Swords of Fury (Williams 1988) 1.4 Mod

Viewing 14 posts - 21 through 34 (of 34 total)
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  • #90207
    Andypc
    Participant
      @andypc
      Member

      You changed the end radius of the flipper rubbers from 12 to 8. It makes the flippers look odd? Any reason for this?

      #91069
      randr
      Keymaster
        @randr
        ModeratorMember

        Nice update :good:

        ********************************************************
        Messing with the VPinball app and push notifications.
        So if you haven't downloaded app yet what are you waiting for!?
        for IOS and Android

        ********************************************************

        #91082
        Pinbolt
        Participant
          @pinbolt
          Member

          Thanks you.

          #91085
          Draifet
          Participant
            @draifet
            Member

            Thanks for the update, not listed on the changelog but I think that the missing 3X bonus letters of the playfield, and some other corrections on ramps and primitives position weren’t available on the last 1.4 update (some problems on JP’s original file, a plastic hidden, magic tunnel ramp cut, and top playfield not in place). But I missed the Flipper1 base radius, sorry, it have to be something like 21,5, now it looks stretched.

            #91367
            senseless
            Participant
              @senseless
              Member

              Great update :). Thanks Haunt!

              #176394
              roccodimarco
              Participant
                @roccodimarco
                Member

                So I fired this one up tonight, and I noticed the ball was slinging around like crazy! So I looked into it, and for some reason EVERY wall has a slingshot force of 8! Is this the same for everyone else?

                I went ahead and dialed all the walls down to 1 but the ball is still flying around pretty fast. But much better than before.

                my other question is. Is there something in VP that controls the back coming out of loop shots? On this take, when the ball goes through the 3x loop or the top loop the ball come FLYING out at ludicrous speeds (not every time but I would say half).

                Finally, if someone does take a look at this table, when your ball goes into the kick back lane, the ball kicks back and launched into a wall. The wall was at a slingshot 8 so it would send it flying back down, but when you lower everything down it helps but still goes incredibly fast. What else can you adjust to fix that?

                #176395
                Thalamus
                Moderator
                  @thalamus
                  ContributorMemberModerator

                  What can I say. Adjust it to your liking ? If the slings are too strong. Lower them. If table plays to fast – maybe change angle and friction. Find a table from that era that plays very well. Then look at the elements used and copy their properties over to this machine. It is VP after all.

                  #176400
                  roccodimarco
                  Participant
                    @roccodimarco
                    Member

                    That’s what I ended up doing. I was just seeing if anyone else made similar changes. Also trying to figure out how to slow things down out if he loop shots.

                    #176403
                    Thalamus
                    Moderator
                      @thalamus
                      ContributorMemberModerator

                      Because of Wildmans relelase of the db2s – I’ve been playing this table a bit lately. I must have done stuff to it before – because I’ve named it 1.5_Thal. I can’t recall looking at the loop. But, maybe I should. Currently I’m adding better “more” sound to it.

                      #176533
                      roccodimarco
                      Participant
                        @roccodimarco
                        Member

                        Once your done, I’m not sure if you plan on sharing your changes, or at least telling us what you changed.  I too have been making some changes, and I’m curios to see what you did compared to mine.

                        #176537
                        Sliderpoint
                        Participant
                          @sliderpoint
                          MemberContributor

                          I am about to release a complete rebuild v2.0 of this.  Which is why I sent the BG to wildman.

                          -Mike

                          Edit: been very busy with work stuff, so I’m probably a couple days out still.

                          #176557
                          Thalamus
                          Moderator
                            @thalamus
                            ContributorMemberModerator

                            That is really good news. Not heard from you much lately and then you arrive with this. Looking very much forward to it.

                            #226111
                            Luger81
                            Participant
                              @luger81

                              Can’t get the B2s to work with this.

                              #226117
                              outhere
                              Moderator
                                @outhere
                                MemberContributorvipModerator

                                Can’t get the B2s to work with this.

                                ?

                              Viewing 14 posts - 21 through 34 (of 34 total)

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