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Viewing 20 posts - 61 through 80 (of 94 total)
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  • #142478
    outhere
    Moderator
    @outhere
    MemberContributorvipModerator

    You did this?

    Run a game that has a back glass, right click the back glass and uncheck —> error messageswithout backglass

    #142481
    insert58815
    Participant
    @insert58815

    <span style=”vertical-align: inherit;”><span style=”vertical-align: inherit;”>未命名

    The background can already be displayed on my second screen, but the DMD can’t display and the same error message is displayed.

    #142484
    outhere
    Moderator
    @outhere
    MemberContributorvipModerator

    You did this?

    Run a regular game without a puppack

    that has a back glass, right click the back glass and uncheck —> error messageswithout backglass

    #142485
    insert58815
    Participant
    @insert58815

    You did this?

    Run a regular game without a puppack

    that has a back glass, right click the back glass and uncheck —> error messageswithout backglass

    I try again! I adjusted the PinUpDisplay background, but the DMD becomes undisplayable, other VPX games have DMD but no background ==

    #142486
    outhere
    Moderator
    @outhere
    MemberContributorvipModerator

    Try these games — If They don’t work right that means you have something wrong on your setup
    https://www.vpforums.org/index.php?app=tutorials&article=160

    #142653
    insert58815
    Participant
    @insert58815

    Try these games — If They don’t work right that means you have something wrong on your setup
    https://www.vpforums.org/index.php?app=tutorials&article=160

    未命名

    Currently 3 screens can be displayed normally
    But it will show this error message.

    #142729
    insert58815
    Participant
    @insert58815

    Try these games — If They don’t work right that means you have something wrong on your setup
    https://www.vpforums.org/index.php?app=tutorials&article=160

    Running this game is no problem at all.

    #142762
    bryhud
    Participant
    @bryhud

    Can this be ran without Pup? Thanks

    #142771
    outhere
    Moderator
    @outhere
    MemberContributorvipModerator

    Try it and see what happens and in the script you can turn on the UltraDMD

    #143300
    YoGoUrT
    Participant
    @yogourt

    Hi,

    another master piece from Scott :)

    I have a little problem with it that doesn’t really change the functionality of the table but when I pull the plunger (a real one), I don’t see the plunger on the table move at all, the animation doesn’t seem to kick in … but the plunging “effect” works (the ball get kicked).  If I use the plunger button (Enter), the plunging animation works.   It’s the only table doing that and I really don’t see why it’d do that.

    Thanks guys !

     

    #143302
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    @yogourt : Open table, Cntr + Shift + e ( from memory – element selector  which you can find in the menus too, if I’m mistaken ) – scroll down to plunger. Make sure that options is active on the left pane. Now, you are able to change the properties for the plunger. You want to enable the analog one.

    1 user thanked author for this post.
    #143306
    YoGoUrT
    Participant
    @yogourt

    @thalamus: Thanks, I’ll try this !

    #143310
    insert58815
    Participant
    @insert58815

    Thank you, the table is now available for normal play.

    #145474
    DGPG35
    Participant
    @dgpg35

    Thank you !

    Any update on Harry Potter GoF..?

    #145480
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    Better ask on FB ?

    #145485
    DGPG35
    Participant
    @dgpg35

    Better ask on FB ?

    I don’t use FB.  :good:

    #145486
    Scottywic
    Participant
    @scottywic

    Better ask on FB ?

    I don’t use FB.  :good:

    yeah i been working on Harry, but also i been taking it easy. Summer is too damn fun. All our after work sunshine will be gone soon then i’ll be more of a code goblin again. I kinda want Harry to be one of the best tables made. Not sure that’ll happen, buttttt I’ve been doing a bunch of things to it that are probably not really necessary but I want to do sooooo it is all holding it up. Some things I’ve done recently:

    • Balls Missing or stuck processes – No more dead games
    • Complete new “Light run” utilities to make even more of a light show (i felt it was lacking)
    • Whole new media call utility to facilitate a bunch but some items – Scene Skipping, Video waterfalls(this,then this,then this), Multilayered video pause n play (think of running a jackpot animation over a multiball scene, then post animation the video continues where it left off)
    • Full online connectivity. Real-time Weekly & All time Top 10 scoreboard right in the attract & instant posting of your scores (if you’d like) to the boards.
    • Deatheater add a balls (and new table insert) – now required for Wizard Mode
    • Wand Multiball Super Jackpot (and new table insert) – now required for Wizard Mode
    • PupDMD Options begun. Going to have 3 options. 1. real dmd, 2. high res dmd, 3. double tall dmd (game will still be mainly made for 2 screen cabs – which is what i have)

    So quite a lot really, but very little that players might notice. But it’s all items I wanted to do to build the best game I can and also to make the final push towards the finish line. Thanks for your interest.

    #145487
    outhere
    Moderator
    @outhere
    MemberContributorvipModerator

    Thanks for the update and I have no doubt when you are done
    and you’re releasing the final version until the next final version it will be a Spectacular game because it already is

    Thank you

    #148160
    reinkc
    Participant
    @reinkc

    I bet this table with DoF will be unreal. All the rainbow effects will be awesome.

    #148211
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    It is probably even better now with the new code in 10.6.

    We just have to be patient.

Viewing 20 posts - 61 through 80 (of 94 total)
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