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Viewing 8 posts - 41 through 48 (of 48 total)
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  • #180287
    The Loafer
    Participant
    @theloafer
    Member

    Sure but that’s up to them, different visions can get in a way.  I’m just glad we have decent choices now as opposed to a month ago!

    #180291
    eMBee
    Participant
    @embee
    Member

    Hi friends

    there are two versions of starship troopers and each has better details than the other. it would be cool @eMBee and @goldchicco to make only one version with your versions I think by taking the base of goldchicco which is a little more advanced. what do you guys think?

    We are working on our table update as we speak. It not an update really, but more like a total rebuild!
    Lots of new stuff added by Sixtoe and he’s doing a complete makeover.
    New primitives, textures, ramps, etc.
    Also script enhancements and new assets from 32Assassin. Script enhancements from DJRobX (new bug motor script) and Angrim.

    I we weren’t working on this update, I wouldn’t mind, but in this case I’ll ask for your patience…

    #180303
    Goldchicco
    Participant
    @goldchicco

    @chucky87

    A cooperation to create a great unique table should be a good choice, but seems like (from the reply of the other Author) that is not going to happen. I really appreciate your suggestion – that should be the right spirit.

    I did contact one of their crew member before any release was put out there and same NO was answered.

    I already moved on another project and working on another table since I’m not in competition; I am happy with the result accomplished and I left any touch up to the community,  the response was GREAT – script was enhanced, desktop versions  is now a much better quality and hopefully more will come.

    Thank you for your words

    #180325
    chucky87
    Participant
    @chucky87
    Member

    no problem for me guys, after each team does as they wish but I think that an association can be always nice and name all the people who participated to create only one table and a great compromise. good luck to all of you and thank you for this table.

    1 user thanked author for this post.
    #180514
    Sixtoe
    Participant
    @kiella
    Member

    Hey there, just to clarify in case anyone got the wrong idea, there’s no bad feeling at all between the authors of both tables. I fully support VPN in their version and in all the tables they do, but I’m using our version of the table and I (kinda) know how it works so far, and for me one of the main points of this exercise is to learn how everything works in visual pinball and what all the settings do, so I’m taking things apart piece by piece as much as anything to learn how VPX works and how it all fits together so that next time (if there is one!) it won’t be as…painful ;)
    “Combining” tables would mean I have to add something I don’t understand, and I don’t want that at the moment as I’m still learning.
    So there’s no ill intention at all, it’s just that we’re doing a version as an educational tool for ourselves as well :)

    • This reply was modified 6 months, 2 weeks ago by Sixtoe.
    • This reply was modified 6 months, 2 weeks ago by Sixtoe.
    #191106
    HeadcoldCamper
    Participant
    @jhouff

    Excited to try this one out but script bombs out for line: UpdateMaterial “Flashermaterial” & nr,0,0,0,0,0,0,FlashLevelb(nr),RGB(255,255,255),0,0,False,True,0,0,0,0

    after I insert second quarter. Any ideas?

     

    Thank you!

    #191108
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    I just checked and UpdateMaterial is a fairly new global change. Only Clash, Pro this table and Doctor Who – from what I’m seeing has used it yet. It required a fairly new, if not latest version of 10.6 – so, you need to update.

    • This reply was modified 4 months, 2 weeks ago by Thalamus.
    2 users thanked author for this post.
    #191187
    HeadcoldCamper
    Participant
    @jhouff

    100% yes that was it. I had no idea a new version was even out haha! Updated and works now.

    Thanks so much!

Viewing 8 posts - 41 through 48 (of 48 total)
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