazing stuff … much love went into it.
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
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March 23, 2021 at 1:40 pm #230986Thanks, great work and a great table. Much Appreciated.
One Thing, I cannot seem to get the B2S working, looking at the script it seems fine, b2s Server is on the latest version, any help would be appreciated, Flex DMD is working fine.
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March 23, 2021 at 2:41 pm #230991Thanks, great work and a great table. Much Appreciated.
One Thing, I cannot seem to get the B2S working, looking at the script it seems fine, b2s Server is on the latest version, any help would be appreciated, Flex DMD is working fine.
oops that sound strange
anyone else having problem with the db2s ?
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1 user thanked author for this post.
March 23, 2021 at 2:46 pm #230993Got it working now, had to change a line in the script from True to False and it’s running.
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March 23, 2021 at 3:07 pm #230996This table totally rocks!! Thank you…
ignore photo…got it to work… :)
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This reply was modified 4 years, 3 months ago by
Chriss4198.
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March 23, 2021 at 4:58 pm #231017anyone else having problem with the db2s ?
b2s works in cabinet / landscape mode only – not in desktop mode (switched via script).
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
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March 23, 2021 at 6:22 pm #231036Fun table! Can two players play or is this a one player only table?
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March 23, 2021 at 6:36 pm #231037anyone else having problem with the db2s ?
b2s works in cabinet / landscape mode only – not in desktop mode (switched via script).
Ohmy! This was something i had planed to put in as an option earlier but forgot..
Put it on the list for next version
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March 23, 2021 at 6:41 pm #231038Fun table! Can two players play or is this a one player only table?
only one at a time. Everyone can play, just gotta get in line :P
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March 23, 2021 at 8:13 pm #231084I like the theme, love the audio, and the 3d models are great!
I feel like the playfield is way too long and empty though. Maybe move the pop bumpers down and enlarge that area so there’s some more space for the ball to bounce around? And maybe tweak the alignment/position of the top flipper. I may be missing something, but I can’t figure out what I’m supposed to shoot for with it. It would feel awesome to be able to nail the right ramp on that flipper as a skill shot just after ball launch. Doubly awesome if you could also nail some of the drop targets from around the pop bumpers with that flipper too.
Cool table!
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March 24, 2021 at 9:35 am #231159i just installed flexdmd only for this table and its giving me ball stutter, installation went without issues, flexdmd start correctly and everything works as it should, but i got ball stutter, when disabled, the table plays smooth as all the other ones, thats why i dont usd ultradmd or original tables, anyone with the same problem?
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March 24, 2021 at 2:57 pm #231185@forte : Yes, I’ve noticed that myself. I tried different video options, vsync etc a couple of days back. Never thought about checking flex as it hasn’t given me any reasons before. I’m a few versions behind on both flex and freezy, and I’m running a pindmd3. So, it might even be a difference there. I’ve planned to check this in more detail over the weekend.
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March 24, 2021 at 4:14 pm #231198This table totally rocks!! Thank you…
ignore photo…got it to work… :)
what is the script line ?
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March 24, 2021 at 6:35 pm #231232@forte : Yes, I’ve noticed that myself. I tried different video options, vsync etc a couple of days back. Never thought about checking flex as it hasn’t given me any reasons before. I’m a few versions behind on both flex and freezy, and I’m running a pindmd3. So, it might even be a difference there. I’ve planned to check this in more detail over the weekend.
Same here … frame rate permanently goes down; tried many things (ball reflection from playfield, playfield reflections, without b2s, without flexdmd), but nothing helps.
Finally i think it´s something with timing / flasher things, checked some timers for very low values. But didn´t solve it yet. Even if you aren´t playing and simpy holding the ball; the frame rate is going down.
Let´s see …
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
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March 25, 2021 at 5:13 am #231293I’m now updated to the very latest of FlexDMD and Freezy. Did not solve the issue. Mind you, only tested this, no searching for culprits on the table. I doubt that it is table related now though. I could reproduce the issue with the old combination of drivers. Turning flexdmd off and it is stable for a whole game. Turning it on, it begins not very long after game has started, maybe like 30-45 seconds or so ( rough guess ). This, no matter what version of flexdmd/freezy I’m using.
Stutter seems to be related to drop in fps.
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This reply was modified 4 years, 3 months ago by
Thalamus.
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March 25, 2021 at 6:51 am #231296Stutter seems to be related to drop in fps.
It´s really a strange behavior. When struggling/ fps dropping begins the cpu and gpu load keeps constant the whole time.
cpu 50% / gpu 23%
So no problem at this side of componpents. maybe it´s really a table side “timer” problem or something similar
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
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March 25, 2021 at 7:07 am #231298It might very well be. I’m now a bit confused to the problem. I was recently given a “unnamed” table by JPS, it uses FlexDMD in a very similar way. I was NOT able to get that to drop in fps at all.
“unnamed” because it will be released, after 10.7 is done, just don’t want to spoil the surprise.
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March 25, 2021 at 7:45 am #231301JP says that this is the variable that causes problems on ultradmd, but i didnt find “uDMDScoreTimer” on the script.
i think flex dmd uses the same variables as ultradmd.
–from jp ghostbusters slimer–
“UltraDMD uses its own timer, called uDMDScoreTimer, which runs at an interval of 200. You may increase that timer so it is updated less often. Use the editor to increase that timerinterval. Increase it to 500 or 1000 and see if it makes any difference”
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