- This topic has 527 replies, 175 voices, and was last updated 3 years, 2 months ago by LANFEUST.
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March 3, 2019 at 4:40 pm #116312
Look for BallRelease
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March 3, 2019 at 4:40 pm #116313Thank you for updating the most popular pin of all time, quality of the graphics, the physics are insane :)
small update, to have the DOF RGB undercab dynamic, we need this code to be added
‘—————-GI Strings———
Sub UpdateGI(giNo, status)
Dim ii
Select Case giNo
Case 0 ‘Left String
if status <= 2 then
gRGP4_clearrampREFRACT.image = “rgp4_clearramp_refract_GION”:gRGP4_clearrampREFRACT.material = “GIMATERIALShading1”
LGION = 0
DOF 101, DOFOff
else
LGION = 17
DOF 101, DOFOn
gRGP4_clearrampREFRACT.image = “rgp4_clearramp_refract_GION”:gRGP4_clearrampREFRACT.material = (“GIMATERIALShading” & (status))
End If
and soundfx is missing for the ballrelease
Sub BallKick(enabled)
If Enabled Then
Playsound SoundFX(“BallRelease”,DOFContactors)
BallRelease.KickZ 90, 10, 5, 110
troughW1.isDropped = 1
Controller.Switch(17) = 0
End If
End Sub
Sorry, but I can’t find these lines. What line number?
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March 3, 2019 at 4:43 pm #116314travail fantastique, c’est normal que mon knocker claque lorsque je prend des rampes ??
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March 3, 2019 at 4:58 pm #116315‘—————-GI Strings———
Sub UpdateGI(giNo, status)
Dim ii
Select Case giNo
Case 0 ‘Left String
if status <= 2 then
gRGP4_clearrampREFRACT.image = “rgp4_clearramp_refract_GION”:gRGP4_clearrampREFRACT.material = “GIMATERIALShading1”
LGION = 0
1697 DOF 101, DOFOff
else
LGION = 17
1700 DOF 101, DOFOn
gRGP4_clearrampREFRACT.image = “rgp4_clearramp_refract_GION”:gRGP4_clearrampREFRACT.material = (“GIMATERIALShading” & (status))
End If
and soundfx is missing for the ballrelease
Sub BallKick(enabled)
If Enabled Then
974 Playsound SoundFX(“BallRelease”,DOFContactors)
BallRelease.KickZ 90, 10, 5, 110
troughW1.isDropped = 1
Controller.Switch(17) = 0
End If
End Sub
I put as defined on lines 974 1697 and 1700 but it doesn’t workYou need to login in order to like this post: click here
March 3, 2019 at 5:08 pm #116319972 Sub BallKick(enabled)
973 If Enabled Then
974 Playsound SoundFX(“BallRelease”,DOFContactors)
975 BallRelease.KickZ 90, 10, 5, 110
976 troughW1.isDropped = 1
977 Controller.Switch(17) = 0
978 End If
980 End Sub1688′—————-GI Strings———
1689 Sub UpdateGI(giNo, status)
1690 Dim ii
1691 Select Case giNo
1692 Case 0 ‘Left String
1693
1694 if status <= 2 then
1695 gRGP4_clearrampREFRACT.image = “rgp4_clearramp_refract_GION”:gRGP4_clearrampREFRACT.material = “GIMATERIALShading1”
LGION = 0
1697 DOF 101, DOFOff
else
LGION = 1
1700 DOF 101, DOFOn
gRGP4_clearrampREFRACT.image = “rgp4_clearramp_refract_GION”:gRGP4_clearrampREFRACT.material = (“GIMATERIALShading” & (status))
End If
for each ii in GILeftString
ii.state = abs(status):intensity ii.state, ii:PLAYFIELD_GI1.opacity = (status) * 14.5:Next
for each ii in GILeftPrims
ii.material = (“GIShading” & (status)):Next
‘ Case 1 ‘Insert House String (backbox)
‘ Case 2 ‘Insert People String (backbox)
‘ Case 3 ‘not used
Case 4 ‘Right String
if status <= 2 then
RGION = 0
else
RGION = 1
End IfThis is what I put on.
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March 3, 2019 at 5:12 pm #116320Gorgeous table!! Thank you Thank you Thank you ?for the hard work to everyone involved in this masterpiece As many have said, what a weekend of releases its been! This community is just amazing and I am so happy to be a part of it ?
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March 3, 2019 at 5:18 pm #116322Thank you very much, I love it!
Everything is perfect, just noticed that thing flip doesnt work. Not sure if this is even possible in VP.
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March 3, 2019 at 5:22 pm #116324It takes a lot to render me pretty much speechless but this did it… Wow, thanks to all who worked on it, the wait was worth it!
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March 3, 2019 at 5:40 pm #116327Thank you so much for this work of Vpx Art. Just beautiful
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March 3, 2019 at 6:44 pm #116334I think this is my first @g5k collaboration table in my cab so thanks to all involved just played a few games with a friend and had a blast.
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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March 3, 2019 at 6:50 pm #116335Reloaded a fresh version of the taf_l7 rom and the game will still not load. Getting the invalid rom message even though the pinmame32 program recognizes it as valid. Im a bit confused though because I’ve come across two different versions of the rom so far. The one hosted here on the vpinball site is smaller than the one hosted on the vpforum site. Is it possible they are both bad and the right one is hosted elsewhere…? Thanks for any help in advance.
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March 3, 2019 at 6:52 pm #116336@schmoker try it in non exclusive full screen
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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March 3, 2019 at 7:11 pm #116339Thanks randr for the suggestion. I have unchecked force exclusive fullscreen mode. I also changed regedit ddraw to 0 instead of the 1 value it was originally recognizing. I am wonderin which rom is the one that I should use – the smaller file size or larger…?? Once again Im tryin to use it in desktop mode if that is helpful info.
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March 3, 2019 at 7:13 pm #116340good news and thanks for this table!
the bad news, I need to install 10.6 , I have to find a stable release of VPX 10.6 Beta to install I saw TerryRed posted that there was a version that was stable with PuP (v.3592), so I’ll go for that one.. :)
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March 3, 2019 at 7:14 pm #116342@schmoker this is link to roms i use for all tables i installed over the years link is for addams table
https://www.ipdb.org/search.pl?any=addams&search=Search+Database&searchtype=quick
********************************************************
Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
You need to login in order to like this post: click here
March 3, 2019 at 7:30 pm #116346Thanks everyone for all your hard work creating an incredible looking table!
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March 3, 2019 at 7:37 pm #116347Stunning table! Thanks for all your hard work!
Gwen
- Wonky builder of the steampunk Nikola Tesla cabinet & Starfighter CabinetYou need to login in order to like this post: click here
March 3, 2019 at 7:50 pm #116348Thanks again for the advice randr. I have grabbed roms from ipdb in the past – I guess I just assumed that our visual pinball sites also had valid rom files in all cases. I will follow your lead in the future and grab all roms from ipdb – a good practice indeed. Unfortunately their rom is a different size than the other two I grabbed and still its not recognized as valid… All I can do is laugh! It must be something simple…
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March 3, 2019 at 7:51 pm #116349epic awesome great attention to detail
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March 3, 2019 at 8:21 pm #116354Yeah I’m sure it’s something silly. Maybe reboot and try again :) also make sure you have latest 10.6 wip good luck maybe others will have ideas for ya
********************************************************
Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
You need to login in order to like this post: click here
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