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Viewing 20 posts - 41 through 60 (of 96 total)
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    Posts
  • #79633
    Mark70
    Participant
    @mark70
    Member

    Thanks you very much for an superb update!
    New default cannon speed is really perfect (imo).

    Just a report not a complaint: I still have to aim and hit a bit above (before) the illuminated target with the cannon

    #79634
    nFozzy
    Participant
    @nfozzy

    Got to be an issue with the distorted camera angle. Not sure what I can do about that.

    Floating scores was supposed to be off by default, since nvram scanning still doesn’t work properly with B2S. I’ll fix it soon

    #79642
    BradyB
    Participant
    @bbshift6

    Disabling Floating Scores did resolve the error I was running into.

    #79659
    nFozzy
    Participant
    @nfozzy

    Small update

    Version 1.11 – Turned floating text off by default, tweaked flippers, few minor mesh changes

    2 users thanked author for this post.
    #79660
    Draifet
    Participant
    @draifet
    Member

    I love this updates on already good tables, now I only miss a little the ball rolling sounds and shadows.

    #79661
    Loftman44
    Participant
    @loftman44

    Thanks nFozzy,  very good table, good physics; It’s my favorite  :yahoo:

     

     

    #79712
    nFozzy
    Participant
    @nfozzy

    One more small optimization / bugfix update. Has some cool stuff too.

    Version 1.12 –
    Modified skull mesh + animated it
    New optional cannon speed: Supercharged
    Optimizations: Animations now calculate at frametime by default. Playfield AO image resized from 8k to 4k.

    4 users thanked author for this post.
    #79713
    blackvulcan3
    Participant
    @blackvulcan3
    Member

    Love it, thanks nFozzy

    #79724
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    Played 1.11 yesterday and I was super happy with it. Downloading latest update now. Thank you so much for all you great tables !! :rose:

    #79726
    STAT
    Participant
    @stefanaustria
    MemberContributor

    T2 is a great Machine, i always make a “break” at this, when i browsing through PinballX
    Great Recreation, also have to say again: THANKS :rose:

    #79732
    Mark70
    Participant
    @mark70
    Member

    Thanks a lot for another update.
    The new animated skull is great, it looks super realistic how it moves.
    Man, this table has one of the best physics ever in my opinion – super fun to play!!

    Any plans for a version with LED inserts in the future?

    I attach my FS POV setting, I believe it has a very nice view.
    Maybe someone wants to try it.

    T2nfozzy

    Thanks again for sharing this great work.

    Attachments:
    1 user thanked author for this post.
    #79741
    Sven34
    Participant
    @sven34
    Member

    Thank you very much for T2 Update  What is NF ???  :good:

    #79777
    nFozzy
    Participant
    @nfozzy

    Just a small bugfix for folks that have issues with slow mo lamps / animations

    Version 1.12a –
    Lamps now calculate at frametime by default
    Fixed a script error with DynamicLamps that was causing excessive updates to start

    #79781
    The Loafer
    Participant
    @theloafer
    Member

    freaking amazing table, I find your tables have amazing flipper responses, like no lag at all.  Just amazing!

    The rocket launcher is now spinning fast enough but your new turbo launch seems to have the ball overshoot the targets 25% of the time. I’ve had the ball bounce off, sometime over the targets and onto the left ramps.  Aside from that this is pretty close to perfection!  yeah the animated head’s shake also is just about perfect. Thanks!

    #79804
    robertms
    Participant
    @mophead
    Member

    Do you guys remember a while ago Paul on the other site said he wouldn’t load his machines with VPX due to the flipper lag? I think this table would BLOW HIS MIND!

    #79806
    The Loafer
    Participant
    @theloafer
    Member

    I am floored at the lack of any lag. I know the fastflips thing has helped but it’s unreal with this table, maybe the best yet.  What voodoo are you doing here nfozzy??

     

    btw what I mentioned earlier about the cannon, it did it again and I’ve adjusted NOTHING from the download. I was getting the super slow canon movement before too and FYI my pc specs are 4ghz i7 with a 980 GPU.  I am running it in 4K though (on a 1080p panel… for now). cannon movement is now ok, no longer an issue since the 1.12 version just it shoots it… like a cannon now L)

    #79809
    Scooby
    Participant
    @scooby
    Member

    Thank you for this update and I agree with the others. The physics and flipper response is superb. What a fun table to play!

    #79823
    HauntFreaks
    Moderator
    @hauntfreaks
    vipContributorMember

    Foz and this dude need to team up!!

    video pending….

    #79825
    randr
    Keymaster
    @randr
    ModeratorMember

    That link won’t play for me :(

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #79859
    The Loafer
    Participant
    @theloafer
    Member

    You probably need to belong to that facebook group.  next time you are on facebook, request to join “Visual Pinball Addicts” and “Visual Pinball Junkies”

Viewing 20 posts - 41 through 60 (of 96 total)
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