- This topic has 16 replies, 7 voices, and was last updated 3 years, 9 months ago by Goldchicco.
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November 30, 2020 at 11:37 am #212829
https://vpinball.com/VPBdownloads/the-raid-playmatic-1984/
VPX table by: Goldchicco & 32assassin
vp9 table by: MRCMRC
Special Thanks to :
32assassin for helping me with this release and for sharing his passion, knowledge and time.
Movieguru for working on the images and to create the table wheel for your front-end
This rare beauty was produced by: Playmatic a Spanish manufacturer of pinball machines, producing 63 different models between 1968 and 1987
Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
Permission to Mod: Yes with approval
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Total of 36 users thanked author for this post. Here are last 20 listed.
November 30, 2020 at 12:30 pm #212831This one, I believe is all new to me and it looks great guys. Thank you very much. I’ll be heading over to the pin next.
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November 30, 2020 at 12:42 pm #212832I found real pictures of this machine here:
http://pinballespana.es/proyecto1/petacos_tabview.php?ID=319
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November 30, 2020 at 1:01 pm #212834Thanks again for another lesser know table. As someone who doesn’t add to this community, other than financially, I hate to suggest tables. But, there are two tables I think are very interesting that really need some work. Aqualand by Juegos Populares and Athleta by Inder. So if you are ever looking for something, please take a look at these two. So much appreciate you sharing your hard work !!!
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November 30, 2020 at 1:06 pm #212835Great work as alway! Thank you!
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November 30, 2020 at 1:20 pm #212837Athleta is a project me and 32assassin worked on, but it’s not an easy one since there is another playfiled that is needed for the animation on the backglass.
Here is the video with the WIP and you can see what we need to work on.
https://drive.google.com/file/d/1X4iLv2OJR8EuKPSQ7DUbfTHeAKKd51Ui/view?usp=sharing
I will look on Aqualand for sure
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November 30, 2020 at 1:57 pm #212864directb2s is here: https://www.vpforums.org/index.php?app=downloads&showfile=12400
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November 30, 2020 at 2:05 pm #212865Thanks @stefanaustria : found it via google
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November 30, 2020 at 10:47 pm #212928Amazing table I’ve never heard of before. Thanks for bringing this to us. Pretty amazing SSF on this one too. I couldn’t help but think if I had to work near this machine on location, I’d be taking a crowbar to it in about a month.
One thing I did notice while playing, the ball would get caught up once in a while on the lip behind the right flipper in front of the right kickout hole. Nothing a nudge doesn’t solve.
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November 30, 2020 at 11:49 pm #212934looking rare one.
Here are my two wheels for that table.
As always you find them in my MEGA-account or directly in Popper.
https://mega.nz/folder/IFsxBbCD#04cfuNEJi5hwuYxL6CvQIgYou need to login in order to like this post: click here
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December 1, 2020 at 10:39 am #212970worked on it all day yesterday and all morning today.
What do you think of this Aqualand makeover??
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December 1, 2020 at 10:43 am #212972Wow – so much sharper. The current version I have makes it look almost surreal. So cool of you to look at these odd tables. Not sure why I found them appealing, but I do. Thanks for giving them some love !!!
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December 1, 2020 at 1:29 pm #212994I found those rare tables really fascinating, so it’s a pleasure work on them and bring them back to life.
Check your inbox, I sent you a question about this table
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December 6, 2020 at 4:38 am #213733Thanks for the update.
If I remember correctly. The hit height for the rubbers are at 30, so slow balls will tug and behave oddly. Lowering their value in between 25-28 will help out on that issue.
more info about rubbers behavior
https://vpinball.com/wiki/visual-pinball-knowledge-base/rubber-height-and-slings/
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December 6, 2020 at 9:40 am #213760I uploaded ver 1,1a with rubber height at 26
Let me know if you can see and feel the difference.
Thank you
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December 6, 2020 at 10:24 am #213763Ok, well, not really 100% what I was referring to I’m afraid. The easiest way to fix it would here be to open the table. Cntr+Shift+E, to open the element selector. Sort the columns by type. Then scroll down to the rubbers and mark them all. It is the “Hit Height” that needs to change. The Height is a visual thing and you can use whatever you like. 30 is fine if that looks ok to you.
Secondly. I would add .KickForceVar = 3 or some other value to the cvpmBallStack kickers. In real life, kicker don’t shoot exactly the same. Not having it, and the kickers will always hit or very close to the exact same place each time, computers do what they are told. This because the Gameplay Difficulty is set to default 20. You can also change that value, but, I’m not 100% what else is effected by that value.
And, there is a small chance for a trapped ball too on the lower right kicker. Add a wall or something should prevent that.
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December 6, 2020 at 11:14 am #213773@ Thalamus
The rubbers are group in a collection, so just click on a rubber and all will be selected.
I will not be at my desk for the rest of the day. If you already applied all those fix, please send me the update table and I’ll share it immediately (really appreciated).
THANK YOU IN ADVANCE!!!!!
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