This topic contains 420 replies, has 142 voices, and was last updated by  outhere 1 week, 2 days ago.

Viewing 20 posts - 61 through 80 (of 421 total)
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    Posts
  • #116310
     Ben Logan2 
    Participant
    Member

    The way the ball enters troughs and wildly jostles while careening around ramps is so realistic!

    #116311
     Captaincav 
    Participant

    Sorry, but I can’t find these lines. What line number?

    and soundfx is missing for the ballrelease
    Sub BallKick(enabled)
    If Enabled Then
    Playsound SoundFX(“BallRelease”,DOFContactors)
    BallRelease.KickZ 90, 10, 5, 110
    troughW1.isDropped = 1
    Controller.Switch(17) = 0
    End If
    End Sub

     

    #116312
     outhere 
    Participant
    MemberContributor

    Look for BallRelease

    #116313
     Captaincav 
    Participant

    Thank you for updating the most popular pin of all time, quality of the graphics, the physics are insane :)

    small update, to have the DOF RGB undercab dynamic, we need this code to be added

    ‘—————-GI Strings———

    Sub UpdateGI(giNo, status)

    Dim ii

    Select Case giNo

    Case 0 ‘Left String

    if status <= 2 then

    gRGP4_clearrampREFRACT.image = “rgp4_clearramp_refract_GION”:gRGP4_clearrampREFRACT.material = “GIMATERIALShading1”

    LGION = 0

    DOF 101, DOFOff

    else

    LGION = 17

    DOF 101, DOFOn

    gRGP4_clearrampREFRACT.image = “rgp4_clearramp_refract_GION”:gRGP4_clearrampREFRACT.material = (“GIMATERIALShading” & (status))

    End If

    and soundfx is missing for the ballrelease

    Sub BallKick(enabled)

    If Enabled Then

    Playsound SoundFX(“BallRelease”,DOFContactors)

    BallRelease.KickZ 90, 10, 5, 110

    troughW1.isDropped = 1

    Controller.Switch(17) = 0

    End If

    End Sub

    Sorry, but I can’t find these lines. What line number?

    #116314
     bonobo 
    Participant

    travail fantastique, c’est normal que mon knocker claque lorsque je prend des rampes ??

    #116315
     Captaincav 
    Participant

    ‘—————-GI Strings———
    Sub UpdateGI(giNo, status)
    Dim ii
    Select Case giNo
    Case 0 ‘Left String
    if status <= 2 then
    gRGP4_clearrampREFRACT.image = “rgp4_clearramp_refract_GION”:gRGP4_clearrampREFRACT.material = “GIMATERIALShading1”
    LGION = 0
    1697 DOF 101, DOFOff
    else
    LGION = 17
    1700 DOF 101, DOFOn
    gRGP4_clearrampREFRACT.image = “rgp4_clearramp_refract_GION”:gRGP4_clearrampREFRACT.material = (“GIMATERIALShading” & (status))
    End If
    and soundfx is missing for the ballrelease
    Sub BallKick(enabled)
    If Enabled Then
    974 Playsound SoundFX(“BallRelease”,DOFContactors)
    BallRelease.KickZ 90, 10, 5, 110
    troughW1.isDropped = 1
    Controller.Switch(17) = 0
    End If
    End Sub
    I put as defined on lines 974 1697 and 1700 but it doesn’t work

    #116319
     Captaincav 
    Participant

    972 Sub BallKick(enabled)
    973 If Enabled Then
    974 Playsound SoundFX(“BallRelease”,DOFContactors)
    975 BallRelease.KickZ 90, 10, 5, 110
    976 troughW1.isDropped = 1
    977 Controller.Switch(17) = 0
    978 End If
    980 End Sub

    1688′—————-GI Strings———
    1689 Sub UpdateGI(giNo, status)
    1690 Dim ii
    1691 Select Case giNo
    1692 Case 0 ‘Left String
    1693
    1694 if status <= 2 then
    1695 gRGP4_clearrampREFRACT.image = “rgp4_clearramp_refract_GION”:gRGP4_clearrampREFRACT.material = “GIMATERIALShading1”
    LGION = 0
    1697 DOF 101, DOFOff
    else
    LGION = 1
    1700 DOF 101, DOFOn
    gRGP4_clearrampREFRACT.image = “rgp4_clearramp_refract_GION”:gRGP4_clearrampREFRACT.material = (“GIMATERIALShading” & (status))
    End If
    for each ii in GILeftString
    ii.state = abs(status):intensity ii.state, ii:PLAYFIELD_GI1.opacity = (status) * 14.5:Next
    for each ii in GILeftPrims
    ii.material = (“GIShading” & (status)):Next
    ‘ Case 1 ‘Insert House String (backbox)
    ‘ Case 2 ‘Insert People String (backbox)
    ‘ Case 3 ‘not used
    Case 4 ‘Right String
    if status <= 2 then
    RGION = 0
    else
    RGION = 1
    End If

    This is what I put on.

    #116320
     Genesis38 
    Participant
    Member

    Gorgeous table!! Thank you  Thank you  Thank you 🙏for the hard work to everyone involved in this masterpiece  As many have said, what a weekend of releases its been! This community is just amazing and I am so happy to be a part of it 🙂

    #116322
     Blindpeser 
    Participant

    Thank you very much, I love it!

    Everything is perfect, just noticed that thing flip doesnt work. Not sure if this is even possible in VP.
     

    #116324
     The Loafer 
    Participant
    Member

    It takes a lot to render me pretty much speechless but this did it…  Wow, thanks to all who worked on it, the wait was worth it!

    #116327
     naeromagus 
    Participant
    Member

    Thank you so much for this work of Vpx Art. Just beautiful  :good:

    #116334
     randr 
    Keymaster
    ModeratorMember

    I think this is my first @g5k collaboration table in my cab so thanks to all involved just played a few games with a friend and had a blast.

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    *******************************************************

    #116335
     schmoker 
    Participant

    Reloaded a fresh version of the taf_l7 rom and the game will still not load. Getting the invalid rom message even though the pinmame32 program recognizes it as valid. Im a bit confused though because I’ve come across two different versions of the rom so far. The one hosted here on the vpinball site is smaller than the one hosted on the vpforum site. Is it possible they are both bad and the right one is hosted elsewhere…? Thanks for any help in advance.

    #116336
     randr 
    Keymaster
    ModeratorMember

    @schmoker try it in non exclusive full screen

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    *******************************************************

    #116339
     schmoker 
    Participant

    Thanks randr for the suggestion. I have unchecked force exclusive fullscreen mode. I also changed regedit ddraw to 0 instead of the 1 value it was originally recognizing. I am wonderin which rom is the one that I should use – the smaller file size or larger…?? Once again Im tryin to use it in desktop mode if that is helpful info.

    #116340
     KiwiBri 
    Participant
    Member

    good news and thanks for this table!

    the bad news, I need to install 10.6 , I have to find a stable release of VPX 10.6 Beta to install ;-)    I saw TerryRed posted that there was a version that was stable with PuP  (v.3592), so I’ll go for that one.. :)

    #116342
     randr 
    Keymaster
    ModeratorMember

    @schmoker this is link to roms i use for all tables i installed over the years link is for addams table

    https://www.ipdb.org/search.pl?any=addams&search=Search+Database&searchtype=quick

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    *******************************************************

    #116346
     ed18555 
    Participant

    Thanks everyone for all your hard work creating an incredible looking table!

    #116347
     Gwen 
    Participant
    Member

    Stunning table!  Thanks for all your hard work!

    Gwen
    - wonky builder of the steampunk-y Nikola Tesla cabinet.

    #116348
     schmoker 
    Participant

    Thanks again for the advice randr. I have grabbed roms from ipdb in the past – I guess I just assumed that our visual pinball sites also had valid rom files in all cases. I will follow your lead in the future and grab all roms from ipdb – a good practice indeed. Unfortunately their rom is a different size than the other two I grabbed and still its not recognized as valid… All I can do is laugh! It must be something simple…

Viewing 20 posts - 61 through 80 (of 421 total)

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