- This topic has 3 replies, 3 voices, and was last updated 4 years, 8 months ago by roccodimarco.
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August 14, 2019 at 4:11 pm #141767
I posted on the vpuniverse, but I’m hoping to find an answer, and since these tables are somewhat old, I fear my questions may go unnoticed there.
http://vpuniverse.com/forums/topic/301-strike-master-shuffle-alley-williams-1991-rascal-and-wildman-11-fs-db2s-pin2k/?tab=comments#comment-44846One these shuffleboard tables, A selects the game. Is there a way to remap them to the magnasaves? I’m sure there is, but everything I try inst working. Also, on the dmd shuffleboard table (Strike Master) I would like to make the high score select to be the flipper buttons. Again, I tried to add this into the script with no sucess. Would anyone be willing to give it a quick look over? I’m sure I’m close, and just missing something.
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August 14, 2019 at 5:09 pm #141773Line 119
If KeyCode=KeyUpperLeft Then Controller.Switch(15)=1 ‘Game Select
Line 150
If KeyCode=KeyUpperLeft Then Controller.Switch(15)=0 ‘Game Select
Change “KeyUpperLeft” to “RightMagnaSave” or “LeftMagnaSave”
if you want to use either the left or the right button
change it to this
If KeyCode = RightMagnaSave OR KeyCode = LeftMagnaSave Then Controller.Switch(15)=1 ‘Game Select
Make sure you change the 1 and 0
and you might want to update line 121 and 152, as that key is hard-coded to be H
open the VPMkeys.vbs and it will show you the Visual Studio equivalent numbers to the keyboard keys
H = 35
A= 30
L-CTRL = 29
ect.
I would suggest you use “keyFront” if you have one.
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
August 14, 2019 at 8:51 pm #141793Damn.
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August 15, 2019 at 10:11 am #141828That did it 32! Thanks again!
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